Abandonware
Encyclopedia : A : AB : ABA : Abandonware
Abandonware is computer software which is no longer being sold or supported by its copyright holder. Sometimes, it is used as a blanket category for any software over a certain age, usually five years.
The term has no legal meaning. This means that labeling any kind of software 'abandonware' does not make it legal to use it without paying or make copies of it. Unless the author puts the software in the public domain, any and all abandonware remains covered under copyright law until its copyright term expires.
Alternatively, the term is also used for software which is still available, but on which further support and development have been intentionally discontinued. This article discusses only the first meaning.
History of abandonware
Abandonware was quite low-key until the advent of the Internet, which enabled games to be accessible to a large audience. Some of the early abandonware sites include Classic Trash and Home of the Underdogs.In 1997, the ESA (or IDSA, as it was called then) began threatening lawsuits on sites that enabled illegal downloading of games belonging to its members. This resulted in many sites shutting down altogether.
In the late 1990s and 2000s, emulation became popular among video game fans. Emulated games from old systems such as SNES became accessible. Both nostalgic players who wanted to replay games from their childhood and younger gamers who discovered classics were interested.
Abandonware and the Law
There is no recognition of a legal term "abandonware" in any national set of copyright law. There is a long held concept of "abandonment" in trademark law, but it is a direct result of the infinite term of trademark protection. Currently, a copyright can be released into the public domain if the owner clearly does so in writing; however this formal process is not considered "abandoning," rather "releasing." Non-owners of a copyright cannot merely claim the copyright "abandoned" and start using it without permission of the copyright holder, who would then have a legal remedy.United States
In the United States, the concept of abandonware conflicts with the basic copyright concept of awarding a copyright creator a monopoly on their creative expression for a finite term. Under copyright law, copyright owners have the right to profit or not profit from their creations; there is no requirement for a copyright holder to use the copyright in commerce. The basis for this right in the United States is the Copyright Clause of the United States Constitution, which empowers the United States Congress:
- To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries
Popular abandonware
The most common abandonware is old computer and video games that are often played through emulation.Some people feel various older games are more fun than newer games (hence "old-school gamers"), in part because their designers had to concentrate on gameplay features rather than graphics. These games have gained a second life through Internet distribution. Old-school gamers are responsible for the popularity of console emulation. An abandonware fan is a video-game player who enjoys games that are no longer on the market. In some cases, nostalgia is a significant factor in the popularity of abandonware video games.
Enforcement of copyright
Abandonware's copyright is frequently no longer defended. This can be due to intentional non-enforcement by its owners due to the software's age or obsolescence, but sometimes because the corporate copyright holder went out of business without transferring ownership, leaving no one to defend the copyright. (Copyrights on works created by an individual become the property of that person's estate after his/her death.) Nevertheless, some companies vehemently defend their rights to old games from which they're no longer making profit.Proponents of abandonware argue that it is more ethical to make copies of such software than new software that still sells. Some who are ignorant of copyright law have incorrectly taken this to mean that abandonware is legal to distribute, although no software is old enough for its copyrights to have expired, and even in cases where the original company no longer exists, the rights usually still belong to someone else.
Transfer of this software is still technically unlawful in most jurisdictions (except in cases of owner dissolution) as the copyright is still in effect. Abandonware changes hands based on the presumption that the time and money that a copyright holder would have to spend enforcing the copyright is greater than any money the holder would earn selling software licenses. Often the availability of abandonware on the Internet is related to the willingness of copyright holders to defend their copyrights. For example, unencumbered games for Colecovision are markedly easier to find on the Internet than unencumbered games for Mattel Intellivision in large part because there is still a company that makes money by selling Intellivision games while no such company exists for the Colecovision.
Companies do sometimes voluntarily relinquish copyright on software, putting it into the public domain, or re-license it as freeware or free software. id Software is notable as an early proponent of a smilar practice, releasing the source code for the engine (but not the actual game content, like levels or textures) of some older titles under a free software license. Other examples are Amstrad, who support emulation and free distribution of ZX Spectrum hardware ROMs and software, and Revolution Software, that has released their game Beneath a Steel Sky as freeware, and gave the engine's source code to the authors of ScummVM to add support for the game to it. Transfer of public domain or free software is perfectly legal, distinguishing it from abandonware.
Old copyrights that are still of value
A common misconception is that "abandonware" is synonymous with "old warez", that is, any software older than a certain threshold (a common one being five years). This is not always the case, as some software companies (like Apogee) still offer many of their older titles for sale and actively pursue those who illegally offer them. Atari 2600 games are commonly distributed on the Internet based on the presumption that no one would buy a primitive Atari game. However, mobile phone manufacturers have bought the rights to use these games, which can be made to work well on newer programmable mobile phones.Some publishers argue that all abandonware distribution is harmful, whether it is still possible to buy the game or not. The reasoning is that because of the success companies like Nintendo and Activision have had in releasing old games for newer platforms like the GameCube, Game Boy Advance and the PlayStation 2, all abandonware has potential value, and that distributing it free on the Internet decreases the profits to be had from a legal rerelease. However, the reverse argument is also made: that the distribution of abandonware may help boost sales of new ports of old titles by making them popular again, and that upon re-release, many respectable abandonware sites would remove any downloadable copies of the game from their site in due time. Also, some argue that the new versions of classic titles are never as good as the classic ones. These arguments refer primarily to console games, as it is uncommon for old games to be re-released on the PC platform.
Classic game compilations have become popular on the Xbox, PlayStation 2, and GameCube. Capcom and Midway have released compilation discs, and many other companies are doing the same. Also, many companies add older games as an unlockable in newer titles, like the original Wolfenstein 3D in the Xbox version of Return to Castle Wolfenstein, and Prince of Persia in ' (contained in ' on the Xbox) the original Metroid was also unlockable in Metroid Prime (Nintendo GameCube) and (Game Boy Advance), as well as being released on the GBA as Nintendo's NES classics series. And on handheld systems like the Game Boy Advance, classic games are rereleased or remade for the system.
Major software made available
Games
The following formerly paid games have been made available for free download by their copyright holders for various reasons, often as publicity for a forthcoming sequel or compilation release.- The Adventures of Robby Roto! (?), released to the public by its author, free arcade ROM from http://www.mame.net
- Alien Breed series (1991-1996) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here]) ([Get the Special Edition here])
- Ultima 0/Akalabeth (1979) by Lord British, see also the Ultima series
- Allegiance (1999) by Microsoft, Kept alive by players, Windows only, designed for 56k connections so no connection is too slow, 3d action/space/strategy. ([link])
- Apidya (1993) published in the UK by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Arcade Pool (1990) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Arcade Zoomizzaroos and other Gadgets (1994) by Lo19, CDs being shipped by company with letter sent. Soon to be released on internet for download.
- Assassin (1992) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here]) ([Get the Special Edition here])
- Backlash (1994) by Sanctuary Software Studio, originally shareware, now available as freeware ([Get it here])
- Beneath a Steel Sky (1994) by Revolution Software released to support the ScummVM Project ([Get it here])
- Bio Menace (1993) by Apogee, re-released as freeware in December 2005 ([Get it here])
- Body Blows series (1993-1995) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Cardiaxx (1991 - 93) by ECLIPSE DESIGN, original Amiga ADF/IPF disk images released on a fansite ([Get it here])
- Defender of the crown (1986), by Cinemaware, ([Get it here])
- Dink Smallwood (1997), by Robinson Technologies, released to open source by RTsoft 2 years after commercial release in 1999. ([Get it here])
- ' (1994) by Bethesda Softworks released to mark the 10th anniversary of the TES series, and as publicity release prior to the 4th installment, ' ([Get it here])
- Elite (1984) by Acornsoft, freeware release in 1999 courtesy of game developer Ian Bell ([Get it here])
- Elite + by Acornsoft, freeware release in 1999 courtesy of game developer Ian Bell ([Get it here])
- Enemy Nations (1997) by Windward Studios ([Get it here])
- F17 Challenge (1993) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Fish Fillets (1998), by Altar Interactive, freeware as of 2002, source code available since 2004, along with an official Linux port ([Get it here])
- Flight of the Amazon Queen (1995) by Interactive Binary Illusions released to support the ScummVM Project ([Get it here])
- Full Contact (1991) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Gridlee Gridlee, released by the authors to the public, free arcade ROM from http://www.mame.net
- Hidden and Dangerous
- King of Chicago (1987), by Cinemaware, ([Get it here])
- (1995) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Lure of the Temptress (1992), by Revolution Software, ([Get it here])
- Major Stryker (1993) by Apogee, re-released as freeware in March (2006)([Get it here])
- Marathon series released by Bungie for free: ([Get it here])
- Miami Chase (1990) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- NetStorm (1997), by Titanic Entertainment/Activision, made available to fans in 2002 ([Get it here])
- (1994), by Epic MegaGames, declared freeware on February 10, 1999
- Overdrive (1993) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Project X (1992) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here]) ([Get the Special Edition here])
- S.D.I (1987), by Cinemaware, ([Get it here])
- Sopwith (1984), by BMB Compuscience, source code released to the public by its author
- The Speris Legacy (1995) published by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- (1998), by Dynamix/Sierra On-Line, free download release in 2004 as publicity for the release of (Tribes 3) ([Get it here])
- Styx (1983), by Windmill Software. Remastered edition. You can play it without any CGA cards and even if you're not using a PC/XT. [link]
- Superfrog (1993) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Super Stardust (1994) published by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- Tribes 2 (2001), by Dynamix/Sierra On-Line, free download release in 2004 as publicity for the release of (Tribes 3)
- Tyrian 2000 (1999), by Eclipse Software, released as freeware by its author Jason Emery in 2004 ([Get it here])
- Tallion Rebellion (1999), by Lo19, released as freeware by its author Charles5284 in 2004.
- (1985) by Lord British, see also the Ultima series.
- Warzone 2100 (1999), by Pumpkin Studios, game released as GPL without music or video clips
- Wild Metal (1999), by Rockstar Games, ([Get it here])
- Wings (1990), by Cinemaware, ([Get it here])
- Worms (1995) by Team17, original Amiga ADF/IPF disk images only released with permission on an authorised fansite ([Get it here]) - this does not include other formats of the game, as at least the PC version is still available for purchase in some countries
- Worms: The Directors Cut (1997) by Team17, original Amiga ADF/IPF disk images released with permission on an authorised fansite ([Get it here])
- (1995), by Argo Games, released as freeware by 3D Realms (2006) ([Get it here])
- Zero Tolerance (1994), by Technopop. Not in the public domain, but made available for download royalty-free. [Technopop web page.]([Get it here])
Other software
The concept of abandonware is not limited to games. The following other software have also been released by their copyright owners.- Turbo Pascal (1989), a 16-bit Pascal IDE for MS-DOS ([get it here]).
- Turbo C (1989), a 16-bit C compiler and IDE for MS-DOS ([download]).
- Version 7 Unix (also called "V7 UNIX") (1979), an important, early ancestor of modern UNIX operating systems, which ran on PDP-11 minicomputers. [Released] under a free software license by Caldera Systems in 2002. Runnable today under emulation. V7 UNIX includes one of the first C compilers ever written.
External links
Legal \"abandonware\" titles for download
- [Liberated Games] — A site which features software which has been freed (liberated) by its copyright owners, in some form.
- [Remain In Play] — Features only abandonware that has been officially released by their copyright owners.
- [Home of the Underdogs] — Large abandonware games archive.
- [World of Spectrum] — Large archive of legal Spectrum ZX downloads, with various permissions including some from Spectrum hardware copyright holder Amstrad.
- [Mac Hut] — Archive of old 68k Macintosh software, complete with screenshots and detailed information.
Sites discussing the legal issues of abandonware
- [Nintendo's Intellectual Property FAQ]
- [Abandonwarez: the pros and the cons], Adventure Classic Gaming.
- [Copyright FAQ: 25 Common Myths and Misconceptions], Kevin S. Brady, Esq.
- [10 Big Myths about copyright explained]
- [OldGamesItalia], Preserving Videogames History.
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