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Alien Soldier

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Alien Soldier is a side-scrolling run and gun video game developed by Treasure Co. Ltd for the Sega Mega Drive/Genesis. Alien Soldier is considered one of the hardest games ever developed by Treasure, and is rivaled only by Gunstar Heroes in terms of popularity and rarity. The game was released in Japan and Europe, but is very difficult to find in either region. An original Mega Drive copy of the game can often run anywhere between a few hundred dollars to sometimes close to a thousand, depending on the condition of the case and cartridge itself. The game was playable in America on the Sega Channel cable service and has been reissued for PlayStation 2 as part of the Sega Ages Treasure Box disc. The Sega Ages version (Also with Gunstar Heroes and Dynamite Headdy in a 3-In-1 compilation disc) removes the Sprite Disp. Limit, which makes the game run in a smooth frame rate without any slowdowns in big boss fights with explosions. Also, the player can change it's gfx to pixels to no pixels, which gives them a hand-drawn look re-created by Treasure.

Main characters

It should be noted that the intro, especially the Engrish translation seen in the Japanese game, makes very little sense. The European (or "Overseas") release cleaned up the translation considerably.

Other notable characters

Gameplay

Stage 1
Enlarge
Stage 1

Alien Soldier is different from other side-scrolling shooters in that instead of long levels with several minor enemies before reaching the boss, the levels are notably short and easy before reaching a boss. This results in the game being mostly boss fights. The game has 25 levels and 31 bosses in total.

An interesting touch to the game is the status bar that gives information about the player current and maximum health, the current and maximum energy of the selected weapon and the current and maximum health of the boss of the stage. The player can alter the status bar at the beginning of the game to show each details either in numerical format, a bar format, a series of "????" or a combination of the 3. If the player wants more challenge, it is possible to make all of the details to be "????", thereby denying any visual information of the health of the player, weapon energy and the health of the boss. Similarly, if the player wants to be more careful, the player may change the status bar to give numerical details so as to know exactly how much health and energy remains.

Another nifty feature is that if the player were to be hit by an enemy or projectile that would have been fatal, the player's current health will always be reduced to 1 first. The player will only die if he gets hit thereafter, reducing health from 1 to 0. This, in a way, gives the player a second chance to recover and continue with the game.

Epsilon has several moves which can be used to help aid the player.

Weapons system

Before the game begins, the player is required to choose four weapons from an assortment of six. The same weapon can be chosen more than once, and you can switch weapons by picking up new ones in the levels. The available weapons are as follows: There are two other ways of attacking, and that is the Counter Force or attacking with an depleted weapon. Both of these attacks deal very little damage (depleted weapon does 1 damage to the boss), but they are able to bypass all types of armour. During certain boss fights, where the bosses only expose their weak point at certain points, the player is able to deal damage to the boss in between through either of these attacks.

Items

There are only a few items that can be picked up in the game.

 


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