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American McGee's Alice

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This article is about a computer game, for the film based on this, see Alice (2007 film).
American McGee's Alice is a Third Person Shooter computer game released on October 6, 2000. It was developed by Rogue Entertainment and published, distributed and marketed by Electronic Arts. It was designed by American McGee, and featured music composed by former Nine Inch Nails drummer Chris Vrenna with contributions from current Marilyn Manson keyboardist Madonna Wayne Gacy. The game is powered by the Quake III engine.

Set years after Alice's Adventures in Wonderland and Through the Looking-Glass, Alice features an older, more cynical and macabre incarnation of Alice.

Synopsis

Shortly after her second adventure, Alice's parents are killed in a fire of which she is the only survivor. Driven catatonic and having attempted suicide (implied, but never directly referred to), she is institutionalised in Rutledge Asylum. Years later, Alice is called by the White Rabbit to the aid of a radically altered Wonderland now under the despotic rule of the Red Queen. The Cheshire Cat in particular now looks very different from Sir John Tenniel's original illustration: he is shown here as skeletally thin and his grin looks are more devious than mischievous. The Cat is Alice's constant companion throughout the game, popping up now and again to guide the player or offer advice.

The box art of the game was altered after release, allegedly due to complaints received by the publisher from various consumer groups. The original box art (shown in the top picture) showed Alice holding a bloody knife. The altered version had Alice holding the Ice Wand instead. A third version showed Alice holding the Deck of Cards in her hands.

Characters

American McGee's Alice's Cheshire Cat.
Enlarge
American McGee's Alice's Cheshire Cat.

The game's characters are generally based on the inhabitants of Lewis Carroll's original novels, but they are not the same characters. Many of them are warped incarnations of their original selves. Among the notable:

Antagonists

Graphics

The game was released in 2000, and the graphics were very elaborate for the year of its release. Many of the levels are clever and creative in design, depicting a world of chaos and wonder. The general atmosphere of a world, which is a mixture of fairy tale and horror, is similar to the films of director Tim Burton, which were also popular at the time.

Some of the game levels look like the inside of an asylum or a mad-house, linking Alice's Wonderland to her reality. The exterior views of Wonderland show the Red Queen's tentacles dipping out of buildings and mountain sides (especially around Queensland).

Weapons

Though she starts with nothing more than a slightly rusty, bloodsoaked knife (called the "Vorpal Blade", also from Jabberwocky), Alice can collect various weapons (called toys) throughout the game. Some of the toys that Alice may find are:

Power-ups

Besides collecting toys throughout the game, while in Wonderland, Alice may also receive various power-ups during her journey. These include:






Audio

The sound and music adds much to the atmosphere. The music create an eerie and horrifying feel to the world Alice is in. One such example is in the "Skool's Out" level, where the insane children who attend the skool constantly alternate between laughing maniacally and crying in sorrow. The background music in Skool's Out is an innocent, yet creepy, lullaby.

All of the music created for American McGee's Alice Official Soundtrack was written and performed by Chris Vrenna. Vrenna's soundtrack to the video game is fittingly twisted. Most of the sounds he used were created with toy instruments and percussion, music boxes (in a short documentary about the making of the game that appeared on TechTV, the music box used appears to be an antique Fisher-Price music box pocket radio), clocks, doors, and sampled female voices (including Jack Off Jill singer Jessicka) were manipulated into nightmarish soundscapes.

The following songs appear on the album, in this order:

  1. Falling Down the Rabbit Hole
  2. Village of the Doomed
  3. Fortress of Doors
  4. Fire and Brimstone
  5. Wonderland Woods
  6. The Funhouse
  7. Skool Daze
  8. Time to Die
  9. I'm Not Edible
  10. Taking Tea in Dreamland
  11. Fungiferous Flora
  12. Tweedledee and Tweedledum
  13. The Centipede
  14. Pandemonium
  15. Flying on the Wings of Steam
  16. Late to the Jabberwocky
  17. Pool of Tears
  18. Battle with the Red Queen
  19. A Happy Ending
  20. Flying on the Wings of Steam (Remix)
It should be noted that the background music in the game sounds somewhat different from the songs on the album. There are also tracks in the game that are missing on the album; the album also goes out of order, too. The original opening is not featured on the CD, however, sound bites from it are, in the first track, Falling Down the Rabbit Hole.

Casebook

With the game, a casebook was included, telling of Alice's stay in Rutledge Asylum. The casebook is written by Heirnymous Q. Wilson, Alice's doctor. It starts from November 4th, 1864, and ends August 24th, 1874. From this, we get a view of how Alice behaves while in the asylum, as well as when she visits Wonderland. The casebook includes several drawings, as well as a poem (which is split into several verses, told in different entries). By the end of the casebook, Dr. Wilson seems to be skeptical of Alice ever regaining her sanity; the second-to-last entry reads:

Sometimes, she appears to be so close, but at other times I'm certain it'll never happen and she'll spend the rest of her life housed behind Rutledge's gaunt brown walls...with me.

The final entry of the casebook is the last verse to Alice's poem.

Movie adaptation

A film with the title Alice is currently in pre-production and will be based upon the dark storyline and characters of the game. According to sources, it's going to be released in 2007 with Sarah Michelle Gellar as Alice.

External links

 


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