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Codename Eagle

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Codename Eagle is the name of a computer game developed by Stockholm-based studio Refraction Games and was released in November 1999. Since then Refraction Games has been bought by Digital Illusions, who with the Refraction Games team developed the famous Battlefield series of games.

The game is set in an alternate universe following 1917, Russia's war machine threatens to conquer the world and an allied western force opposes them. Codename Eagle features vehicle and first-person shooter gameplay.

Codename Eagle includes a series of single player missions where you play as an allied spy named Red and work your way deep into enemy territory to sabotage the Russian empire. However, the game'a true appeal lies in its multiplayer mode, supporting up to 14 players online and LAN with several vehicles on large open maps.

Game Engine

Codename Eagle uses the Refractor graphics engine, which influenced the development of the Refractor 2 graphics engine used in the hit game Battlefield 1942 (2002). The Refractor 1 engine has a more arcade-like feel, while the Refractor 2 engine has a more realistic feel. Vehicle physics, player physics and the interface are also clearly different between the two Refractor engines

Multiplayer

Codename Eagle is most popular for its multiplayer mode, where players can battle it out in one of three modes: Deathmatch, Capture the Flag and Teamplay. Capture the Flag is by far the most commonly played of the three modes.

In multiplayer, there are two bases, one for each team. Each base contains a variety of vehicles, including planes, tanks, motorbikes and helicopters (added in patch 1.41). The vehicles form a crucial part of the game - they are vital for swift transport around the map. On-foot combat is reasonably uncommon in comparison to vehicular combat because of the large size of the maps. Most of the on-foot combat is typically centered around the two bases where players spawn and go to capture the flag.

In terms of gameplay Codename Eagle and the Battlefield series are surprisingly very different multiplayer experiences. While the Battlefield series tries to force teamplay in a conventional warfare setting Codename Eagle allows the player to decide on their exact input of teamplay. This gives the player the freedom to play as a one man (or one vehicle) army. Examples include the ability to pick up a large assortment of weapons and supply items around the map whereas in the Battlefield series a restricted weapon kit must be chosen before spawning.

The power of infantry held weapons against vehicles is also greater in Codename Eagle such as the Bazooka which proves a deadly foe for both pilots and tankers because of it's rate of fire, munitions capacity and range. Players on-foot can also force enemy players out of vehicles using the flamethrower which sets fire to the player inside and burns until they lose half their health points, if this is done twice and the driver does not pickup more health points they are killed and their vehicle remains intact.

Other differences include the balance of arcade and realistic gameplay, as well as the role of the player.

There are 7 official multiplayer maps,

Indubitably, the most popular of these is No Mans Land. Fortress is another favourite among many CE players, while others such as Carrier War are generally avoided due to sheer impracticality.

Bugs

Codename Eagle is known for containing a plethora of bugs - many of these bugs are amusing and form an integral part of the Codename Eagle experience, while others can be quite annoying. A few of the obvious gameplay bugs include:

External links

 


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