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Creep (Warcraft)

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A creep is a neutral but hostile computer controlled unit in the real-time strategy computer game Warcraft III (2002). Creeps add a roleplaying element to gameplay, providing experience points, gold and items when killed. Creeps often guard important locations such as mines or item shops.

Creep can be used as a verb, meaning to hunt for and kill creeps.

Creeps in other games

In the wake of Warcraft IIIs success and influence, creeps have become a feature of other RTS-RPG hybrid computer games, and the term is no longer specific to Warcraft III. Other games with creeps include the SpellForce series, ' series and Dragonshard''.

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