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Devil May Cry 3: Dante's Awakening

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is the third installment of the Devil May Cry series (though fans often consider it only the second 'proper' Devil May Cry), starring the hero Dante. It is a prequel to the first game.
Capcom, stating that they had learned much from the flop of the second installment, announced Devil May Cry 3 at 2004. Its first trailer promised a return to the hallmarks of the original, such as spooky, gothic stylings and Dante's flippant personality, and was well received by fans. The development team consisted of staff from both of the previous two games. Yuji Shimomura, who was the action director in Ryuhei Kitamura's cult action movie Versus, serves the same role for this game. Upon release, it was widely lamented for its high level of difficulty, but was praised for its return to the engaging gameplay of Devil May Cry and various improvements. Most fans and critics agree that it is equal, if not superior, to the first game.

Devil May Cry 3 takes place before the establishment of the Devil May Cry agency and before Dante has awakened the majority of his devil lineage. The game focuses heavily on the dysfunctional relationship between Dante and his twin brother Vergil.

Devil May Cry 3: Special Edition

At the 2005 Tokyo Game Show, it was confirmed that Capcom would be releasing a Special Edition of Devil May Cry 3. It added a new survival mode, the "Bloody Palace", which contains a total of 9999 levels; a new boss fight early in the game; a "Turbo Mode" for 20% faster gameplay; and a new Continue system. The previous Continue system was based on Yellow Orbs: if the player had one, they could begin the room over again, resetting Dante's inventory and HP but, just as significantly, resetting any enemies (I.E. bosses) in the area. The new Gold Orbs, which must be enabled at the start of the game, remove Yellow Orbs and allow infinite Continues; the Gold Orbs themselves, which must be found or purchased, revive the player instantly without resetting bosses or enemies, thus allowing the player to continue fighting in the middle of a battle. Finally, it added a new difficulty level and—perhaps more importantly—rebalanced the existing difficulties. Special Edition features also allow players to play as Dante's twin brother, Vergil.

The new boss is a character from the first version, Jester. In DMC3, Jester is a plot-important character who is encountered several times during cutscenes, but never actually fought. In Devil May Cry 3: Special Edition, Jester is an "optional" boss (insofar as the first fight with him is mandatory but the second and third are optional) who can be fought several times throughout the game. The first fight is fairly simple, and Jester does not have very many attacks. However, the last few times that he can be fought, he does get slightly more powerful. It may be noted that the Jester fights seem like rushed add-ins; the sounds used by him are recycled from cutscenes, and no rewards are presented for beating him in any of the fights but for a relatively small amount of red orbs.

Most notably for owners of the original copy, the new version allows players to take the role of Vergil, Dante's brother and one of the game's main antagonists. New cinematics have been added in support (Unfortunately, there are only 2, and the whole experience is basically Vergil in place of Dante, with a 'red' Vergil boss). Vergil has only one Style, Dark Slayer, which includes many evasive maneuvers, and can be leveled up twice, just like Dante's initial four styles. He has three weapons: his Yamato katana, Dante's Beowulf gauntlets, and the Force Edge broadsword from the first game. He has only one ranged attack, "Summoned Swords," which does not automatically hit a target, but deals more damage than Dante's guns.

Devil May Cry 3: Special Edition was released on January 24th, 2006 for USD $19.99 as part of the Playstation 2 Greatest Hits Collection. The United Kingdom division of Official Playstation Magazine announced that it will not be released in Europe, dismaying fans there. Though previously there were certain reports from Capcom's official website suggest that this information was inaccurate, it was later confirmed that the PlayStation 2 version of the game will released in Europe this fall. Finally, on February 1, 2006, Ubisoft announced that they would be publishing the game on the PC ([link]). Based on a news release at the Devil May Cry Neoseeker Portal, the computer specs required for playing have been made public. Supposedly, the American release was scheduled to come out on May 23rd, 2006. This date, however, has been pushed back to sometime between September 1st and Septmeber 30th, 2006. The European PC version was scheduled to be released on June 2nd, 2006, however, it was then pushed back to June 30th, 2006 [link]. According to GameFAQs, GameSpot and Play.com, a PS2 European release date is scheduled for September 29th, 2006. An official press release from Capcom of Europe, available at Sons of Sparda [link], also confirms the September 29th release date of the game, and additionally states that Vergil will be playable from the start of the game, without the need for a clear save data, completion of the game with Dante, or Bloody Palace Mode, setting it apart slightly from the American release of the game. ([link]) ([link])([link]) ([link])

Allusions in the Devil May Cry series

Exactly like the first game in the series, this part has allusions to The Divine Comedy, written by Dante Alighieri. Dante is the main protagonist of the game, whilst the author Dante is the lead character in his own book. Vergil is a good example of how Dante in the book is close to the Roman poet Virgil; whereas in the game, he is his rival twin brother. In the book, Virgil was not evil, but his soul guided Dante through Hell, which can be seen as an aesthetic metaphor with the game, where Vergil chooses to live in Hell, and later confronts Dante in battle there. Cerberus being the gatekeeper of the Temen-ni-gru (in the game) in the third mission, is also an example wherein comparison, Dante meets Cerberus in the third circle in of Inferno. Although briefly mentioned in the book, Mary is a character called by Dante Lady. Not to mention the character Lucia who, in Devil May Cry 2, aids Dante. In The Divine Comedy, it was St. Lucia who told Beatrice about Dante, and subsequently Beatrice asked Virgil to aid him. The three women in Devil May Cry: Trish, Lucia and Lady (Mary), are all based on the three women who watched over Dante in The Divine Comedy. All these characters are not based in an accurate way on their historical counterparts. The seven deadly sins are mentioned in the game as well. There are allusions to many other sources, but The Divine Comedy stands as the most prominent one. Other examples are Agni and Rudra, Beowulf Ambrosia, Devils, Ifrit, and Alastor.

Arguably, the Devil May Cry series has many connections to Christianity, but they are not in a strict and canonical way. The complete absence of God and Jesus (as well as crucifixes) is an example of that, and it is more likely that the Devil May Cry series will be further based on The Divine Comedy and religious jargon. Beatrice is also included in the DMC series (metaphorically speaking). In Devil May Cry, a female character named Trish is present in the game. She guides Dante to a castle in Mallet Island, and later on, in the Underworld. In the game, Trish is basically short for Beatrice, because in Italian, the trice part is almost pronounced Trish (Bay-ah-treech-ey).

Weapons

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Dante in Agni&Rudra Devil Trigger
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Dante in Agni&Rudra Devil Trigger

Devil May Cry 3 features a large arsenal, comprised of both guns and melee weapons.

Guns

Devil May Cry 3: Dante's Awakening Special Edition also includes a ranged weapon for Vergil, which is not technically a gun.

Devil arms

Devil May Cry 3: Dante's Awakening Special Edition also contained Devil Arms for Vergil. He begins the game with all of them. The Devil Trigger forms of both Dante and Vergil were designed by Atlus art director Kazuma Kaneko.

Styles

The biggest change is the new combat system, which allows Dante to choose one of six different styles of combat in each mission, which enable him to use special techniques related to the style's focus. The four default styles, with moves, are:

Trickster

Focuses on dodging and agility.

Swordmaster

Focuses on techniques for the Devil Arms.

Gunslinger

Focuses on techniques for firearms.
NB: By using Hysteric immediately after Grapple'', the enemy drawn close will be stabbed by Kalina Ann's bayonet.

Royal Guard

Focuses on absorbing enemy strikes and projecting the energy back. Considered one of the strongest styles, but also challenging to master. Quicksilver and Doppleganger styles must be unlocked in order to play with them.

Quicksilver

Allows Dante to slow down time while attacking at normal speed.

Doppelganger

Allows Dante to utilize a shadow to double attacks. Note: An added 2-Player mode is accessible while fighting against Arkham in Mission 19. During the second half of the battle, after the cutscene, press start on a second controller for a second player to aid you as Vergil. This way is much easier than letting the CPU control him, as Vergil's style and attacks are contrasted to Dante's in a way that they are somewhat innefective when used simultaneously with Dante's by your movements. Players of DMC3: Special Edition who have played as Vergil should have an easier time controlling him here.

Difficulty modes

The U.S. version of DMC3 differs in terms of Difficulty with the original Japanese game, making it quite a bit tougher to complete. "Easy" Mode was scrapped and replaced with "Normal" Mode. "Normal" Mode was replaced with the "Hard" Mode, and "Hard" Mode was replaced with the U.S. exclusive "Very Hard" Mode (later added to all versions of Devil May Cry 3: Special Edition).

"Dante Must Die!" is the hardest difficulty mode in Devil May Cry 3. In this difficulty setting, the demons increase in number, gain boosts to attack and defense (and sometimes an AI boost), and are able to activate their own Devil Trigger. When one enemy is killed, every other enemy in the room Devil Triggers, which causes health regeneration and an extra increase to attack and defense. Consequently, this is the mode where Devil Trigger Flux shines for its ability to kill many enemies at once. Bosses gain defense, attack, and speed, though they lack the Devil Trigger. While Heaven and Hell mode is unlocked after beating the game on Dante Must Die!, it is made far easier due to the fact that, while Dante dies in one hit, the enemies do as well. This allows the player to kill enemies effortlessly using rapid-fire weapons such as Ebony & Ivory. This method even works on most, if not all bosses.

"Heaven or Hell" is an extra difficulty level in Devil May Cry 3. This is a special difficulty mode where demons, bosses and Dante himself die with only one hit. This difficulty mode is thus best played with either of these styles: Trickster or Royal Guard. It should be added that it is very easy to defeat more than 100 demons at the end of the game when the credits roll (this will show an extra cutscene at the end of the game) in this difficulty mode. Also, obtaining the Blue Orb fragment received when defeating all bosses in level 18 is a lot easier when playing this difficulty: nearly all bosses (with the exceptions of Cerbrerus, Levithian's Heartcore, Nevan and Doppelganger, who are not immediately vulnerable to attacks) die when hitting them just once.

Manga

The DMC3 manga is to be released in 3 parts, Code 1: Dante, Code 2: Vergil and Code 3: Lady, each supposedly putting the focus on the title character and their story. The manga is known to be a true part of the DMC story and serves to flesh out the background of the Devil May Cry series and fill a few of its plot holes and is not a remake of DMC3 but an all new prequel story. Most speculate that the mangas events are set 1 year before the events of Devil May Cry 3 based on a comment made by Dante in the game that the last time he and Vergil met was one year ago.

Code 1 has recently been released in Japan and America so we now know some of the basic story behind the manga. When Code 1 starts Dante has recently purchased his demon hunting "shop" but has yet to name it, and Vergil is meeting with Arkham for the first time, all setting up the characters for Devil May Cry 3. Dante is forced into a missing persons case promising a 4 million reward by his business partner Enzo and sets off to find a young girl called Alice, but the "boring" case takes a disturbing twist when Dante discovers that Alice isn't all that she seems and he ends up a guest in a warped parody of the mad hatters tea party hosted by a pair of demons. The story teaches us some all new things about the story of Devil May Cry but most importantly gives us the first ever insight into Evas death through a flashback to Dante as a child of around 10. As well as giving that event a place in the timeline we also learn Dante went into hiding during the demon attack and when it was over believed both Eva and Vergil to be dead, only realizing his brother is alive during Code 1. How Vergil survived is unknown but Japanese scans of Code 2 reveal we might get that answer also through Vergil's own rather nightmaric flashback.

Trivia

Awards

See also

External links

 


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