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Doctor Eggman

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In the Sonic the Hedgehog series, Doctor "Eggman" Robotnik (ドクタアエッグマン Dokuta Egguman), also known as Doctor Ivo Robotnik outside of Japan and Doctor Julian Ivo Kintobor in the comic series, is the evil arch-nemesis of Sonic the Hedgehog. He has an IQ of 300 and is comically obese. He stands 1.78 meters (5 ft 10 in) tall and weights in at 282 lb (127.9 kg). His age is uncertain, but it is speculated he is in his forties or fifties, though at least one instruction manual has placed him at 28. His character designer is Naoto Ohshima.

Personality and appearance

Doctor Eggman is the grandson of the scientist Professor Gerald Robotnik, and cousin of the kind Maria Robotnik. He is an evil genius whose goal is to take over the world and create his own nation, Eggmanland, ruled by the Eggman Empire. Originally this was by imprisoning the animal populations inside robots to serve his every whim, but now he has a tendency to build the biggest, strongest weapon he can think of, and threaten nations with it. His plans have always failed however, due to Sonic the Hedgehog.

Despite his intelligence, Eggman is terribly immature[#endnote_Absolute_Anime], throwing temper tantrums and breaking things when he loses. He also seems to be very egotistical; a vast number of his weapons and robots are built in his likeness, and his production logo is a crude depiction of his own face.

He has designed and built several large airships, such as the Egg Carrier and a space station called the Death Egg (an obvious parody of the Death Star ). He has also designed and built countless robots, a number of which resemble either himself or his longtime rival, Sonic.

Dr. Robotnik's first design (this is also seen in Sonic Gems Collection)
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Dr. Robotnik's first design (this is also seen in Sonic Gems Collection)

Although Eggman's mental stability is questionable, he's quite willing to help save the world from threats greater than himself, but possibly only because he won't be able to take it over if it's destroyed. According to the Sonic Heroes booklet, he is "a romanticist, feminist, and self-professed gentleman" (though, as the booklet also mentions, this is usually very hard to see through his evil schemes).

In the 16-bit era, Dr. Eggman was very obese, but still seemed very athletic. This is seen in many of the games, as there is almost always a point where Sonic chases him, and Eggman seems to stay ahead just long enough to get to his next weapon or escape vehicle. He always wore a red shirt with black overall, and two yellow flys on his front. Despite his spherical body, he has incongruously thin legs.

One thing that has not changed through the years is his fancy, three-pointed mustache. But almost every other aspect of his appearance has. In recent games, Sonic Adventure and up, he is somewhat taller, and is now more egg-shaped compared to the balloon shape he had before. His attire is much different as well, despite it still having a red-yellow-black theme.

In most video games, the main villain is the final boss fought by the player. Eggman, by contrast, appears as the boss of almost every level in most of the Sonic games, in a different machine each time.

Creations

Dr. Eggman in his Eggmobile
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Dr. Eggman in his Eggmobile

Eggmobile

As the vastness of Dr. Eggman's mechanical empire requires omnipresence to maintain a tight control, Eggman's Mobile (also known as the Eggmobile in the Sonic Adventure Sound Test, or the Egg-O-Matic in comics and cartoons, or the Eggpod by many fans) allows the Doctor to cruise around his factories in a speedy fashion.

The small hovering craft has a very distinct egg-like shape with a small circular lamp on the front, and can be fitted with a seemingly endless amount of gadgetry, as well as converted into a more mech-like walker configuration with two hoverjet-equipped legs and weaponry including a low-speed cannon, a vulcan cannon and a missile launcher using a laser designator, it can also be equiped with heat-seeking SM-42 rocket launcher box,a powerfull laser and the main misile launcher can be upgraded to shoot varius rockets in a burst mode.

Not only does the doctor use it as his mode of transportation but also as the cockpit of even larger doomsday devices. It's been know to convert into the axle of a ball and chain, a drill machine, and an odd flying eggplant shape. When these are destroyed, Eggman and his mobile will inevitably emerge unscathed from the wreckage.

Eggman also has a similar vehicle that is more suited for battle. It is red as opposed to gray, and can repeatedly fire small rockets and drop bombs, as well as recover from attacks. This vehicle was seen only in Sonic Battle.

Badniks

"Badniks" was a term used to describe Robotnik's robot henchmen in early North American and European releases of the games.

Egg robots

The doctor's Egg-shaped robots have evolved throughout the series, first appearing in Sonic & Knuckles as the simple but numerous Egg-Bots or Egg-Robos. Soon after, Eggman followed up with more lethal incarnations that could think for themselves — the E-Series. Notable E-Series robots include E-101 Beta, E-102 Gamma, E-103 Delta, E-104 Epsilon, E-105 Zeta, E-121 Phi and E-123 Omega.

In Sonic Heroes, Dr. Eggman apparently scrapped the animal-powered Badnik designs and, in their place, started developing Eggman-resembling grunts simply called Eggpawns. These had no animals inside and had rather poor intelligence, but they usually attacked in groups to make up for their lack of fighting power. Notably, they had greater stamina than past robot designs, as it took several hits to defeat them (as opposed to the previous models, who would usually be destroyed after one single hit). Eggman continues to use the Eggpawn model in Shadow the Hedgehog and Sonic Rush and may do the same in future games. See E-Series for more robots.

Others

Phi is a grey robot that looks remarkably like Emerl (Sonic Battle). There are 14 versions of him who all have different attacks (i.e. Phi #1 has Sonic's attacks while Phi #14 has Rouge's attacks). By the end of the game they have all been destroyed by Emerl. Guard Robos are Gray versions of E-102 Gamma, that were used to help Eggman make a profit, and explode on destruction. Rouge bought one to train Emerl with. In Sonic Riders, there are a new kind of robots called "E-10000". The two that are playable are the red "E-10000R" and the green "E-10000G". E-10000R is said to have the same engine as Metal Sonic.

Sonic robots

Eggman, aside from the huge mechas and robots he builds in his likeness, also seems to enjoy trying to make robot Sonic knock-offs to pit against his rival. His first attempt was called the Roller, which was in the Spring Yard Zone of Sonic 1. They were a bit of a failure since they could only roll and Sonic can destroy them very easily.

A robot named Silver Sonic (or Mecha Sonic) was his second attempt and was featured as the penultimate boss of Sonic the Hedgehog 2. This robot was an improvement over the Roller, but was still a dismal failure due to the fact that it was the total opposite of the original — slow, unwieldy, big, and stupid. In Sonic and Knuckles it was later upgraded with a much sleeker and more aggressive design, and it was also faster and able to fly. It returns as the boss of the Sky Sanctuary Zone in three different occasions. Sonic thought he had defeated it in the Sky Sanctuary of Angel Island, but it later reappeared and fought Knuckles. Mecha Sonic got hold of the Master Emerald and attacked Knuckles as Super Mecha Sonic, but, not being able to absorb the Emerald into its being, needed to constantly recharge his power. Knuckles soon managed to defeat it during these recharge lapses. Mecha Sonic, (strangely called Silver Sonic in the English manual) reappeared in Sonic the Hedgehog 2 (8-bit) as the second-to-final boss. This version was much faster than the original Silver Sonic from Sonic the Hedgehog 2, and would often roll into a ball and bounce around the field at high speeds. It also had a mechanical claw which it would use to temporarily stun Sonic.

Eggman's most successful and persistent Sonic copy to date is Metal Sonic. He made his first appearance in Sonic CD to capture Amy Rose and race Sonic on the Stardust Speedway. Unlike the previous attempts, Metal Sonic was built with a sleek form built for speed. Metal Sonic, after his first defeat at the hands of Sonic, went on to harass the Chaotix, where he was able to turn into a huge, red, Godzilla-sized version of himself via the Chaos Rings and wreak havoc for a while, until he was defeated once again. Since then, he's been seen around participating in any kind of racing or fighting Sonic joins in, in hopes of defeating him one day. In Sonic Heroes, Metal Sonic impersonates Eggman in an attempt to copy Sonic, Tails, Knuckles, Shadow, Chocola and Froggy's DNA and finally put an end to his rivalry with Sonic, once and for all.

Eggman has also built robot copies of other characters, such as Metal Knuckles, the Tails Doll, and the Shadow Androids. He has even created robotic copies of himself called Eggrobos.

Eggman's explosives

Eggman has used many explosives. A common example is a large bomb bearing his image, with varying power levels. Eggman is also known to use kamikaze robots, such as the Bomb badniks. One of his most compacted yet destructive explosive ever created is the Eggman Bombom.

Eggman's screen

When Eggman cannot be in person and needs to communicate from a distance, he will send a two-way communication device with video screen and hovering capabilities. Eggman used this device in Shadow the Hedgehog to communicate with Shadow on various mission objectives.

Eggman bases

Dr. Eggman as seen in Sonic Adventure 2.
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Dr. Eggman as seen in Sonic Adventure 2.

Throughout the games Dr. Eggman has had several bases to plan his evil schemes. Most of them were inevitably destroyed by Sonic and his allies, much to Eggman's dismay. Yet, in each game he has a new base up and running, filled to the brim with traps, his latest creations, and the Doctor himself.

Dr. Eggman's bases tend to follow certain themes, often providing making them very threatening environments. Space bases focus on gravity manipulation and transports that take control of Sonic, creating a sense of being helpless and lost in an unstoppable war machine. Aerial bases brim with mounted weapons and paths are often on the outside, creating significant risk of a falling death. Ground bases usually focus on manufacturing hazards like crushing pistons, molten metal, and high voltage.

Death Egg

The Death Egg is a tribute to the Death Star, a space station in the Star Wars series, with enormous energy cannon 'eyes' and a huge metal moustache.

The Death Egg made its first appearance in Sonic the Hedgehog 2 (Sega Mega Drive/Genesis, 1992), where it was a space station, which by the level select screen, can be seen as moon-shaped. It was the final level of the game, containing only the final two bosses. After Sonic defeated Dr. Eggman, the Death Egg crash-landed onto the Angel Island.

In Sonic 3, Eggman repaired the Death Egg and was about to launch it when Sonic arrived in the Launch Base Zone. Sonic quickly boarded the giant space station and defeated Eggman, causing the space station's destruction.

In Sonic & Knuckles (or Sonic 3 & Knuckles), the event is changed; instead of being destroyed, the Death Egg falls out of the sky and lands in the volcano of Angel Island (otherwise known as the Floating Island) where Lava Reef Zone and Hidden Palace Zone were situated. In the end of the game, the Death Egg was launched again, using the power of the stolen Master Emerald. It then became a two-Act Zone playable by Sonic and/or Tails containing an Act 1 boss and three Act 2 bosses (including Tails' final boss). After defeating the final boss, the Death Egg was finally and completely destroyed.

In Sonic the Fighters (Sonic Championship in North America) The Death Egg was rebuilt and dubbed the Death Egg II. It has a similar design to the original, but it has many rooms sticking out of the sides. After the player defeats its guardian, Metal Sonic, a self-destruction timer starts. After that, the player fights Eggman on a time limit. After defeating him, the Death Egg II is destroyed.

In Sonic Battle, the Death Egg was going to be used to launch the Final Egg Blaster. Because the First two Death Egg bases were destroyed, it is reasonable to consider this the Death Egg III. When Eggman was defeated by Emerl, Emerl lost control and aimed the Final Egg Blaster at Earth, but Sonic defeated him to save the Earth, destroying Emerl in the process. It is unknown what happened to the Death Egg after Emerl's destruction.

Death Egg-shaped space stations have also appeared as the end-levels of numerous Sonic games, including Sonic Blast, Sonic Pocket Adventure, and Sonic Advance 1 & 2.

Metropolis

On Westside Island, Eggman used Metropolis to store his Wing Fortress, which he used to get away to the Death Egg after battling Sonic with a bunch of decoy Eggmans. In Sonic Heroes, Team Sonic, Dark, Rose, and Choatix attempted to raid Metropolis, a city Eggman took control of to steal and then sell a valuable energy source, but this may not be the same city as on Westside Island.

Sky Base

(Sonic the Hedgehog, 8-bit version) The first of Eggman's many airships. The Sky Base is a heavily armed assault blimp that Sonic infiltrated after escaping the Scrap Brain Zone. Survival is tough due to there not being any Rings onboard.

Wing Fortress

(Sonic the Hedgehog 2) Eggman's flying warship. Eggman himself didn't fight Sonic here, but controlled a massive mobile ceiling laser to attempt to defeat Sonic. The Wing Fortress is never actually destroyed in the course of the game, though its current status is unknown.

Flying Battery

(Sonic the Hedgehog 3 & Sonic and Knuckles) Another large flying fortress, very similar to Wing Fortress and possibly a modified version of it. This ship tries to kill Sonic with a bombing run in Angel Island Zone Act 2 in Sonic the Hedgehog 3, and is infiltrated by Sonic, and later Knuckles, in Sonic & Knuckles. Among the ship's internal defenses is a laser very similar to the one on the Wing Fortress.

Egg Carrier

In Sonic Adventure, this massive airship was Eggman's main mode of transportation, and the site of many battles in the game. It had two modes, offensive and defensive, which had to be toggled back and forth periodically to access certain areas.

A second Egg Carrier was designed in case Chaos betrayed Eggman, but it was immediately destroyed by a blast of energy from Chaos.

Final Egg

Eggman's secondary base in Sonic Adventure, located deep in the jungle. The Egg Carrier is launched from here. Eggman faces Sonic in his "Egg Viper" machine here but is defeated.

Hidden/Desert Base

This one is a base based on an old desert with many antique structures, the base is inside a pyramid with a power generator in the middle and in its upper part a shuttle launching facility in where a space shuttle was located, the base seems to be invaded by GUN soldiers but they haven't discovered the most part of the base is inside the pyramid and inside that pyramid there are alot of robots, a Laser Bettle and a Robot covered in stone with the form of a pharaon.

Final Fortress

In Sonic Heroes Eggman constructed a fleet of seemingly infinite fish-shaped battle ships known as the Egg Fleet. From the core of this fleet he operated a flagship that is referred to as the Final Fortress, or the "whale shark flagship". The final fortress is a vast ship, with many weapons and lasers. Knuckles quoted "The Egg Carrier is nothing compared to this!". This is true as the Final Fortress is easily one of the biggest objects in the Sonic universe. The Final Fortress is apparently not destroyed at the end of the game but is never seen again (Eggman uses a different flagship in Shadow the Hedgehog.) It could be possible Metal Sonic built this instead of Eggman since he was the one controlling the ships.

Casino/Circus/Fun parks

Quite often Eggman will use bases for his own amusement as well as for fighting Sonic, perhaps to reflect his childlike habits. Such bases often include slot machines, bumpers, pinball tables, shooting galleries and even bingo, all with various prizes. In Shadow the Hedgehog he seems more eager for Shadow to play his carnival games than to destroy the attacking GUN soldiers.

Iron Jungle/Lava Shelter

In Shadow the Hedgehog, Eggman operates out of a large base in the middle of a jungle. The outer part consists of many mechanical walkways while the inner base is full of fiery molten lava. This is the only place where Eggman utilizes his army of Shadow Androids. A similar base was seen in Sonic Riders, but was called the "Egg Factory". It was a stage used in the EX World Grand Prix, in which Knuckles and Storm had their showdown. The racing area is around the furnace of Eggman's base, and is extremely hot, and requires a large amount of cooling after use.

Dead Line

In Sonic Rush, Eggman and Eggman Nega built a huge Space Colony. It has a small resemblance to the Death Egg and ARK.

Egg/Ice Factory

In Sonic Riders, the Egg Factory course (and its Babylon Cup equivalent Ice Factory) seems to be Eggman's base due to the presence of his personal emblem and several E-10000 series robot drones around both courses,as well as the name "Egg Factory".

Naming variations

In various continuities, Eggman has been known by several names. In the Japanese games, he has always been known simply as "Dr. Eggman". In all games released in America and Europe up to Sonic Adventure, however, he was known as "Dr. Robotnik."

Both names slipped occasionally in all regions. For example, Sonic the Hedgehog 2's Wing Fortress Zone and Sonic Drift 2 only had Eggman, Sonic Triple Trouble had Robotnik Winter Zone, and Sonic Jam had both names, as his profile was Robotnik and his statue next to Sonic said Eggman on it.

In Sonic Adventure, however, Sega began a process of getting the American and European gaming communities used to the Japanese name, Dr. Eggman. Initially, both names were used, and he referred to himself as Robotnik while others called him Eggman. In later games, and also in the English dub of Sonic X, the name Robotnik was dropped almost entirely, though it can still be found on some promotional material and in the French Sonic X dubbing. In the Japanese version of Sonic X his eyecatch profile card gives his name as: "ROBOTNIK (Dr. Eggman)". Also, most airboards in the game Sonic Riders were built by Robotnik Corp.

General consensus[[Citing sources citation needed]] now is that his real name is Ivo Robotnik (although the name "Ivo" is debatable) and his nickname or title is Eggman. This is supported by the surname of his grandfather, Gerald Robotnik and his cousin, Maria Robotnik.

Contrasting stories

Several Sonic continuities have emerged over the years, each presenting a different depiction of Eggman.
Dr. Robotnik/Dr. Eggman, as seen in Sonic CD.
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Dr. Robotnik/Dr. Eggman, as seen in Sonic CD.

SegaSonic

The "SegaSonic" continuity, as it is known by fans, was created by Sega of Japan for the original game, and is generally thought of as the "official" storyline. This is mainly because of the belief that, since Sonic the Hedgehog is a Japanese creation, the Japanese storyline should be the true one. It does not have a very extensive backstory for Dr. Eggman, only that he is a mad scientist who wants to conquer Earth, and attempts to do so by enslaving the animal population in robots and trying to find the Chaos Emeralds to harness their power. Despite the fact that the newer games have introduced a few other members of Eggman's family, his backstory is still largely unknown.

The versions of Dr. Eggman seen in the animated series Sonic X, the Sonic OVA and the various Sonic Manga comics are, more or less, based off his SegaSonic incarnation.

For more information regarding Eggman/Robotnik in other continuities, see alternate Robotnik incarnations.

Modern day

Dr. Eggman in Sonic Riders.
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Dr. Eggman in Sonic Riders.

Following Sonic Adventure, Eggman's role has often been shared by the influence of other enemies. Additionally, Eggman has often been betrayed by his own allies and has sometimes even aided Sonic once his plans have spiralled out of control. In this way, Eggman was rarely the final boss of the post-SA games until recently, in which games like Sonic Rush and Sonic Riders have consecutively portrayed him as the main enemy, bringing the Doctor back to his roots as the primary antagonist of the series. Sega has explained that Eggman has actually become less evil and is now somewhat fond of Sonic, treating him as a rival[#endnote_Absolute_Anime] rather than an enemy. This idea has often been expressed in Sonic X also. While some like the change or remain neutral on the issue, some fans dislike the shift in personality from a devious, pure evil villain to more of a comic relief villain.

Eggman Nega
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Eggman Nega

Eggman, in the latest Sonic title
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Eggman, in the latest Sonic title

Playable appearances

Eggman, although the villain of the series, has been playable in several Sonic games.

Theme songs

Voice actors

Dr. Eggman as seen on Sonic X.
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Dr. Eggman as seen on Sonic X.

Eggman has been the primary antagonist in all of Sonic's incarnations, and throughout all of them, a number of voice actors have played him:

Other information

See also

References and notes

  1.   [#endnote_Absolute_Anime]
  2.   [#endnote_GHZ]

External links

 


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