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Donkey Kong 64

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Donkey Kong 64 is an adventure/platform video game developed by Rare for the Nintendo 64. DK64 was published by Nintendo and released on November 22, 1999. The game requires the use of the Expansion Pak in order to function, and was the first Nintendo 64 game to do so. The initial release of Donkey Kong 64 included the Expansion Pak with the game for free. Donkey Kong 64 would later become a Nintendo 64 Player's Choice. This game is a follow up to the Donkey Kong Country (Super Donkey Kong) trilogy on the Super Famicom/SNES.

The game's working titles were Super Donkey Kong 64 (for the Japanese version) and Donkey Kong Country 64 (for the North American and PAL European versions).

Gameplay

The main section of the game is the single-player experience, but there is also a multi-player mode.

Single-player (Adventure)

The game is a 3D adventure with strong platforming links, similar to that of Banjo Kazooie or Super Mario 64. Much of the gameplay involves collecting various items, such as coins, bananas, weapons, keys, fruits, and more. IGN described it as the most "collecting-ist" game ever. Thematically, Donkey Kong 64 is most like the original Donkey Kong Country, with the Pirate and Sci-Fi settings of the second and third games being largely omitted.

Unusual for its genre is the ability to buy and upgrade weapons for each character. They are able to fire both regular and homing ammo, and to throw orange grenades.

There are two unlockable mini-games - the Rambi Arena (a rhino) and the Enguarde Arena (a swordfish). There are also two unlockable arcade games - the original Donkey Kong and Jetpac. Completing Donkey Kong earns a silver coin with the N64 symbol, and beating Jetpac earns a silver coin with the Rareware symbol. Both coins are needed to complete the game.

Multiplayer (Kong Battle)

This can be played by up to 4 players at one time. It features 3 arenas (and one special one) and 6 gameplay modes. The 5 playable characters from the single-player adventure are also used in the multi-player mode, along with one secret character, Krusha.

Game Modes

Plot

The plot is a continuation from the DKC series, with many self-referential jokes (as is typical of Rareware). King K. Rool is trying to destroy the Donkey Kong Island with a large laser called the Blast-O-Matic, but it's malfunctioning. To buy some time, he captures a handful of Kongs and locks them up, and steals Donkey Kong's hoard of Golden Bananas. As Donkey Kong frees his fellow apes, they set off to recover the Bananas, defeat K. Rool, and save the DK Isles.

Characters

Playable Characters

Promotional art for Donkey Kong 64 that illustrates the game's protagonists.
Enlarge
Promotional art for Donkey Kong 64 that illustrates the game's protagonists.

The titular character of the game. Your average all-around character. His weapon is the Coconut Shooter, and his instrument is the Bongos.
Donkey Kong's nephew. He can jump farther than Donkey Kong, and is armed with a jetpack, but he is lacking in the strength department. His weapon is the Peanut Popgun, and his instrument is the Guitar.
A newcomer in the Donkey Kong series. His long arms allow him to handstand. He can also inflate himself to allow himself to float. His weapon is the Grape Shooter, and his instrument is the Trombone.
  • Tiny Kong
  • Sister of Dixie Kong. Her pigtails allow her to float for a little while, much like Dixie Kong, and she can shrink in size to fit into places the other Kongs can't reach. Her weapon is the Feather Crossbow, and her instrument is the Saxophone.
    Another newcomer in the Donkey Kong series. He is the strongest out of all the Kongs and can lift heavy objects, but he is slow and can't jump high. His weapon is the Pineapple Bazooka, and his instrument is the Triangle.

    Non-playable characters

    Cranky is DK's father or grandfather (in this game, he refers to himself as DK's father). He aids the playable characters by allowing them to purchase potions, which afford them necessary abilities.
    Funky is the large ape with a hat and vest. He provides the playable Kongs firepower in the form of guns which shoot various types of jungle-related items.
    Candy is DK's main love interest. She provides the playable Kongs with surprisingly destructive musical instruments, and also expands their collective life meter at specified points throughout the game.
    King K. Rool is DK's arch-nemesis. He plans to destroy DK Island with his new invention, the Blast-O-Matic.
  • K. Lumsy
  • K. Lumsy was captured and imprisoned by K. Rool after disobeying his order to smash the DK isles. K. Rool has ordered K. Lumsy to stay in his large and heavily locked cage until he decides to shape up and get smashing. Along the way, DK and his pals will run into him and help set him free.
    Wrinkly is Cranky's wife and DK's mother or grandmother. Wrinkly dies in the time between Donkey Kong Country 3 and Donkey Kong 64. In the latter game, she gives the Kongs hints about various level objectives.

    Levels

    DK 64 contains 8 levels in addition to an overworld and the final boss arena. The levels are:

    The overworld contains four Banana Fairies, two Battle Crowns, five Golden Bananas to collect for each of the 5 protagonists and secret Golden Banana with Rareware logo (regular ones have a N64 logo on them). Each other level contains 5 golden bananas and 100 regular bananas to collect for each Kong (excluding Hideout Helm, there's no bananas), one Battle Crown and two Banana Fairies. The amount of collecting and backtracking has often been the source of unrest among gamers.

    Bosses

    In fact, Mad Jack was never in the original game as he is, he actually was just called "Junk in the box" at a showdown in the R&D room. It was played similar as "Army Dillo" he would throw pellets of fire around at you and you had to throw a TNT barrel at him when he laughs. Picture: [link]

    Mysteries

    The DK Rap

    Unlike most Nintendo 64 games, the intro movie to the game featured a full-length song with vocals. This song, the "DK Rap", has become infamous among fans, equally loved and hated for its unabashedly campy quality and its recurrence, as well as the fact that it was the first-ever incidence of the word "hell" being spoken aloud in a Nintendo game. It ought to be pointed out that Rare is a British company, and in Britain the word "hell" is not viewed with anything like the opprobrium it is in the US.

    The DK Rap was used as background music in the Kongo Jungle level of Super Smash Bros. Melee, remixed with new vocals by James W. Norwood Jr.. In this version, the word "hell" is replaced with "heck". The SSBM version can also be heard in Donkey Konga.

    Sequels

    Rareware was purchased by Microsoft in 2002, meaning they can no longer develop original games with the Donkey Kong franchise for the home video game consoles (they can still develop games for the handheld). Following this, the franchise branched off in multiple directions. The upcoming Donkey Kong Wii is most likely a sequel to Donkey Kong 64.

    The Creators

    Reaction

    Despite some criticism about being somewhat of a collection-fest-type of game and a few camera issues, Donkey Kong 64 was a successful game, usually receiving a score of 8.5-9/10. [1] It also received a few awards, including an Editor's Choice award at Gamespot.com, and won the 1999 Nintendo Power awards in a number of categories.

    Awards

    External links

     


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