Dragon Quest VI
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Dragon Quest VI: Maboroshi no Daichi (Japanese: 幻の大地, lit. Great Land of Illusion), the last Dragon Quest game on the Super Famicom, was released in 1995 in Japan. It was not released in North America. The game was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft.
Story
Awaking near a camp fire, your companion Mireyu asks if you slept well. She's worrying because Hassan has left a while ago to check for Mudo's castle. Suddenly Hassan appears and tells you the castle is indeed down the cliff. You all get to the cliff. Then Mireyu starts playing on an ocarina and a dragon appears which the three of you mount. It flies you to Mudo's castle while a fierce storm is raging.
Everything seems too calm in the castle, there are no monsters attacking and you easily get to Mudo's room. You think this is suspect but having no other options you enter the room. A strange mist pervades the room. Suddenly you lose control of your body and start flying up in the air. Mudo appears and toys around with you, making you disappear one after the other...
Bonk!! Your little sister asks you if you didn't hurt yourself too much when falling out of the bed. Was this all but a dream...?
Features
Dragon Quest VI features a class / job system that the hero and his fellow party members can learn to gain new skills. Other new features were added as well, such as each character having a 'personality' that goes along with their stats. The monsters are now animated when they attack you. The Slime Arena and Best Dresser Contest were the new mini-games introduced. The human warriors can learn "techs" similar to their monster party members. There are bonus features like an extra dungeon and an extra character. Finally, Dragon Quest VI doesn't have a day and night phase.Several unofficial English translations were attempted by several different groups. While none of them have ever been fully completed, [NoProgress] did complete the main storyline arc of the game before apparently abandoning the project.
As in all other Dragon Quest games, the art work and design are made by mangaka Akira Toriyama of Dragon Ball fame, who also worked on Chrono Trigger, Tobal No.1, and Blue Dragon.
Soundtrack
As with every Dragon Quest, Koichi Sugiyama composed the music and directed all the associated spinoffs. Here is the tracklisting of the Symphonic Suite:
- Overture (1:20)
- At the Palace (3:40)
- In the Town ~ Happy Humming ~ Inviting Village ~ Folk Dance (7:02)
- Through the Fields ~ Wandering through the Silence ~ Another World (5:03)
- Ocean Waves (5:11)
- Flying Bed (2:08)
- Pegasus ~ Saint's Wreath (5:39)
- Evil World ~ Satan's Castle ~ Frightening Dungeon (4:22)
- Brave Fight (6:23)
- Melancholy (3:11)
- Ocarina ~ The Saint (2:07)
- Devil's Tower (1:36)
- Dungeons ~ Last Dungeon (5:52)
- Monsters (4:36)
- Demon Combat (5:15)
- Eternal Lullaby (6:46)
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