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Dungeons & Dragons campaign settings

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The flexibility of the Dungeons & Dragons rules means that Dungeon Masters are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based. Some are standard sword and sorcery environments, while others borrow Oriental, Central American, swashbuckling, and even space-travel themes.

As of 2005, only Forgotten Realms and Eberron are being supported by new products from Wizards of the Coast. New Dragonlance material (and, until recently, Ravenloft material) is being produced by other companies via outsourcing.

Official campaign settings

These are official D&D campaign settings published or licensed by TSR or WotC. Some are no longer published or officially licensed, though all have active fan bases.

  • Eberron: The newest official D&D setting. Wizards of the Coast held a contest for fans to pen the most creative new setting, the reward being a publishing contract. Keith Baker's setting won, and with additional design by Wizards's creative department, the Eberron campaign setting was released in 2004. Straying from the 'standard' Western European flavor used in many other D&D settings (Greyhawk & Forgotten Realms being the most well known) Eberron takes place in a world of pulp action and fantasy noir, where the inhabitants make extensive use of magic in place of technology. Fantasy versions of steam trains, zeppelin airships, and even robots are common in place of traditional knights in shining armor.
  • 3rd Party and Licensed Settings

    In addition to the settings that have been published by TSR and Wizards of the Coast, a number of third party companies have published officially licensed game worlds, and their own settings which are published under the D20 System and OGL licenses. Some of the more notable settings include:

    Living Campaigns

    Living Campaigns are campaigns that involve thousands of role-players from around the world, sharing a single campaign setting. Dungeon Masters can obtain adventures in a vibrant, active campaign setting. Players can build characters, advance them in experience and forge relationships with fellow gamers from around the world. The [RPGA Network] sponsors numerous living campaigns. The RPGA runs living campaign games at conventions, game days and other gatherings around the world. The most popular of the [Living Campaigns] is [Living Greyhawk].

    Others have included the Living City set in the Forgotten Realms, Living Force for the Star Wars Roleplaying Game, Living Spycraft for the Spycraft RPG, and Living Death for Masque of the Red Death. Outside companies frequently sponsor the creation and administration of these settings.

    External links

     


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