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[EUO] is an Ultima-based ORPG with many influences, varying from Diablo-style hack'n'slash to NetHack quirks.

Created originally by [eggmceye] to be a rogue-like game named Balrog in 1998, it was quickly turned into an Ultima-like game with the discovery of an [Ultima 4 tileset] created by Josh Steele, giving the game its retro feel. Over the past seven years, it has slowly evolved into an ORPG with a small but growing fanbase spanning three servers, each one incorporating slighty different gameplay. The game is not anymore actively developed.

\"Grind\" server (Reg)

This server is level-based (like most RPGs, i.e. kill monsters, do quests, gain experience) and is the server which has the most players. Also, like most RPGs, there are a set of classes which your character can become.

In addition to levels, each player can specialise their character with the above skills. Contrary to the meaning of percentage, there is a 125% limit to what can be allocated to class skills - meaning you can spend 100% to become a complete fighter and 25% to enable you to use either mage skills or rogue skills.

\"No Grind\" server (alpha)

This server does not use levels. Instead, skills boost stats. There are also more skills on Alpha than the Reg server such as enchanting and taming. This server used to be permadeath and might go back in the near future.

It adds the following skills: Enchanting, piety, sorcery, taming, cartography, block, enchanting and armour.

There are also artifacts, such as the Hoe of Destruction and Ripley's Claw, which are usually found in chests and rarely dropped by monsters.

\"Permadeath\" server

The Permanent death server is an alternate server for those to get away from the regular server and the alpha server. The PD server is an oldschool server which was taken down when the arrival of the alpha server came along, but was soon brought back up because of the interest in the oldschool PD server. The Permanent Death server now uses the alpha server skill system, with the exception of the armor skills. The PD server's skills and experience/levels are much faster than that of the regular server.

Players gain skills 13 times as fast and experience ten times as fast. There is also an optional remort option, which a player can choose at level 75. If a player chooses to do so, he keeps his level, but his experience is reset as if he was level 1 again, making it faster to level up. The character loses 2/3 of its stats, but the player can choose where to put the last 1/3, and also receives a 200% class cap instead of the original 125%, and two resurrection stones (thus granting the player two additional lives.)

The PD server map is small, but growing. There are many skills to play around with, and no skill cap, unlike the 400 skill cap on the alpha server. The drop rate from monsters has been lowered greatly to keep players from becoming overpowered.

Don't feel overwhelmed by the amount of times you die. The current record holder for deaths (sum of deaths on any character any server) is Zeddicus.

Special moves

When a character reaches a weapons skill of 90, he gets access to a special move. A player must build up a rage bar by attacking and being hit by monsters, before unleashing the special move, usually killing the target instantly.

Flurry is a six slash special for longswords. Monsters/players next to you will be hit too, taking up some of your six hits.

Quivering Palm is the UA special that "shocks" the enemy, allowing you to score more criticals until it recovers.

Disarm is the Foils special that unequips the PvP target's weapon for five seconds and does a critical on monsters.

Bloodbolt is a red chain lighting Polearm special, devastating close monsters.

Cleave, the Axe special, giving the bleeding (-) status effect.

Thunderclap, the Mace special, imitates In Vas Por Ylem. It sometimes paralyzes monsters.

Slice and Dice is the Shortsword special. It is a weaker version of Flurry that concentrates on one enemy. It hits an enemy three times.

Point Blank Headshot is the Ranged special. Your enemy must be adjacent to you to use this. It does heavy damage and gives the bleeding (-) status effect.

Clans

There are a handful of clans, most have their own map called a guild hall which is used just for show. Clans benefit from being able to play in clan CTF matches, amongst other things.

There are currently only two clans on the PD server. These are:

 


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