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Federation (TradeWars 2002)

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The Federation is the galactic governing body in the fictional TradeWars 2002 universe. Its headquarters is the Federal Space Police HQ located at Stardock. The Federation controls FedSpace and regulates the Major Space Lanes. It also enforces restrictions on StarShip ownership, taxes good-aligned players, and posts bounties on evildoers.

Federals

The three Federals, Captain Zyrain, Admiral Clausewitz, and Fleet Admiral Nelson, patrol the galaxy and destroy any illegally-possessed Imperial StarShips they comes across. They pilot a specialized version of the Imperial StarShip that carries 75,000 fighters and has the capability to fire photon missiles in the midst of battle, shutting down the attacker's weapons systems before they have a chance to do any harm. For this reason, none of the Federals can be defeated; any assault on their ships results in the attacker's destruction.

FedSpace

FedSpace is a small area protected by the Federation. It consists of sectors 1-10, as well as the sector that the Stardock is in. Strict FedLaws apply to this region: Captain Zyrain plays the most active role in enforcing FedLaw. He will frequently warp into FedSpace to punish a lawbreaker by destroying his fighters, mines, or holds. Federals may also tow a player out of FedSpace overnight for violating armaments limits.

Blockades

Some players try to block other players' access to FedSpace, especially the sector containing the Stardock. Cutting off access to Stardock eliminates opponents' ability to: Once other players have acquired a Federal commission and a transwarp capable ship ( in a default setting game, Imperial Starship, Corporate Flagship or Havoc Gunstar) blockades of FedSpace are less useful, since a commissioned player can bypass the blockade by TransWarping directly into FedSpace.

Major Space Lanes

The Major Space Lanes, or MSLs, are sectors subject to armament regulations. These sectors are more loosely regulated than FedSpace. The MSLs run from: Also, Rylos and Alpha Centauri are themselves part of the MSLs.

Any fighters or mines left in the MSLs overnight will be cleared by the Federation. Any Citadels will be reduced to Level 2.

Reference

 


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