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Game Boy Color

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The Game Boy Color (also referred to as GBC) is Nintendo's successor to the Game Boy and was released on October 21, 1998 in Japan and in November of 1998 in the United States. It features a color screen and is slightly larger than the Game Boy Pocket, though smaller than the original Game Boy.

History

The Game Boy Color was a response to pressure from game developers for a new system, as they felt that the Game Boy, even in its latest incarnation, the Game Boy Pocket, was insufficient. The resultant product was backward compatible, a first for a handheld console system, and leveraged the large library of games and great installed base of the predecessor system. This became a major feature of the Game Boy line, since it allowed each new launch to begin with a significantly larger library than any of its competitors.

Specifications

The processor, which is a Zilog Z80, has a clock speed twice as fast as that of the original Game Boy. The Game Boy Color also has three times as much memory as the original.

The Game Boy Color also featured an infrared communications port for wireless linking. However, the feature was only supported in a few games, and the infrared port was dropped for the Game Boy Advance and later releases. The console was capable of showing up to 56 different colors simultaneously on screen from its palette of 32,768, and could add basic four-color shading to games that had been developed for the original Game Boy. It could also give the sprites and backgrounds separate colors, for a total of more than four colors. However, this resulted in graphic artifacts in certain games; a sprite that was supposed to meld into the background was now colored separately, exposing the trick.

Cartridges

Game Boy Color games came in a clear plastic cartridge with a raised bump. Nintendo also made black cartridges that were compatible with the Game Boy Color and the older Super Game Boy and original Game Boy. The black color distinguished these special cartridges from the grey Game Boy carts and the transparent Game Boy Color carts. A Game Boy Color palette is built-in, making it impossible to change the palette like with old Game Boy games.

Color palette

When inserting an original Game Boy cartridge into the Game Boy Color, the user could choose which color set to use for the game. During the Game Boy logo, the user could change the color by holding either the A or B button and a direction. It was also possible to choose a black and white color scheme that preserved the original look of the game.

The palettes for original GB games played on a later system are as follows (This applies for the Game Boy Color, Game Boy Advance, Game Boy Advance SP, and Game Boy Player):

In addition, most Nintendo-published GB games have a special default palette, accessible by not pressing any buttons. Any game which does not have a special default palette will default to the Right + A (Dark Green) pallette instead.

Trivia

See also

Handheld game consoles

Early units
see Microvision and Handheld electronic games

Nintendo handhelds
Game & Watch > Game Boy line | Game Boy | Game Boy Color | Game Boy Advance | Nintendo DS |
Bandai handhelds
WonderSwan > WonderSwan Color | Swan Crystal

GamePark/Holdings handhelds
GP32 > GP2X | XGP | XGP Mini | XGP Kids

SNK handhelds
Neo Geo Pocket > Neo-Geo Pocket Color

Sega handhelds
Game Gear | Nomad | Mega Jet

Sony handhelds
PocketStation > PlayStation Portable

Other handhelds
Atari Lynx | Watara Supervision | Game.com | Gizmondo | N-Gage | TurboExpress | Pepper Pad | GameKing | iRiver G10
Comparison

External links

 


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