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Harry Potter Trading Card Game

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This is the back side of each card in the game.
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This is the back side of each card in the game.

Created by Wizards of the Coast in August of 2001, the Harry Potter Trading Card Game is a strategy game and collectible card game based in the magical world created by JK Rowling. Similar to the popular , the Harry Potter Trading Card Game invites players to customize their own 60 card decks in an attempt to become a master dueler. While the cards have since gone out of print, they remain a fun and easy way for fans to immerse themselves in the Harry Potter world.

Brief history

On August 7, 2001 the first set of 116 cards (now called the base set) was introduced. Around November of 2001 the Quidditch Cup expansion of 80 cards, which introduces the quidditch types to the game, was released. This was followed by Diagon Alley in March 2002, then Adventure at Hogwarts on June 14, 2002, at 80 cards each. The last expansion, Chamber of Secrets, at 140 cards, came out on October 7, 2002. From its conception in 2001, through 2003, the Harry Potter Trading Card Game (HPTCG) was popular among many people and age ranges and several gaming leagues were formed. Wizards of the Coast has announced they will no longer make HPTCG cards, but many fans remain hopeful that there will be more expansions in the future.

How to play

The Play Mat: For anyone who has purchased the Harry Potter Trading Card Game Starter Set, they will find a handy "play mat," which is literally a map that players can use to guide them through a match. While it is suggested to anyone learning the HPTCG to use it, the rules from the "play mat" are transcribed here:

"Start Here!

You and your opponent are wizards duelling at Hogwarts School of Witchcraft and Wizardry.

Many spells and magical creatures you play will 'damage' your opponent, which means your opponent has to discard cards from his or her deck.

You win the game when your opponent's deck runs out of cards.

Before You Play:

- Pick which deck you want.

- Put your Wizard or Witch card in the 'Wizard/Witch' spot.

- Shuffle your deck and put it in the 'Deck' spot.

- Draw 7 cards for your starting hand.

- Decide who goes first."


Your goal is to damage your opponent's deck to reduce it to zero cards before they can reduce your deck to zero cards. The "play mat" goes over the steps of your turn and what you do. Just a note on the aforementioned steps, when it says, "pick which deck you want," this refers to one of two decks that come in the starter pack (A charms/creature and a transfiguration/creature). However, once you make your own decks, you can pick whatever deck you want.

"Steps of Your Turn

Step 1. ''Draw a card from your deck and put it into your hand. Do this first every turn!''

Step 2. Damage your opponent with your Creatures that are already on the table. (Don't worry about this on your first turn -- you won't have any Creatures on the table yet.)

Step 3. You have 2 Actions.

You can use an Action to:

- Play a Lesson card; or

- Play a Creature card (you'll need enough Lesson cards on the table -- see 'Types of Cards' on p. 12); or

''- Play a Spell card (you'll need enough Lesson cards on the table -- see 'Types of Cards' on p. 12); or''

- Draw an extra card.

You may do the same Action twice instead of doing two different Actions."

You can use two Actions to:

- Play a Character card; or

- Play an Adventure card.

The page numbers refer to pages in the Harry Potter Trading Card Game Rule Book. However, the playmat is quite adequate in getting you started.

Types of cards

There are seven types of cards in the Harry Potter Trading Card Game. Some information is directly from the "play mat."

1. Character Cards

2. Lesson Cards

3. Creature Cards

4. Spell Cards

5. Adventure Cards

6. Item Cards

7. Location Cards

1. Character Cards

Your starting Wizard/Witch card is your Hogwarts personality. It does not count towards the 60 card limit in your deck, and remains in play throughout the entire game. Many character cards have special abilities that can be used in the place of actions. For example, one character card may say, "During your turn, you may use this card to draw two lessons every action." Other Character cards have abilities that may only be used once, so you must use it wisely! Character cards may also be placed in your deck. You do not need any lesson cards in play to play character cards, but it requires 2 actions to play a card of this type.

2. Lesson Cards

Lessons give you the power you need to play other cards. When you play a Lesson card you use one action and all you need to do is take it from your hand and put it on the table. Lessons stay on the table ('in play') after you play them.

Unlike other strategic card games, you can use the same lesson twice for playing your actions. For example, if you have one lesson card in play, and two cards in your hand that both take one lesson card to play, you may use your single lesson card for both actions.

There are five lesson varieties: Care of Magical Creatures, Charms, Potions, Transfiguration and Quidditch. Each card variety has special abilities that are innate to its type. For example, potions cards will invlove healing and poisoning spells, while charms cards will utilize spell cards that do direct damage.

It's important as a HPTCG player to find what works best for you. While there is not any particular variety which works exceedingly well against any other, part of the strategy of this game is the meticulous calcution of what card combinations will do the most damage to your opponent, while keeping you alive. Transfiguration, for example, has a number of cards that can remove creatures from the game, but playing just transfigurations alone against say, a Potions, Charms and Creatures deck may not work well. Find what works best for you, and don't be afraid to experiment a few times! The best deck you'll ever make will look nothing like your first deck!

3. Creature Cards

"Creatures damage your opponent's deck -- not other Creatures. They stay on the table ('in play') after you play them.

Power needed: You must have this many Lessons already on the table to play this card. At least one of your Lessons in play must match the Lesson symbol.

For example, Surly Hound has a cost of 3 Lesson cards. To play it, you'd need 3 Lessons on the table, and at least 1 of them would have to be a Care of Magical Creatures Lesson card.

''Health: If your opponent's spell card does this much damage or more to your Creature, discard it." Note that the damage done to your creatures does not 'heal' at the end of the turn.''

"Damage each turn: Your opponent discards this many cards from his or her deck on step 2 of your turn (so your Creature doesn't do damage on the turn that you play it)."

Creature cards can be a powerful resource in this game. It is especially recommended to new players to include creatures in their decks until they learn to play other cards effectively. Since there is no limit to the number of creatures you can have in play, even 10 "one damage each turn" creatures can be quite damaging.

4. Spell Cards

"To play a Spell card, show it to your opponent, do what it says and put it in your discard pile. Spell cards don't stay on the table like the other cards do.

Power needed: You must have this many Lessons already on the table to use this card. Only one of your Lessons has to match the symbol.

What the card does: This is what happens when you play the card. Some cards do damage to your opponent (which makes your opponent discard that many cards from his or her deck) or to one Creature that's on the table."

Spell cards come in a wide variety. Everything from rendering your opponent obsolete their next turn, dealing heavy damage, or healing yourself, they are certainly the most versatile cards in the game. But remember you can only have up to four of any non-lesson card in your deck!

5. Adventure Cards

"Adventure cards are a new kind of card you can play to give your opponent a challenge to overcome. You don't need any Lessons on the table to play Adventure cards, but you do have to use 2 Actions to play them instead of 1. Each player can have only one Adventure on the table ('in play') at a time, so if you already have an Adventure in play, you can't play another one. An Adventure card has three parts:

Effect: This is what the Adventure does as long as it's in play.

To Solve: This is what your opponent needs to do to solve the Adventure. She can do this any time during her turn after she's drawn her first card, but she has to solve the Adventure all at once -- not one piece at a time (unless the card specifically says otherwise).

Opponent's Reward: If your opponent solves the Adventure, she's the school hero! The Adventure card will say what her reward is. Then you put the Adventure card in your discard pile."

6. Item Cards

"Item cards are a new kind of card that are a lot like Creatures: you need to have a certain amount of Power to play them, and then once you play them they stay on the table (unless some card tells you to discard them). Some Items (Wands and Cauldrons) give you extra Power -- just like Lessons, but even better. Other Items have all sorts of different effects."

The explanation for the Adventure and Item card types were taken from the "Advanced Rules" Booklet, and are not included amongst the card types in the Basic Starter Set.

7. Location Cards

Location Cards may be played by either player if they have the appropriate amount and type of lesson power to play them. A player uses one action to play this card type. When any Location card is played, all other location cards in play are discarded. Location cards were not included in the base set, so they are not mentioned in the original "Advanced Rules" Booklet.

Card lists

Here is a partial card list of the various cards available through the HPTCG Starter Decks and Booster Packs. Most of these are now only available through such retailers as e-bay or online card shops.

From the original HPTCG

1 Dean Thomas: Holo-portrait premium

2 Draco Malfoy: Holo-portrait premium

3 Draco Malfoy: Foil premium

4 Dragon's Escape: Foil premium

5 Elixir of Life: Foil premium

6 Gringotts Cart Ride: Foil premium

7 Hannah Abbott: Holo-portrait premium

8 Harry Potter: Holo-portrait premium

9 Hermione Granger: Holo-portrait premium

10 Hermione Granger: Foil premium

11 Human Chess Game: Foil premium

12 Invisibility Cloak : Foil premium

13 Nearly Headless Nick: Holo-portrait premium

14 Obliviate: Foil premium

15 Professor Filius Flitwick: Holo-portrait premium

16 Professor Severus Snape: Holo-portrait premium

17 Ron Weasley: Holo-portrait premium

18 Rubeus Hagrid: Holo-portrait premium

19 Troll in the Bathroom: Foil premium

20 Unicorn: Foil premium

21 Delivery Owl: Rare

22 Draught of Living Death: Rare

23 Harry Hunting: Rare

24 History of Magic: Rare

25 Incendio: Rare

26 Malevolent Mixture: Rare

27 Meet the Centaurs: Rare

28 Mountain Troll: Rare

29 Mrs Norris: Rare

30 Norbert: Rare

31 Phoenix Feather Wand: Rare

32 Platform 9 3/4: Rare

33 Potion Ingredients: Rare

34 Raven to Writing Desk: Rare

35 Shrinking Potion: Rare

36 Titillando: Rare

37 Transfiguration Exam: Rare

38 Transfiguration Test: Rare

39 Privet Drive: Uncommon

40 Alchemy: Uncommon

41 Apothecary: Uncommon

42 Apparate: Uncommon

43 Baby Dragon: Uncommon

44 Bluebell: Flames: Uncommon

45 Burning Bitterroot Balm: Uncommon

46 Cage: Uncommon

47 Confundus: Uncommon

48 Diagon Alley: Uncommon

49 Dogbreath Potion: Uncommon

50 Draco's Trick: Uncommon

51 Dragon Heart Wand: Uncommon

52 Fumos: Uncommon

53 Guard Dog: Uncommon

54 Hiding From Snape: Uncommon

55 Kelpie: Uncommon

56 Logic Puzzle: Uncommon

57 Mysterious Egg: Uncommon

58 Nurture: Uncommon

59 Ollivanders: Uncommon

60 Peeves Causes Trouble: Uncommon

61 Pet Toad: Uncommon

62 Pomfrey's Pick-Me-Up: Uncommon

63 Potions Exam: Uncommon

64 Reptile House: Uncommon

65 Silver Cauldron: Uncommon

66 Snuffling Potion: Uncommon

67 Stupefy: Uncommon

68 Take Root: Uncommon

69 Transmogrify: Uncommon

70 Unusual Pets: Uncommon

71 Vanishing Glass: Uncommon

72 Winged Keys: Uncommon

73 Accio: Common

74 Avifors: Common

75 Baubillious: Common

76 Boa Constrictor: Common

77 Boil Cure: Common

78 Borrowed Wand: Common

79 Cauldron to Sieve: Common

80 Curious Raven: Common

81 Dungbomb: Common

82 Epoximise: Common

83 Erumpent Potion: Common

84 Fluffy Falls Asleep: Common

85 Forest Troll: Common

86 Forgetfulness Potion: Common

87 Foul Brew: Common

88 Giant Tarantula: Common

89 Hagrid and the Stranger: Common

90 Homework: Common

91 Hospital Wing: Common

92 Illegibilus: Common

93 Incarcifors: Common

94 Lost Notes: Common

95 Magical Mishap: Common

96 Noxious Poison: Common

97 Out of the Woods: Common

98 Pet Rat: Common

99 Pewter Cauldron: Common

100 Potions Mistake: Common

101 Remembrall: Common

102 Restricted Section: Common

103 Scottish Stag: Common

104 Snape's Question: Common

105 Squiggle Quill: Common

106 Steelclaw: Common

107 Surly Hound: Common

108 Toe Biter: Common

109 Vermillious: Common

110 Vicious Wolf: Common

111 Wingardium Leviosa!: Common

112 Wizard Crackers: Common

113 Care of Magical Creatures

114 Charms

115 Potions 

116 Transfiguration

From the "Adventures at Hogwarts" Expansion

1 Albus Dumbledore: Rare

2 Argus Filch: Rare

3 Crabbe and Goyle: Rare

4 Detention!: Rare

5 Dragon’s Blood: Rare

6 Dumbledore’s Watch: Rare

7 End-of-Year Feast: Rare

8 Fang: Rare

9 Finding the Platform: Rare

10 Galleon: Rare

11 Great Hall: Rare

12 Hagrid’s House: Rare

13 Harry Triumphant: Rare

14 Hospital Dormitory: Rare

15 Hut on the Rock: Rare

16 Madam Pomfrey: Rare

17 Meeting Fluffy: Rare

18 Midnight Duel: Rare

19 Mirror of Erised: Rare

20 Peeves: Rare

21 Philosopher’s Stone: Rare

22 Potions Dungeon: Rare

23 Quidditch Cup: Rare

24 Quidditch Pitch: Rare

25 Riding the Centaur: Rare

26 Ron the Brave: Rare

27 Stoat Sandwiches: Rare

28 The Fat Lady: Rare

29 Voldemort Revealed: Rare

30 Welsh Green Dragon: Rare

31 5 Points From Gryffindor: Uncommon

32 Alohomora: Uncommon

33 Baneberry Potion: Uncommon

34 Bludger Bop: Uncommon

35 Candy Cart: Uncommon

36 Collapsible Cauldron: Uncommon

37 Flying Motorbike: Uncommon

38 Flying Practice: Uncommon

39 Forbidden Corridor: Uncommon

40 Giant Squid: Uncommon

41 Looking for Trevor: Uncommon

42 Marble Gargoyle: Uncommon

43 Muddy Practice: Uncommon

44 Purple Firecrackers: Uncommon

45 Running From Filch: Uncommon

46 Sickle: Uncommon

47 Star Grass Salve: Uncommon

48 Through the Trapdoor: Uncommon

49 Winter Holiday: Uncommon

50 Wooden Flute: Uncommon

51 Anti-Cheating Spell: Common

52 Bewitched Snowballs: Common

53 Black Bat: Common

54 Bucking Broomstick: Common

55 Cauldron Cakes: Common

56 Charms Accident: Common

57 Chimaera: Common

58 Dog Bite: Common

59 Every-Flavour Beans: Common

60 Fire Protection Potion: Common

61 Fungiface Potion: Common

62 Knut: Common

63 Liquorice Wand: Common

64 Loop-the-Loops: Common

65 Manegro Potion: Common

66 Muffling Draught: Common

67 Owl Post: Common

68 Photo Album: Common

69 Sandstone Gargoyle: Common

70 School Broom: Common

71 Scribblifors: Common

72 Sleeping Potion: Common

73 Switching Spell: Common

74 Troll Bogies: Common

75 Vanishing Step: Common

76 Care of Magical Creatures

77 Charms

78 Potions

79 Quidditch

80 Transfiguration

From the Chamber of Secrets Expansion

1 Angelina Johnson: Rare

2 Arthur Weasley: Rare

3 Blagging: Rare

4 Body Blow: Rare

5 Broken Wand: Rare

6 The Burrow: Rare

7 Colin Creevey: Rare

8 Crazed Capybara: Rare

9 De-Gnoming the Garden: Rare

10 Dobby's Disappearance: Rare

11 Dobby's Help: Rare

12 Double-Beater Defence: Rare

13 Draco the Seeker: Rare

14 Dragon Poison: Rare

15 Dumbledore's Office: Rare

16 Entrancing Enchantments: Rare

17 Errol: Rare

18 Escaping the Dursleys: Rare

19 Fat Friar: Rare

20 Fawkes: Rare

21 Fighting the Basilisk: Rare

22 Flying Car: Rare

23 Flying Laps: Rare

24 Flying to Hogwarts: Rare

25 Ginny Weasley: Rare

26 Greenhouse Three: Rare

27 Gryffindor Common Room: Rare

28 Harry, Second Year: Rare

29 Hermione, Potion Maker: Rare

30 Impersonating Goyle: Rare

31 In the Spider's Lair: Rare

32 Justin Finch-Fletchley: Rare

33 Lockhart's Lecture: Rare

34 Mandrake: Rare

35 Memory Charm: Rare

36 Moaning Myrtle's Bathroom: Rare

37 Molly Weasley: Rare

38 Nimbus Two Thousand and One: Rare

39 No Hands: Rare

40 Norwegian Ridgeback: Rare

41 Percy Weasley: Rare

42 Petrified: Rare

43 Phoenix Tears: Rare

44 Potions Test: Rare

45 Professor Pomona Sprout: Rare

46 Reparo: Rare

47 Rogue Bludger: Rare

48 Ron, Youngest Brother: Rare

49 Serpensortia: Rare

50 Slytherin Common Room: Rare

51 Spiders' Exodus: Rare

52 Venomous Tentacular Juice: Rare

53 The Weasley Twins: Rare

54 Whomping Willow: Rare

55 Wizard Chess: Rare

56 Angel's Trumpet Draught: Uncommon

57 Blocked!: Uncommon

58 Blocked Barrier: Uncommon

59 Bundimun Ooze: Uncommon

60 Caught!: Uncommon

61 Caught by Snape: Uncommon

62 Checked!: Uncommon

63 Cleansweep Five: Uncommon

64 Counter Curse: Uncommon

65 Dragon-Dung Compost: Uncommon

66 Earmuffs: Uncommon

67 Endless Sandwiches: Uncommon

68 Floo Powder: Uncommon

69 Forgotten Password: Uncommon

70 Invisibility Section: Uncommon

71 Keeping Dobby Quiet: Uncommon

72 Locked In: Uncommon

73 Lockhart's Hair-Care Potions: Uncommon

74 Magical Mess Remover: Uncommon

75 Manticore: Uncommon

76 Potions Project: Uncommon

77 Prickly Porcupine: Uncommon

78 Pure-Blood: Uncommon

79 Rabbit Slippers: Uncommon

80 Rainy-Day Match: Uncommon

81 Second-Hand Robe Shop: Uncommon

82 Self-Shuffling Cards: Uncommon

83 Sherbet Lemon: Uncommon

84 Swelling Solution: Uncommon

85 Through the Floo: Uncommon

86 Twirl: Uncommon

87 Umbrella Flowers: Uncommon

88 Venomous Tentacula: Uncommon

89 Wattlebird: Uncommon

90 Windy-Day Match: Uncommon

91 Aparecium: Common

92 Backfire!: Common

93 Badgered Boy: Common

94 Beater's Bat: Common

95 Beetle Buttons: Common

96 Catching Apples: Common

97 Chudley Cannons Robes: Common

98 Copper Cauldron: Common

99 Death-Cap Draught: Common

100 Deboning: Common

101 Dizziness Draught: Common

102 Engorgement Charm: Common

103 Evanesce: Common

104 Family Ghoul: Common

105 Fatiguing Fusion: Common

106 Flacking: Common

107 Freezing Charm: Common

108 Garden Gnome: Common

109 Gryffindor Lion: Common

110 Guide to Household Pests: Common

111 Hair-Raising Potion: Common

112 Hawkshead Formation: Common

113 Hermione's Note: Common

114 History of Magic Homework: Common

115 Hover Charm: Common

116 Howler: Common

117 Hufflepuff Badger: Common

118 Invisible Ink: Common

119 Leaping Toadstools: Common

120 Overdue Homework: Common

121 Pepperup Potion: Common

122 Potions Homework: Common

123 Ransacked!: Common

124 Ravenclaw Eagle: Common

125 Restoration Potion: Common

126 Revealer: Common

127 Rose Growth: Common

128 Shooting Star: Common

129 Slinking Ferret: Common

130 Slow-Acting Venom: Common

131 Slytherin Serpent: Common

132 Slytherin Steals: Common

133 Training Programme: Common

134 Vanishing Cabinet: Common

135 Zig-Zag: Common

136 Care of Magical Creatures

137 Charms

138 Potions

139 Quidditch

140 Transfiguration

External links

Many links have become expired since the game is no longer in production, but the following links are still current. http://harrypotter.warnerbros.com/wotc/products_main.html

This link has an abundance of information about the game including a complete card list: http://pojo.com/harrypotter

 


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