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Hazardous Environment Combat Unit

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A fire team of four Hazardous Environment Combat Unit troops in Half-Life (non-High Definition Pack models).
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A fire team of four Hazardous Environment Combat Unit troops in Half-Life (non-High Definition Pack models).

The Hazardous Environment Combat Unit (HECU) is a fictional United States military special forces unit proximately featured in the first-person shooter computer game Half-Life, and its expansion packs, ' and '. The Marines of the HECU are specially trained to deal with a variety of indoor combat situations, particularly involving a dangerous environment and unconventional enemies. The Marines are often referred to as "grunts" by fans of the game, and also as such by Black Ops operators in the game.

HECU in Half-Life

Following a catastrophic resonance cascade at the Black Mesa Research Facility, bizarre aliens from Xen teleport into the complex and begin attacking personnel. The Hazardous Environment Combat Unit is dispatched to the facility to fight the aliens and regain control of Black Mesa. Unknown to the surviving personnel at Black Mesa, though, the Marines have also been ordered to eliminate Black Mesa's civilian personnel to ensure that the incident is covered up. The HECU rapidly takes over the surface areas of Black Mesa and dispatch forces into the interior to eliminate the aliens, Black Mesa Security Force, and bring important members of the Science Team up to the surface for brutal interrogation.

The HECU's initial foray into Black Mesa is highly successful. The Marines quickly gain an advantage over the confused and frightened survivors and aliens and establish a substantial presence within the facility. Black Mesa's civilian personnel fail to put up any notable resistance, as many personnel mistakenly believe that the Marines are there to rescue them, and those who try to defend the facility against the HECU are outgunned and overwhelmingly outnumbered. In a matter of minutes, the HECU takes control of Black Mesa's central command areas and issues orders over the public address system for the facility's remaining personnel to surrender. The troops begin fortifying key surface areas with sandbags, mounted machine guns, and fixed artillery.

The tide soon turns against the HECU, though, as the Xen aliens teleport into Black Mesa in overwhelming numbers. Surviving facility personnel lend their help to Dr. Gordon Freeman, who is able to sneak and fight his way across the facility despite all the HECU's defences. Freeman quickly becomes a priority target of the troops. Their anger toward him is exemplified by the graffiti seen in the "On A Rail" chapter of the game, which reads "YORE DEAD FREEMAN" [sic]. As the Xen aliens swarm through Black Mesa and a sinister team of "Black Ops" gains advantage over the military, the HECU, which is suffering appalling casualties, is evacuated as aerial bombardments tear into the facility. The evacuation is woefully incomplete, leaving many Marines behind in the facility, in the unenviable position of being caught amongst the forces of the Black Ops, the Xen aliens, and the newly-arrived Race X creatures.

The HECU are believed to be by some more dangerous then any of the Xen creatures owing to their deadly weapons and accuracy.

HECU in Half-Life: Opposing Force

A team of four HECU Marines in Opposing Force. In addition to standard infantrymen, the game also features two new units - the medic (second from right) and the engineer (rightmost), who is assigned to cut open sealed doors using a blowtorch.
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A team of four HECU Marines in Opposing Force. In addition to standard infantrymen, the game also features two new units - the medic (second from right) and the engineer (rightmost), who is assigned to cut open sealed doors using a blowtorch.

In the original Half-Life game, the Hazardous Environment Combat Unit was simply referred to as "the military" or "soldiers". In the expansion the protagonist, Corporal Adrian Shephard, is one of those men, and during the opening titles that display his personal info, his training is listed as "USMC Special Forces" and his current assignment is listed as the "Hazardous Environment Combat Unit, Santego Military Base, Arizona".

Opposing Force takes place several hours after the initial resonance cascade. The player's character, Adrian Shephard, is knocked unconscious when his Osprey transport is shot down by Xen forces, and wakes up several hours later in the Black Mesa Infirmary. Shephard regains consciousness just in time to witness the HECU begin to pull out all of its troops. However, he is prevented from leaving when the mysterious G-Man seals him in the facility. Shephard is forced to continue deeper into Black Mesa, where he encounters and takes charge of the remnants of HECU who have also been left behind during the evacuation. Shephard and his men find themselves combating not only the aliens from Xen, but also the newly arrived "Race X" aliens and a group of government Black Ops assassins who have recently been dispatched to the facility, who appear to have orders to eliminate any remaining HECU Marines as well as to destroy Black Mesa with a nuclear device.

The Hazardous Environment Combat Unit also appears to have access to more advanced military technology than their regular counterparts, as the Marines wear Powered Combat Vests (PCVs).

Furthermore, in both games, the troops are deployed in Osprey aircraft, which at the time of the game's production, had not yet gone beyond Engineering and Manufacturing Development (EMD) and low-rate production with the United States Marine Corps.

HECU weapons and equipment

Powered Combat Vest

The Powered Combat Vest, as seen in '.
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The Powered Combat Vest, as seen in .

The Powered Combat Vest (PCV) is a protective vest worn by the soldiers of the Hazardous Environment Combat Unit. Part of the combat equipment used by the HECU in their initial incursion into Black Mesa and during the events that occur throughout Half-Life's storyline, the PCV is designed to protect the user from chemical, biological, radiological and physical threats during operations in the unit's defined battlespace. The vest increases the effectiveness and versality of the user allowing them to operate in environments which are outside the normal bounds of the regular infantry.

The PCV is compatible with a gas mask resembling the M40 Field Protective Mask with built-in night vision goggles. In addition, the PCV includes a Geiger counter, morphine administrator (which allows the soldier to function normally even after serious injury), anti-toxin delivery system, tactical radio, and a head-up display (HUD) which tracks the user's medical condition and weapon ammunition usage. The vest contains an on-board computer system that constantly monitors the user's health and vital signs, and reacts to any changes in the user's condition.

Additionally, during the events seen in gameplay, the PCV provides complete protection to the centre mass of the user, protecting the torso, abdomen, shoulders, and back. This is provided by the electrically powered shield which stiffens the fibers of the suit to provide a hard, resilient layer of armor to absorb the kinetic energy. With a fully charged vest, the user can survive several dozen rounds of small arms fire or even a direct hit from a rocket propelled grenade. The PCV also provides protection from high level electrical and thermal energy, and biological and chemical threats when sufficiently charged. The PCV can be charged by power modules either from the operational area or specially designed models which form part of the unit's arsenal.

It may be noted that the PCV is comparable to the HEV suit, which is worn by several Black Mesa personnel, including Gordon Freeman. This similarity is mostly attributed to the types of equipment included in both. In addition, the PCV's armour charge is also rechargeable at civilian, military or government electrical chargers, including those that are designed specifically for HEV suits. However, the PCV includes night vision goggles, as opposed to the HEV suit's flashlight.

While the Half-Life storyline suggests that both the PCV and HEV suit are separate pieces of equipment, the similarities between both may simply be the result of Opposing Force's programmers modifying the HEV suit's interface from Half-Life to that of a PCV for Opposing Force.

Firearms

The weapons utilized by the Hazardous Environment Combat Unit are based on several currently available weapons:

The HECU has also been observed to carry a rocket launcher in trucks that closely resembles the SMAW rocket launcher.

Vehicles

Comparison with existing armed forces

The opening titles also mentions that Shepard's training was in the "US Marine Corps, Special forces", although the USMC did not have special forces per se at the time of the game's production. Today Marine Forces Special Operations Command, activated on February 24, 2006, is in the initial stages of formation. Many have taken this to mean the Hazardous Environment Combat Unit is part of the US Marine Corps, but there appear to be inconsistencies with other elements of Half-Life such as the fact that some of the soldiers wear berets (US Marines do not wear berets), the Apache helicopters are labeled "ARMY" and Opposing Force features medics when there are no medics in the US Marines, only US Navy Hospital Corpsmen. The term could simply be colloquial although 'Doc' is the more common term within the USMC. It would seem likely that the Hazardous Environment Combat Unit is supposed to be a newly created Special Operations Force that is meant to deal with unusual threats (such as alien invasion), and it uses the resources of many branches of the US military and recruits from the Marines, Army, Navy SEALs and other military forces.

There is, however, a contradiction. In Opposing Force the players' allies do occasionally say things such as "Let's go, Marines!" This can simply be explained by the fact that Shepard and the other grunts that he encounters in Black Mesa were recruited from the Marines, perhaps serving together as many seem to recognize Shepard on sight. A more likely case [albeit one that breaks suspension of disbelief], is simple oversight on the producers' part.

On the other hand, the evidence has a second interpretation. The HECU itself is not a contained and packaged unit, like the real-life Marine Expeditionary Unit (upon which the HECU may have been based). The "ARMY" on the Apaches and the use of the M2/M3 Bradley Fighting Vehicle can demonstrate that the force sent to Black Mesa may have been a Joint Task Force with those vehicles being the Army's service component. This is further demonstrated by the use of F-16s for bombing targets and air-to-air combat, the USAF's component. Thus, the HECU can be taken to be the USMC component.

It is also possible that the HECU is a permanently established composite force (like Joint Special Operations Command) under the command of the US Special Operations Command, with soldiers and equipment from multiple services trained at various locations under established common doctrine, by personnel of the units' parent service, and assembled for deployment when necessary. The separate components (Air and Land) each train at their own location with joint exercises to enable the units to function coherently and familiarise with other components.

In addition, in the Boot Camp tutorial level, clearly identifiable is the Marine symbol on the drill instructors' uniforms, and also the recruits. In addition the line "...my beloved corps..." and "A dead Marine is a worthless Marine" spat out by one of the drill instructors inside the tutorial section further indicates the unit is a Marine unit. Also during the boot camp levels, the word "Recon" is printed on the recruit's shirts. This signifies that the Marine Force Recon may be of some strong influence.

Furthermore, from the skyboxes in Boot Camp, players clearly see the desert environment outside, and since the Unit is based in Santego Military Base, in Arizona, players can further support the fact the unit is of the Marine service.

Additionally, according to the Half-Life manual, the H&K MP5 submachine gun is referred to as the "Navy SEALs submachine gun", which has been interpreted by some fans that this demonstrates HECU acquires its hardware from "various sources". However, this view does not take into account the workings of procurement and supply system of the US Military. A more likely explanation that it is an implicit reference, necessitated by copyright and licensing law, to the Heckler and Koch MP5 Navy (MP5N, NSN: 1005-01-360-7146) which was expressly designed for the Navy SEALs, but is a standard arm across all four services of the US military. If the player is using the High Definition Pack, this becomes irrelevant as the primary assault weapon becomes an M4A1/M203 assault rifle, but the fact that it uses the same 9mm ammunition as the M9/GLOCK 17 becomes problematic.

It should additionally be noted that the HECU favors a number of weapons that are not issued to other units in the US Military, including the GLOCK 17, Magnum Research Desert Eagle and the Franchi SPAS-12 combat shotgun.

Lastly, the uniform peculiarities may simply be that either the HECU may be the only Marine unit to wear berets, or an artistic license on the part of the developers.

 


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