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List of Final Fantasy VI locations

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The Square Co., Ltd.'s 1994 role-playing game Final Fantasy VI contains a number of nations, castles, towns, and villages in which the story takes place.

The story of the game is divided between two "eras", called the World of Balance and the World of Ruin, featuring different locations and events.

The World of Balance

The World of Ruin

Narshe

Narshe is a coal-mining town where the game begins.
Narshe
Narshe
Streets of Narshe
Streets of Narshe
World of Balance
While the town tries to remain neutral in the conflict between the Empire and other nations, it nevertheless serves as a secret base of operations for the Returners throughout much of the first half of the game. Mog is recruited in the mines of Narshe after being rescued from Lone Wolf.

World of Ruin
Narshe is all but completely abandoned. Locke can open the locked buildings, where the Cursed Shield and the Magicite Ragnarok can be found. Mog has returned in the moogle cave inside the mines, and must be in the party to recruit Umaro, who lives behind the huge ice field beyond the mines (where the Ice Dragon, one of the eight dragons that seal the Esper Crusader - Jihad in the Japanese version - and the esper Tritoch can be found).

Figaro Castle

It is the most technologically advanced structure in the world, and capable of submerging and traveling beneath the sand. It is also the home of Figaro's king, Edgar Roni Figaro.

World of Balance
Figaro Castle
Figaro Castle is fitted with massive engines that allow it to burrow under the desert sand and go beneath the mountains, rising up to the surface just southeast of Kohlingen. Locke Cole takes Terra Branford to Figaro Castle in order to meet King Edgar and join the Returners. When Kefka arrives, Edgar has to evade his questions regarding Terra's whereabouts. Kefka responds by setting the castle on fire. Edgar takes off with Locke and Terra on chocobos, while the castle submerges to safety.

The Returners later use Figaro Castle to get to Kohlingen in their search for Terra, who had transformed in the presence of the frozen Esper and flown away, toward the thieves' city, Zozo.

World of Ruin
Figaro Castle is cut off from South Figaro when the cave entrance collapses. While under the sand, tentacular creatures infest the engines and stop the castle in its path, releasing the small-time criminals locked in the dungeon. King Edgar dons the disguise of "Gerad" in order to join their gang and get back to the castle. Celes Chère (and optionally Sabin René Figaro) find Gerad at Nikeah, and hide on the Crimson Robbers' ship as it sails to South Figaro. They go into the basement and find the thieves, whom Gerad tells to loot the treasure vault while he fights the tentacles. He tells Celes (and Sabin) to help him, and they hide from the robbers when they leave.

Figaro Castle is required to carry out a side-quest to find the Ancient Castle and the powerful Esper Odin, which can be upgraded deeper in the castle into Raiden. The upgrade room contains the stone statue of the Ancient Castle's queen, as well as the Blue Dragon, one of the eight dragons that seal the powerful Esper Crusader (Jihad in the Japanese version). The Ancient Castle is also the place where the player can find the KatanaSoul and obtain the Offering relic.

It has been speculated that the Ancient Castle is in fact, Baron Castle from Final Fantasy IV. The king of Baron Castle, Odin, was struck down by Kainazzo, a Water Elemental. The Final Fantasy VI Odin was defeated by an unknown sorcerer. The connection is not likely. However, the attacks of both Odins (cleaving apart all enemies) are identical.

South Figaro

A town that's part of the kingdom ruled by Edgar Roni Figaro. South Figaro, which is actually beyond a mountain range and accessible by the Figaro Cave, is famous for selling armor and weapons originally manufactured in Figaro castle.
South Figaro
South Figaro
South Figaro Cafe
South Figaro Cafe
World of Balance
Edgar is betrayed when the Empire invades South Figaro. At that time, Celes is being held there pending her execution for treason against the Empire; Locke discovers and rescues her during his own escape from the town. Later, the Empire will withdraw from South Figaro if the player shows good manners at an Imperial banquet.

World of Ruin
South Figaro is one of the few towns still thriving despite Kefka's attempts to destroy everything he sees.

Returners' Hideout

World of Balance
The Returners' primary base is beyond Mt. Koltz, which is where Edgar and Locke plan to take Terra after Locke brings her to Figaro Castle. Banon, the leader of the Returners, asks Terra to help them fight the Empire. Whether or not she accepts, she must accompany Banon, Edgar, and Sabin down the Lete River to Narshe and meet with the town's elder regarding the frozen Esper. During this trip, the party meets Ultros for the first time.

World of Ruin
The Returners' hideout is not to be found in the world of ruin. More than likely destroyed after the world changed.


Doma Castle

Doma Castle

World of Balance
The home of Cyan Garamonde, Doma was one of the few nations that held out against the Empire. While Sabin was trekking south toward Mobliz, he found an Imperial base, where the Empire staged its attacks on Doma, and where Kefka poisoned the castle's water supply, killing everyone except Cyan and one Doma soldier. The castle is then occupied by the Empire, but it is possible to free it by showing good manners at the Imperial Banquet.

World of Ruin
A party containing Cyan will enter Cyan's dreamscape if they rest in the castle. By defeating the 3 Dream Stooges (named Moe, Curley and Larry, just like the Three Stooges) and the evil Wrexsoul, Cyan will be freed of his despair and guilt for the death of the people he was protecting, mastering himself and learning his greatest Sword Technique, Cleave. After the dreamscape event, the Magicite Alexander is sitting on the throne.

Phantom Forest

Phantom Forest
Phantom Train

World of Balance
Deep within the phantom forest, the characters Sabin, Cyan, and (possibly) Shadow find and board the spectral Phantom Train, which takes the souls of the newly dead to the next world. Cyan is given the chance to say good-bye to his wife and son, who were both killed in Kefka's poisoning of Doma.

World of Ruin
The Phantom Forest does not appear in the World of Ruin. Possibly destroyed after the face of the world changed.


Veldt

Veldt
Called Beast Plains in Japan. Monsters from all over the world migrate to the Veldt, and thus any monster previously encountered can be fought there, including some bosses.

World of Balance
Gau, the wild boy, lives on the Veldt and will appear occasionally after a fight. He will join Sabin and Cyan if they give him Dried Meat instead of attacking him. After Gau joins the party, the adventurers head south towards a cave, where Gau will find a device which will allow them to breathe underwater, thus allowing them to return to Narshe. Several creatures will give Gau powerful Rages: Stray Cat (CatScratch: 4x physical damage), Aspik (Giga Volt), and Rhinox (Life3). Amongst other rages that are good for situational uses are Templar (Fire 2, Auto-safe), HadesGigas (Magnitude 8, less powerful than Giga Volt but always hits multiple target), Marshal (Wind Slash, great for IAF), Anguiform (Aqua Rake, excellent in Imperial Magitek Research Facility), Chimera (Aqua Rake, resist instant death moves, great for Air Force).

World of Ruin
Retainer (Shock: General Leo's special command) can be obtained. Rages for every elemental attack and powerful non-elemental attacks are also learned, being Brontaur for Fire 3 (and instant-death protection), Woolly for Ice 3 (as well as absorption to all element but Fire and Pearl), Goblin for Bolt 3 (and auto-reflect), Harpiai for Aero, White Drgn for Pearl (and instant-death protection), Ninja for Water Edge, Gigantos for Magnitude 8, Evil Oscar for Bio (and absorption to every element but Fire). Also, Magic Pot absorb every element and resist every status ailment, and Tyranosaur has Meteo, a devasating non-elemental magic attack.

Veldt also has a cave where Relm (if Shadow was not saved) or Shadow (if he was saved) can be found, as well as the Rage Ring relic and the Tiger Fangs weapon for Sabin.

Mobliz

Mobliz's Wounded Soldier

World of Balance
Mobliz is a small town on the edge of the Veldt, and where a wounded Imperial soldier is barely holding on to life. He wishes to correspond with his girlfriend in Maranda, Lola, but cannot lift a pen; the party can help him, and after sending enough correspondence, he gives them a Tintinabar relic. The bed in the back of the Relic shop is free to use.

World of Ruin
Kefka destroyed the town with his Light of Judgement, killing everyone except a handful of children and two teenagers, Duane and Katarin. Terra finds her way here, and becomes "Mama" to the children. When the party first arrives in Mobliz, Terra will fight, and lose to, Phunbaba (an ancient demon released after the end of the world), leaving the party to fight it and send it running. Terra does not join the party, but they do receive the Magicite Fenrir.

Later, Duane and Katarin will have problems, Duane not being able to take the pressure of having a baby, and when found, Terra takes care of Katarin, who is pregnant. Phunbaba chooses this time to return, and will use BabaBreath to knock two members of the party away. Terra joins the party in her Morphed form, and defeats Phunbaba. The children are afraid of her, except for one girl who recognizes her Mama. Terra, unable to feel love up to this point, discovers that she feels love for these children, and tells them that she must leave for now to rescue them from Kefka's tyranny.

Nikeah

Nikeah
Possibly named after Nicaea (Νίκαια, both İznik, Turkey and Nice, France), pronounced /ˈnicɛa/ in Modern Greek.

World of Balance
Nikeah is a coastal town that offers a variety of strong (but expensive) equipment when Sabin, Cyan, and Gau arrive through the Serpent Trench. When the party is finished shopping, a steamship will take them to South Figaro. Later in the game (before the Empire pulls out of South Figaro), taking the ship again will not get the party into South Figaro, being occupied by the Empire, which leaves them forced to trek through Mt. Koltz, the Lete River, and the Veldt to return to Nikeah and the airship.

World of Ruin
Celes (and optionally Sabin) will find that the Crimson Robbers own the steamship, and that "Gerad," who is actually Edgar, leads them. After talking to Gerad (who denies being Edgar), Celes can stow aboard the ship and take it to South Figaro.

Kohlingen

Rachel in Kohlingen

World of Balance
Kohlingen is on the western side of the mountains from Figaro Castle, and the party will go there on the search for Terra after her morph. Shadow can be hired in the Cafe for 3000 GP (the game's currency), and the party will learn about Locke's motivations if he is in the party and they visit the houses in the northeast and northwest of the village.

World of Ruin
Setzer is drowning his despair in the Pub (Cafe in the American version), but Celes will snap him out and he will take the party to find his friend's interred airship, the Falcon. After finding Locke, he brings the Magicite Phoenix, and the treasures of the star-shaped mountain cave, where the Red Dragon, one of the eight dragons that seal Crusader (Jihad in the Japanese version), is located.

Jidoor

Jidoor's Auction House

World of Balance
Jidoor is the westernmost town on the world map, as boasted by one of the townspeople. It is the home of the art collector Owzer, and the auction house where the Magicites Golem and ZoneSeek can be won for the right price. Jidoor is where Locke and Celes will first hear about Setzer, the Wandering Gambler, and his love of the opera.

World of Ruin
Owzer's house is dark, and an unseen force prevents the party from climbing the stairs to the gallery. By reading Owzer's diary and using the lights, they can proceed, find the Emperor's Letter in his painting, and go into Owzer's basement and find Relm and the Magicite Starlet. If Shadow did not survive the Floating Continent, Relm must first be rescued from the Cave in the Veldt.

Zozo

Zozo is unique in the game in that random battles can take place in the town. According to a townsperson in Jidoor, Zozo was built by criminals who could not afford to live in the affluent town of Jidoor.

World of Balance

People in Jidoor will tell the player that they saw a glowing shape fly through the sky toward Zozo, and that is where Terra, who turned into a magical creature and flew off after touching minds with the frozen Esper in Narshe, can be found.

One person in Zozo complains that everybody else lies, and he's right. Everybody else claims the time is something it isn't, which is a clue to how to properly reset a clock in town and access a powerful tool for Edgar.

After climbing a huge skyscraper and gathering some decent items, the party encounters Dadaluma (Dadama in the Japanese version), who claims he's a pacifist, and then attacks. After defeating him, the party finds Terra, and meets Ramuh, an Esper, who tells the player the story of the Espers, and provides the Magicite remains of himself and three companions who escaped the Magitek Research Facility in Vector, the capital of the Empire.

When the party returns from the Facility with liberated Magicite, one piece glows in Terra's presence, the remains of Maduin, who is actually Terra's father.

Zozo's monsters are powerful at this point in the game: the HadesGigas has Magnitude8, an Earth-based attack that deals 200+ damage to the party, and SlamDancers can cast Fire2, Ice2, and Bolt2.

World of Ruin
After Setzer, Celes, and Edgar (and optionally Sabin) get the Falcon out of mothballs, Celes sees a carrier pigeon take a letter to Maranda. Lola, who has been receiving letters and hand-crafted silk flowers from her boyfriend in Mobliz, asks them to send a letter by pigeon. The pigeon takes the letter to Mount Zozo. In order to follow, they must purchase RustRid from the honest man, and fight their way up the mountain to find Cyan, who writes to Lola in her dead boyfriend's name. He sends a final letter, owning up to his charade, and joins the group to fight Kefka. He mentions that Gau has returned to the Veldt.

Mount Zozo is the location of the Storm Dragon, one of the eight dragons that seal the powerful Esper Crusader (Jihad in the Japanese version). Zozo's monsters have not changed from the World of Balance, but Mount Zozo has, among other things, a much stronger version of the HadesGigas: Borras.

Opera House

World of Balance
Opera House's Stage
The party has to go to the Opera House in order to get Setzer's airship and get to Vector. Locke convinces the Impresario to switch Maria, the opera singer, with the dead ringer Celes; Setzer plans on kidnapping Maria at the climax of Act 1. Ultros, still angry from the last fight, tries to foil their plan with a 5-ton weight that he intends to drop on "Maria" from the rafters, but is stopped by Locke and his allies. The altercation causes the party and Ultros to fall on stage, knocking out the Draco and Prince Ralse characters, and the Impresario ad-libs the incident into the opera. Ultros is then fought on stage and, after getting rid of him, Setzer comes to kidnap Celes who then wins the airship, playing with a double-sided coin.

World of Ruin
The Earth Dragon (Dirt Dragon in the US SNES version), one of the eight dragons that seal the powerful Esper Crusader (Jihad in the Japanese version), is sitting on the stage, much to the Impresario's dismay. One of the switches in the rightmost room will drop the party onto the stage, where they can battle the Earth Dragon.

Other than the Earth Dragon, the Opera House has no role in the World of Ruin.

Sealed Gate

Sealed Gate

World of Balance
The Empire has a heavily-occupied base outside the cave to the Sealed Gate, but when the party takes Terra to talk to the Espers, the base is abandoned. The cave has many treasures, including the Atma Weapon (Ultima Weapon in the Japanese version, not to be confused with the boss of the same name), which are guarded by strong undead creatures. The cave becomes unavailable to enter after completing the events in Thamasa.

World of Ruin
Since the Gate was located on what became the floating continent, it is assumed that the Gate, along with possibly the Esper world were destroyed after the continent was destroyed.


Esper World

Terra as a baby in the Esper World

World of Balance
The Esper World appears only in a controlled flashback, occurring after the party escapes the Magitek Research Facility because of Maduin's Magicite restoring Terra's memory. Maduin (one of the rescued pieces of Magicite) finds a human woman (named Madonna) has stumbled into the Esper World, and takes care of her, eventually fathering a child with her, Terra. Emperor Gestahl (Gastra in the Japanese version) infiltrates the Esper World and his forces carry off a number of Espers, including Maduin, and he takes Terra from her mother.

World of Ruin
Because the gate to the Esper world was on the doomed floating continent, some believe the Esper world was destroyed along with the continent. Others believe the Esper World resides in another dimension, sparing it from such a fate.


Thamasa

Thamasa

World of Balance
A xenophobic backwater, Thamasa is actually the home of the Mage Warriors, the magic-wielding warriors of the War of the Magi, who fled persecution 1,000 years ago to live in peace. It is the home of the Blue Mage Strago Magus and his adopted granddaughter, Relm Arrowny. In the World of Balance, the party must save Relm from a burning building, and later, the town is a scene of a battle between Kefka, the Espers from the sealed gate, and General Leo.

World of Ruin
In the World of Ruin, Strago finds an old friend in Thamasa who encourages him to track down a monster whose presence had been haunting him.


Floating Continent

Floating Continent
When Gestahl and Kefka enter the Esper World, they tear the eastern island of the south continent off the ground and cause it to rise into the sky. It is populated by powerful magic beasts, defended by the Imperial Air Force, and the home of the monstrous Atma Weapon (Ultima Weapon in the Japanese version). Shadow will rejoin the party on the Continent, and leave after fighting the Atma Weapon. Gestahl and Kefka will try to convince Celes (who will arrive if she's not in the party) to return to them and rule the world by their side. She fakes accepting the request, and stabs Kefka by surprise. Kefka, out of anger, disrupts the Goddess Statues, causing worldwide catastrophe, bringing the end of the world as we know it, leaving behind the World of Ruin. C.f. floating continent.

Colosseum

Colosseum
A man in Kohlingen mentions that his "touched" brother is trying to build a colosseum to the north, and by the time the world ends, he has constructed Dragon's Neck Colosseum, where the last Imperial soldier has advice, and Ultros works off a debt as a receptionist. If Shadow survived the Floating Continent and was rescued from the Cave in the Veldt, betting the Striker will pit a member of the party against him in an easy battle (Shadow is unequipped) to regain him.

Kefka's Tower

After he destroys the world, Kefka absorbs the Statues' magical power, and uses it to create a gigantic tower from rubble and debris from around the world. Any time after finding the Falcon, the party can assault the tower, although completing the game with just Celes, Edgar, and Setzer is typically regarded as a challenge for experienced players.

Bosses from this area include Atma (Ultima Blaster in the Japanese version, who is a stronger version of the Atma Weapon), Inferno, Striker, Rough (palette-swap of Number 128), and the Guardian. Each party must defeat one statue: Doom, Poltergeist, or the Goddess. When all three are defeated and each party stands on the floor tiles, they face the showdown with Kefka himself. Before facing him, the party must fight three battles against a large, nameless monster, each battle involving several parts (for example, in the third battle, one side part can revive the main part if it is defeated). Kefka then confronts the party in the form of a fallen angel with one wing.

After defeating Kefka, the final source of the world's magic is destroyed, and Magicite starts evaporating while the world regains its vitality. To give a sense that the tower is truly constructed from the debris of the world, the architecture of the tower changes many times, and some areas even feature rooms from earlier area of the game: For example, the boss Atma is found in a prison cell that was once in the Imperial capitol of Vector. Atma's specific cell was used to house Kefka at one point.

The Empire

The Empire
The large enemy nation is simply known as "the Empire" (or, in Japan, "the Empire of Gastra"). Its ruler is Gestahl, a power-hungry man who seeks Magicite and, later, the mythical Statues in order to exploit and plunder magic. The three generals (or "Shoguns" in the Japanese version) who lead Gestahl's armies are Kefka, Celes, and General Leo Cristophe. Terra was used as a soldier of the Empire, but against her will and under the influence of a Slave Crown.

World of Balance
The Empire takes up the entire southern continent and includes the cities Albrook, Tzen, Maranda, and the capital city of Vector. The Empire's superior Magitek weaponry helps it to conquer other nations, including Doma and South Figaro. However, furious Espers end up destroying Vector during the course of the game, and with the death of Emperor Gestahl, the Empire no longer exists once Kefka brings the end of the world.

World of Ruin
The Empire's reign is finished, having been completely destroyed. At Kefka's Tower, however, it is possible to see the twisted and scattered remains of the royal palace and factories of Vector; for example, in what was once Vector Palace's jail, the player can fight Atma. It is speculated that the tower stands where Vector would have.

Vector

Vector

World of Balance
Vector is the Imperial capital, a gloomy place with grim background music. Imperial troopers patrol the area above the town, around a cafe where the party can learn more about the Magitek research. The Imperial Palace is protected by an impervious machine called the Guardian.

The party has to infiltrate the Magitek Research Facility and release the captive Espers, but the mission does not proceed as planned, and Celes is lost.

The party returns to Vector once more, after the Espers behind the Sealed Gate escape and raze the city. Emperor Gestahl asks the Returners to help him convince the Espers that he really wants peace; how the party reacts to Gestahl's conversations during the banquet will determine how the Emperor will reward them afterward. Gestahl's gestures for peace were a ruse; he freed Kefka and they proceeded to revive the Floating Continent.

At this point in the game, Vector is a ghost town.

World of Ruin
The town no longer exists, chunks of the town are assembled in Kefka's Tower.

Albrook

Albrook
Sometimes also translated as Alburg.

World of Balance
Albrook is a port town under Imperial rule. Later, the port ferries the players to Thamasa.

World of Ruin
Albrook is the closest town to Kefka's tower and the first place Celes arrives. As is typical in RPG games, many people in town offer advice on what has happened, including Kefka's Tower, the 8 Dragons, and Doom Gaze.


Maranda

Lola in Maranda

World of Balance
Maranda was once the most beautiful town on the Southern Continent, until it was devastated by Imperial forces led by General Celes Chere. Now, it's a gloomy place under Imperial control. The only form of entertainment here is watching dog fights. This is where Lola, the girlfriend of the wounded soldier in Mobliz, lives.

World of Ruin
The end of the world has left Maranda even gloomier than before. Lola still lives here and receives letters and flowers via carrier pigeons from her "boyfriend in Mobliz" (later discovered to be actually sent by Cyan).

Tzen

Tzen

World of Balance
Tzen is under Imperial rule; in fact, the Empire slaughtered its royal family and instated their own government. After escaping the Magitek Research Facility, the party can purchase the Magicite Seraphim for 3,000 GP.

World of Ruin
Tzen is razed by Kefka's Light of Judgement; the character Sabin can be regained at this time, if Celes (and anyone with her) saves a child from a house that he is holding up to prevent from collapsing. If the party did not purchase Seraphim in the World of Balance, it can be bought for only 10 GP.


Ancient Castle

Ancient Castle
The Ancient Castle is only accessible after rescuing Figaro Castle in the World of Ruin. Located deep underground, most of the castle is dilapidated ruins. The name of the castle is never revealed, but the castle itself was the location of a vital battle during the War of the Magi and houses the stone remains of the Esper Odin and an unnamed princess. It is heavily implied that the two were in love, but upon the defeat of Odin by an enemy Esper, the entire castle and its inhabitants were turned to stone, and the castle was spitefully buried underground.

While the Ancient Castle holds no vital significance to the main plot, its illustration of the War of the Magi provides one of the few references to the war in the game, as well as a further example of relations between humans and Espers during the time period.

Some people claim that the Ancient Castle is Baron Castle from Final Fantasy IV, but the only similarity is the presence of Odin.


Tower of Fanatics

The Tower of Fanatics
The Tower of Fanatics (sometimes referred to as The Cult-of-Kefka Tower), which is only accessible in the World of Ruin, is the location where those who feared Kefka went to worship him. They became soulless beings and dedicated their life to Kefka. It is said that, at the top of the tower, lies Kefka's greatest treasure, and the cult would protect it by sending the MagiMaster at anyone who attempted to steal the treasure. A member of the cult can be woken up if a loved one calls out his or her name. Strago Magus was a notable member of the cult.

Inside the tower, physical attacks are restricted, and only magic may be used. Many of the monsters who live there have adapted to this lifestyle, and thus come prepared to face magic. The White Dragon also resides there.


Phoenix Cave

For only the third time in the game, the Phoenix Cave, which can only be accessed in the World of Ruin, allows for multi-party combat (the first being the battle protecting Terra with Locke, Mog, and the Ten Moogles, and the second being the battle with Kefka in the cliffs of Narshe in the World of Balance). The party must split into two groups of up to four members each, and aide each other in navigating through the cave's depths. The Red Dragon and Locke, who's in possession of the magicite Phoenix, with restorative powers he hopes will revive his coma-stricken love, Rachel (Kathleen in the Japanese version), await the party.

A hint of the cave's location is found in Gestahl's Letter in Jidoor in the World of Ruin.
Final Fantasy VI
List of Final Fantasy VI characters - List of Final Fantasy VI locations - Terminology of ''Final Fantasy VI
Terra - Locke - Edgar - Sabin - Shadow - Cyan - Gau - Celes - Setzer - Mog - Strago - Relm - Gogo - Umaro
Kefka - Banon - Ultros - Leo - Gestahl - Cid - Maduin and Madonna

Aria di Mezzo Carattere - Anthology Soundtrack - - - - -

 


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