Mario Clash
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is a Virtual Boy game produced by Nintendo in 1995. It is heavily based on the original Mario Bros. The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by hitting them using Koopa shells, of which there are always two Koopas -- if one shell is knocked into a pit, another appears to take its place. The majority of Mario's enemies need to be hit on the side (i.e. with a shell thrown from the background while the enemies are in the foreground or the reverse). Despite being heavily promoted by Nintendo, the game failed to live up to expectations, in part due to the lack of a feature to save your progress in the game between sessions. However, it is notable for being the only Virtual Boy game so far to be made into a microgame in the Wario Ware series.
See also
References
External links
- [Mario Clash] at MobyGames
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