Michel Ancel
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Michel Ancel is a celebrated French game designer for Ubisoft known for creating Rayman and Beyond Good & Evil.
Career
Ancel's first title, Mechanic Warriors was developed for software house Lankhor. Ancel then joined Ubisoft as a graphic artist at the age of 17, where he worked on the graphics of games such as The Intruder and The Teller. In 1992 he began work on Rayman, his directorial debut. It was originally released in 1995 for the Atari Jaguar, and in 1996 for the Sony Playstation and the Sega Saturn.Michel Ancel was also heavily involved in the development of but had only an advisory role on Rayman 3: Hoodlum Havoc. Although he praised its development team, he claims he would have "made the game differently" [link].
In 2003, he released Beyond Good & Evil, which garnered critical acclaim and a cult following, but was a commercial failure. However, film director Peter Jackson's admiration of the game--and his frustration with EA's handling of the Lord of the Rings license--led to Ancel being given direction of the King Kong video game adaptation. In spite of Ubisoft's reluctance to produce a Beyond Good and Evil sequel, Ancel has expressed a clear wish to produce one in the future.[link].
Recognition
On March 13, 2006, Michel Ancel along with Shigeru Miyamoto and Frederick Raynal were knighted by the French Minister of Culture and Communication, Renaud Donnedieu de Vabres, as knights of arts and literature. It was the first time that video game developers were honored with this distinction.
Design Philosophy
Ancel aims for a high degree of freedom in his games. He is critical of games that claim to offer freedom, but present limits or invisible boundaries where players do not expect them.
Ancel rejects the often held belief that video games of French origin are more original, claiming the problem lies not in the development process, but in risk-averseness at US publishers.
Future
On April 5, 2006, Ubisoft announced Michel Ancel is leading the development of the fourth game in the Rayman series, Rayman Raving Rabbids. [link] The game has been in production since early 2003.Games
- Rayman (1995) - Concept & Design
- Tonic Trouble (1999) - Concept
- (1999) - Concept, Art Design & Story
- Rayman Rush (2002) - Concept
- Beyond Good & Evil (2003) - Director, Design & Story
- Peter Jackson's King Kong (2005) - Designer
- Rayman Raving Rabbids - (2006) - Director
Trivia
- Ancel worked on, but did not design, Tonic Trouble (1999), which features limbless characters in the same mould as Rayman. He shares credit on his Rayman games with Frédéric Houde, while Jacques Exertier contributed many of the cinematic and story elements of Beyond Good & Evil and King Kong.
See also
Shigeru MiyamotoExternal links
- [Michel Ancel] profile at Mobygames
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