Microsoft Flight Simulator
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Microsoft Flight Simulator is a flight simulator program for Microsoft Windows, marketed and often seen as a video game.
One of the best-known and most comprehensive home flight simulator series, Microsoft Flight Simulator was an early product in the Microsoft portfolio - different from its other software which was largely business-oriented.
Bruce Artwick developed the Flight Simulator program beginning in 1977 and his company sold it for various personal computers. In 1982 Artwick's company licensed to Microsoft a version of Flight Simulator for the IBM PC, which was marketed as Microsoft Flight Simulator 1.00. Bill Gates was fascinated with Antoine de Saint-Exupéry's "The Night Flight", which told in great detail of the sensations of flying a small aircraft.
History
Microsoft Flight Simulator reached commercial maturity with version 3.1, and then went on to encompass the use of 3D graphics and graphic hardware acceleration to become a state-of-the-art product, used by air forces to train pilots before they take to the skies.
The most recent versions of this simulation, MS Flight Simulator 2002 and 2004, cater to pilots, would-be pilots and people who once dreamed of being pilots alike. Less a game than an immersive virtual environment, it can often be frustrating, complex and difficult due to its realism, but it can be rewarding for the skilled flightsimmer at the same time. The flying area encompasses the whole world, to varying levels of detail, including over 20,000 airports. Individually-detailed scenery can be found representing major landmarks and an ever-growing number of towns and cities. Landscape details are often patchy away from population centres and particularly outside the USA, although a variety of websites offer scenery add-ons (both free and commercial) to remedy this.
The 2004 version incorporates a sophisticated weather simulation, with the ability to download real-world weather data, a varied air traffic environment including interactive Air Traffic Control (although the MSFS series was not the first to do so), player-flyable aircraft from the Wright Brothers' Flyer to Boeing 777s and a large number of resources including interactive lessons and challenges, and aircraft checklists. It is the wide availability of upgrades and add-ons, both free and commercial, which give the simulation its flexibility and scope.
Microsoft Flight Simulator began life as a set of articles on computer graphics written by Bruce Artwick in 1976 about a 3-D graphics program. When the magazine editor said that subscribers wanted to buy the program, Bruce Artwick incorporated a company called subLOGIC Corporation in 1977 and began selling flight simulators for 8080 computers such as the Altair 8800 and IMSAI 8080. In 1979 subLOGIC released FS1 Flight Simulator for the Apple II. In 1980 subLOGIC released a version for the Tandy TRS-80, and in 1982 they licensed an IBM PC version with CGA graphics to Microsoft, which was released as Microsoft Flight Simulator 1.00. subLOGIC continued to develop the product for other platforms, and their improved Flight Simulator II was ported to Apple II in 1983, to the Commodore 64 and Atari 800 in 1984, and to the Commodore Amiga and Atari ST in 1986. Meanwhile, Bruce Artwick left subLOGIC to found Bruce Artwick Organisation to work on subsequent Microsoft releases, beginning with Microsoft Flight Simulator 3.0 in 1988.
Microsoft has consistently produced newer versions of the simulation, adding features such as new aircraft types and augmented scenery. The Professional Edition released with the 2000 and 2002 versions, which included more aircraft, tools and more extensive scenery than the regular version, was a format abandoned for the 2004 (version 9) release, which returned to the single edition format and marked one hundred years of powered flight.
Add-ons and customization
Flight Simulator from real airlines, airport utility cars, real buildings located in specific cities, textures, and city files). The wide availability over the Internet of freeware add-on files for the simulation has encouraged the development of a large and diverse virtual community linked up by design group/enthusiast message boards, online multiplayer flying, and 'virtual airlines'. The presence of the internet has also facilitated the distribution of payware add-ons for the simulator, with the option of downloading the files reducing distribution costs.
There are many addons that are payware, and are usually of higher quality. Makers such as PMDG and Captain Sim produces these extremely high quality addons. Perhaps the most well known payware addon is PMDG's Boeing 737NG. This sells for around $35.00 USD. These payware addons feature in-depth systems simulation, extordinarily detailed exterior models (with every single part realistically animated), virtual cockpits/cabins that the simmer can walk around, having many, many animations and high quality textures as well, and 2D cockpits in which every button works, and have an extremely realistic look, all designed from scratch, not off a photo.
Community involvement
A large community exists for the Microsoft Flight Simulator franchise, partly stemming from the open nature of the simulator structure which allows for numerous modifications to be made. There are also many virtual airlines, where pilots fly their assignments as pilots do in real airlines.
For a brief list of community sites, see External Links below.
Flight Simulator X
Flight Simulator X is the next version of Microsoft Flight Simulator. It includes a graphics engine upgrade as well as compatibility with DirectX 10 and Windows Vista technologies.
PC Gamer had erroneously reported in its January 2006 edition that Microsoft Flight Simulator X will be released in February 2006. The report was premature and Microsoft has since corrected the information in subsequent press releases. Most sources say that it will be available around December 2006.
Microsoft has released details and screenshots of the upcoming simulator including mission-based gameplay with mission specific aircraft as well as an upgraded rendering engine capable of increased detail. Flight Simulator X was officially unveiled at the 2006 International CES as a gaming showcase for Microsoft Windows Vista. Microsoft has released screenshots as well as a list of frequently asked questions as a press release on [Microsoft Flight Simulator Insider], as well as numerous flight simulator communities (see External links).
Following the Electronic Entertainment Expo (E3) in May 2006, new screenshots, videos and an official trailer have been published by Microsoft. The overall reaction by the community has been quite positive, and the graphical quality of the simulator has greatly increased.
- View: [Screenshots] and [Videos] from Gamespot
See also
External links
Some of the most frequently visited community sites are: The above sites provide a large number of free downloads and links to many other sites. In addition, here are some directories of FS-related websites:
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