Monopoly (game)
Encyclopedia : M : MO : MON : Monopoly (game)
Monopoly is one of the best-selling commercial board games in the world. Players compete to acquire wealth through stylized economic activity involving the buying, rental and trading of properties using play money, as players take turns moving around the board according to the roll of the dice. The game is named after the economic concept of monopoly, the domination of a market by a single seller.
According to Hasbro, since Charles Darrow patented the game in 1935, approximately 750 million people have played the game, making it "the most played
History
In 1904, a Georgist Quaker, Lizzie Magie, patented a game called The Landlord's Game with the object of showing how rents enrich property owners and impoverish tenants. She knew that some people could find it hard to understand why this happened and what might be done about it, and she thought that if the rent problem and the Georgist solution to it were put into the concrete form of a game, it might be easier to demonstrate.
Although The Landlord's Game was patented, it was not taken up by a manufacturer until 1906, when it was published in the U.S. by the Economic Game Company of New York. In the UK it was published in 1913 by the Newbie Game Company of London under the title Brer Fox an' Brer Rabbit. Despite the title change, it was recognizably the same game.
Magie married and relocated to Illinois during this time, and re-patented a revised version of The Landlord's Game in 1924 (under her married name, Elizabeth Magie Phillips). This version, unlike her patent drawing, included named streets. For her 1924 edition a couple of streets on the board were named after Chicago streets and locations, notably "The Loop" and "Lake Shore Drive." Apart from commercial distribution, it spread by word of mouth and was played in slightly variant homemade versions over the years by Quakers, Georgists, university students, and others who became aware of it. A shortened version of Magie's game, which eliminated the second round of play that used a Georgist concept of a single Land value tax, became common during the 1910s, and the game became known as "Auction Monopoly". [Ideafinder.com page] on the history of Monopoly
During this time, the game became popular around the community of Reading, Pennsylvania. Former University of Pennsylvania Professor Scott Nearing taught the "monopoly" game to students in Reading. It was in Reading that two brothers, Louis and Ferdinand Thun, learned the game and began teaching its rules to their fraternity brothers at Williams College. Daniel W. Layman, in turn, learned the game from the Thun brothers (who later tried to commercially sell copies of the game, but were advised by an attorney that the game could not be patented, as they were not its inventors).["From Berks to Boardwalk"] originally published in the Winter 1978 "Historical Review of Berks County." Layman later returned to his hometown of Indianapolis, Indiana, and produced a version of the board based on streets of that city. This he sold under the name Finance. Kennedy, page 12. Layman sold his rights to the game, which was produced, marketed, and sold by Knapp Electric. Robert Barton, president of Parker Brothers, bought the rights to the game from Knapp Electric in 1935. Finance would be redeveloped, updated, and continued to be sold by Parker Brothers into the 1960s.
It was in Indianapolis that Ruth Hoskins learned the game, and took it back to the Quaker School in Atlantic City. It was there that a new board was made with Atlantic City street names. The Atlantic City board made its way to Philadelphia, where it was eventually taught to Charles Darrow, who then began to distribute the game himself."From Berks to Boardwalk" Darrow initially made the sets of the Monopoly game by hand with the help of his first son, William Darrow, and his wife. Charles drew the designs with a drafting pen on round pieces of oilcloth, and then his son and his wife helped fill in the spaces with colors and make the title deed cards and the chance and community chest cards. After the demand for the game increased, Darrow contacted a printing company, Patterson and White, which printed the designs of the property spaces on square carton boards.
Darrow took the game to Parker Brothers and sold it to them as his personal invention. Parker Brothers subsequently decided to buy out Magie's 1924 patent and the copyrights of other commercial variants of the game in order to claim that it had legitimate undisputed rights to the game - a monopoly, in fact.
Monopoly was first marketed on a broad scale by Parker Brothers in 1935 with international licensing rights given to Waddington Games of the United Kingdom (both of which are now part of Hasbro). Waddington's version (with locations from London) was first produced in 1936.
On the original Parker Brothers board (reprinted in 2002 by Winning Moves Games), there were no icons for the Community Chest spaces (the blue chest overflowing with gold coins came later) and no gold ring on the Luxury Tax space. Nor were there property values printed on spaces on the board. The Income Tax was slightly higher (being $300 or 10%, instead of the later $200 or 10%). The Chance and Community Chest cards were reprinted in their original 1935 text only form, without "Rich Uncle Pennybags," who was introduced in 1936.
Parker Brothers then promoted Darrow as the game's sole inventor. In the 1970s, Parker Brothers and its then corporate parent, General Mills, attempted to suppress publication of a game called Anti-Monopoly, designed by San Francisco State University economics professor Ralph Anspach. In the early 1980s, the 9th U.S. Circuit Court of Appeals ruled in favor of Professor Anspach, bringing to light facts about the game's history which differed from Parker Brothers' "official" account. The case was appealed to the United States Supreme Court, which decided not to hear the case in August 1982 thereby letting the lower court's decision stand and allowing Anspach to resume publication of his game. [Partial scan of the United States Supreme Court decision] to not hear the Anti-Monopoly, Inc. vs. General Mills Fun Group, Inc. case.
The original Monopoly game had been localized for the cities or areas in which it was played and Parker Brothers has continued this practice. Their version of Monopoly has been produced for international markets, with the place names being localized for cities including London and Paris and for countries including the Netherlands and Germany, among others.
In recent years, different manufacturers of the game have created dozens of versions in which the names of the properties and other elements of the game are replaced by others with some theme. There are versions about national parks, Star Trek, Star Wars, Disney, various particular cities (such as Las Vegas or Cambridge) and villages (such as "Calumetopoly" for Calumet, Michigan), states, colleges and universities, the Football World Cup, NASCAR, and many others.
In late 1998, Hasbro (which had taken over Tonka Kenner Parker in the early 1990s) announced a campaign to add an all-new token to U.S. standard edition sets of Monopoly. Voters were allowed to select from a biplane, a piggy bank, and a sack of money--with votes being tallied through a special website, via a toll-free phone number, and at F.A.O. Schwarz stores. In March 1999, Hasbro announced that the winner was the sack of money (with 51% of the vote, compared to 29% for the biplane and 20% for the piggy bank). Thus the sack of money became the first new token added to the game since the early 1950s. [Hasbro's news release] for the new game token in its 1998-1999 campaign. In July 2000, in a major marketing effort, Hasbro renamed the mascot Rich Uncle Pennybags to "Mr. Monopoly," felt by some to be a blander name.
Computer and video game versions have been made available on many different platforms; they have been produced for PC, Amiga, Mac, Commodore 64, BBC Micro, NES, SNES, Game Boy, Game Boy Color, Game Boy Advance, Sega Master System, Sega Genesis, Nintendo 64, PlayStation, PlayStation 2, GameCube, Xbox, and mobile phones, as well as a handheld electronic game in 1997 and a Nintendo DS release (along with Boggle, Yahtzee and Battleship).
Legal status
Although the game of Monopoly existed before the Parker Brothers edition, the company (now owned by Hasbro) has still claimed intellectual property rights over various aspects of the game, though it has not always prevailed in the courts.
The 1982 Anti-Monopoly case mentioned above, in addition to revealing some of the previously suppressed history of the game, also created a doctrine that names of games were generally not trademarkable because they referred to a particular set of game elements, rules, and equipment (covered by patent and copyright law rather than trademarks) rather than to a source of origin of goods and services. As a result, the name "Monopoly" entered the public domain where the naming of games was concerned, and a profusion of non-Parker-Brothers variants were published. However, this doctrine was later eliminated by Congress in a revision of the trademark law, and Parker Brothers/Hasbro now claims trademark rights to the name and its variants, and has asserted it against others such as the publishers of "Ghettopoly." Professor Anspach is also required to license the Monopoly name from Hasbro for the continued publication of his Anti-Monopoly game (his own website indicates that Anti-Monopoly is also a registered trademark, held by Hasbro, and used by Anspach under license). [Anti-Monopoly] website. See the legal disclaimers at the bottom of the page.
Various patents have existed on the game of Monopoly and its predecessors such as "The Landlord's Game," but they are all now expired. The specific graphics of the game board, cards, and pieces are protected by copyright law, as is the specific wording of the game's rules; however, one can most likely avoid violation by producing a board and rules that are functionally identical while using different words and graphics.
Board
Atlantic City version
This is the original version produced by Parker Brothers. The board consists of 40 squares, containing 28 properties, 3 "Chance" squares, 3 "Community Chest" squares, a "Luxury Tax" square, an "Income Tax" square, "GO", "Jail", "Free Parking", and "Go To Jail". In the U.S. version shown below, the properties are named after locations in (or near) Atlantic City, New Jersey.
| Free Parking | Kentucky Avenue (0) | Chance | Indiana Avenue (0) | Illinois Avenue (0) | B&O Railroad (0) | Atlantic Avenue (0) | Ventnor Avenue (0) | Water Works (0) | Marvin Gardens (0) | Go To Jail | ||
| New York Avenue (0) | Monopoly | Pacific Avenue (0) | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tennessee Avenue (0) | North Carolina Avenue (0) | |||||||||||
| Community Chest | Community Chest | |||||||||||
| St. James Place (0) | Pennsylvania Avenue (0) | |||||||||||
| Pennsylvania Railroad (0) | Short Line (0) | |||||||||||
| Virginia Avenue (0) | Chance | |||||||||||
| States Avenue (0) | Park Place (0) | |||||||||||
| Electric Company (0) | Luxury Tax Pay () | |||||||||||
| St. Charles Place (0) | Boardwalk (0) | |||||||||||
| Jail | Chance | Reading Railroad (0) | Income Tax (Pay 10% or 0) | Community Chest | ⇐ GO | |||||||
| Connecticut Avenue (0) | Vermont Avenue (0) | Oriental Avenue (0) | Baltic Avenue () | Mediterranean Avenue () | ||||||||
Landing on the Jail space by a direct roll of the dice (without being sent to Jail) in the corner between the Light Blue and Light Purple/Maroon properties means you are "Just Visiting" and continue the next turn normally.
Note that Marvin Gardens, a Yellow property on the above board, is actually a misspelling of the original location name, Marven Gardens. Marven Gardens is not a street, but a housing area outside Atlantic City. The housing area is said to be derived from MARgate City and VENtnor City in New Jersey (emphasis added). The misspelling was originally introduced by Charles Todd, whose home-made Monopoly board was copied by Charles Darrow and subsequently used as the basis of their design by Parker Brothers. It was not until 1995 that Parker Brothers acknowledged this mistake and formally apologized to the residents of Marven Gardens for the misspelling. [Hasbro's Monopoly History page]
Illinois Avenue was renamed Martin Luther King, Jr. Blvd. in Atlantic City sometime during the 1980s. States Avenue and Saint Charles Place no longer exist, as the Showboat Casino Hotel was developed where they once ran.Kennedy, page 35
Short Line is believed to refer to the Shore Fast Line, a streetcar line that served Atlantic City. Kennedy, page 23. The B&O Railroad did not serve Atlantic City. A booklet included with the reprinted 1935 edition states that the four railroads that served Atlantic City in the mid-1930s were the Jersey Central, the Seashore Lines, the Reading Railroad, and the Pennsylvania Railroad. Finally, Atlantic City does not have a Water Works — its water is piped in from the New Jersey "mainland" through two pipes.
The other versions of the game have different property names, and the prices may be denominated in another currency, but the game mechanics are almost identical. The income tax choice from the U.S. version is replaced by a flat rate in the UK version, and the $75 Luxury Tax square is replaced with the £100 Super Tax square. The same is true of current German boards, with a €200 for the Income Tax space on the board, and a €100 Zusatzsteuer (Add-on tax) in place of the Luxury Tax. To complicate matters further, an Austrian version, released by Parker Brothers/Hasbro in 2001, does allow for the 10% or €200 for Income Tax and has a €100 Luxury Tax.
Here and Now Edition
The U.S. version of the "Here and Now Edition", which is due out in the autumn of 2006, will replace Atlantic City landmarks with legendary U.S. streets, neighborhoods and national monuments. Fans were able to vote on the Monopoly website for their favorite landmarks from 22 cities — including New York's Times Square, Chicago's Wrigley Field, Honolulu's Waikiki Beach, Beverly Hills' Rodeo Drive, Phoenix's Camelback Mountain, and San Francisco's Golden Gate Bridge. Additionally, the votes determine where each landmark appears on the game board, the city with the most votes landing on the coveted Boardwalk spot. Among other changes, the railroads will be replaced by New York's JFK airport, Chicago's O'Hare International Airport, Los Angeles' LAX and Atlanta's Hartsfield-Jackson. Property values will rise, money will be in higher denominations and Community Chest and Chance cards will reflect more modern scenarios.
A Canadian "Here and Now Limited Edition" was also released officialy on July 1, 2006 with the CN Tower and Niagara Falls replacing Boardwalk and Park Place. A German edition (called "Monopoly Heute" or "Monopoly Today") was released in 2005, with updated properties in Berlin.
London version
In the 1930s, John Waddington Ltd. (Waddingtons) was a firm of printers from Leeds that had begun to branch out into packaging and the production of playing cards. Waddingtons had sent the card game Lexicon to Parker Brothers hoping to interest them in publishing the game in the United States. In a similar fashion Parker Brothers sent over a copy of Monopoly to Waddingtons early in 1935 before the game had been put into production in the United States.
The managing director of Waddingtons, Victor Watson, gave the game to his son Norman (who was head of the card games division) to test over the weekend. Norman was impressed by the game and persuaded his father to call Parker Brothers on Monday morning. This call resulted in Waddingtons obtaining a license to produce and market the game outside of the United States. Watson felt that in order for the game to be a success in Britain the American locations would have to be replaced, so Victor and his secretary, Marjory Phillips, went to London to scout out locations. The Angel, Islington is not a street in London but an area of North London named after a coaching inn that stood on the Great North Road. By the 1930s the inn had become a Lyons Corner House (it is now a Co-operative Bank). Some accounts say that Marjory and Victor met at the Angel to discuss the selection and celebrated the fact by including it on the Monopoly board. In 2003, a plaque commemorating the naming, was unveiled at the site by Victor Watson's grandson who is also named Victor.
The standard British board, produced by Waddingtons, was for many years the version most familiar to people in countries in the Commonwealth (except Canada, where the U.S. edition with Atlantic City-area names was reprinted), although local variants of the board are now also found in several of these countries such as New Zealand (see Localized versions of the Monopoly game).
In the cases where the game was produced under license by a national company, the £ (pound) was replaced by a $ (dollar) sign, but the place names were unchanged.
| Free Parking | Strand (£220) | Chance | Fleet Street (£220) | Trafalgar Square (£240) | Fenchurch Street station (£200) | Leicester Square (£260) | Coventry Street (£260) | Water Works (£150) | Piccadilly (£280) | Go To Jail | ||
| Vine Street (£200) | Monopoly | Regent Street (£300) | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Marlborough Street (£180) | Oxford Street (£300) | |||||||||||
| Community Chest | Community Chest | |||||||||||
| Bow Street (£180) | Bond Street (£320) | |||||||||||
| Marylebone station (£200) | Liverpool Street station (£200) | |||||||||||
| Northumberland Avenue (£160) | Chance | |||||||||||
| Whitehall (£140) | Park Lane (£350) | |||||||||||
| Electric Company (£150) | Super Tax (Pay £100) | |||||||||||
| Pall Mall (£140) | Mayfair (£400) | |||||||||||
| Jail | Chance | King's Cross station (£200) | Income Tax (Pay £200) | Community Chest | ⇐ GO | |||||||
| Pentonville Road (£120) | Euston Road (£100) | The Angel Islington (£100) | Whitechapel Road (£60) | Old Kent Road (£60) | ||||||||
In 2005, Hasbro launched the U.K. version of the "Here & Now Limited Edition", updating the properties and prices to reflect present-day London properties. The playing pieces were also changed to be: Mobile phone, Roller blade, Hamburger, Jumbo Jet, Racing Car, Skateboard and London Bus. This version was launched in recognition of the game's 70th anniversary in conjunction with an online version.
For a list of some of the localized versions, including the U.K. "Here & Now" edition, and the names of their properties, see localized versions of the Monopoly game.
Properties in detail
This list details the 22 real estate properties in the original American version of Monopoly as presented by Darrow to Parker Brothers. The Original Atlantic City Monopoly board was done by Hoskin/Raiford's Atlantic City Quaker Friends School teachers with the changes noted by starred [*] items. The bracketed items are the differences in the names on the Hoskin/Raiford Quaker Monopoly board. It is believed that a version copied from this school's edition by Charles Todd was in turn copied by Charles Darrow, duplicating the changes in names, and the infamous misspelling of Marven Gardens.
| Name | Price | Price per house | Rent | Rent (1 House) | Rent (2 Houses) | Rent (3 Houses) | Rent (4 Houses) | Rent (Hotel) | Mortgage | |
|---|---|---|---|---|---|---|---|---|---|---|
| Mediterranean Avenue | 60 | 50 | 2 | 10 | 30 | 90 | 160 | 250 | | |
| Baltic Avenue | 60 | 50 | 4 | 20 | 60 | 180 | 320 | 450 | | |
| Oriental Avenue | 100 | 50 | 6 | 30 | 90 | 270 | 400 | 550 | | |
| Vermont Avenue | 100 | 50 | 6 | 30 | 90 | 270 | 400 | 550 | | |
| Connecticut Avenue | 120 | 50 | 8 | 40 | 100 | 300 | 450 | 600 | | |
| St. Charles Place | 140 | 100 | 10 | 50 | 150 | 450 | 625 | 750 | | |
| States Avenue | 140 | 100 | 10 | 50 | 150 | 450 | 625 | 750 | | |
| Virginia Avenue | 160 | 100 | 12 | 60 | 180 | 500 | 700 | 900 | | |
| St. James Place | 180 | 100 | 14 | 70 | 200 | 550 | 750 | 950 | | |
| Tennessee Avenue | 180 | 100 | 14 | 70 | 200 | 550 | 750 | 950 | | |
| New York Avenue | 200 | 100 | 16 | 80 | 220 | 600 | 800 | 1000 | | |
| Kentucky Avenue | 220 | 150 | 18 | 90 | 250 | 700 | 875 | 1050 | | |
| Indiana Avenue | 220 | 150 | 18 | 90 | 250 | 700 | 875 | 1050 | | |
| Illinois Avenue | 240 | 150 | 20 | 100 | 300 | 750 | 925 | 1100 | | |
| Atlantic Avenue | 260 | 150 | 22 | 110 | 330 | 800 | 975 | 1150 | | |
| Ventnor Avenue | 260 | 150 | 22 | 110 | 330 | 800 | 975 | 1150 | | |
| * Marvin Gardens [Marven Gardens] | 280 | 150 | 24 | 120 | 360 | 850 | 1025 | 1200 | | |
| Pacific Avenue | 300 | 200 | 26 | 130 | 390 | 900 | 1100 | 1275 | | |
| * North Carolina Avenue [South Carolina Avenue] | 300 | 200 | 26 | 130 | 390 | 900 | 1100 | 1275 | | |
| Pennsylvania Avenue | 320 | 200 | 28 | 150 | 450 | 1000 | 1200 | 1400 | | |
| Park Place | 350 | 200 | 35 | 175 | 500 | 1100 | 1300 | 1500 | | |
| Boardwalk | 400 | 200 | 50 | 200 | 600 | 1400 | 1700 | 2000 | |
The four railroads (Reading Railroad, Pennsylvania Railroad, B&O Railroad, and Short Line) are each worth $200. Rent is based on the number of railroads that player owns: $25 for one, $50 for two, $100 for three, and $200 for all four. Each railroad has a mortgage value of $100.
The two utilities (Electric Company and Water Works) are each worth $150. If a player owns either, rent is equal to the amount shown on the dice times 4. If a player owns both, rent is equal to the amount shown on the dice times 10. Each utility has a mortgage value of $75.
Equipment
Each player is represented by a small pewter token which is moved around the edge of the board according to the roll of two dice. The twelve playing pieces currently used are pictured to the left and are as follows (from left to right): a wheelbarrow, a battleship, a sack of money (1999 editions onwards), a horse and rider, a car, a train (Deluxe Edition only), a thimble, a cannon, an old boot, a Scottie dog, an iron, and a top hat.
Originally, the battleship and cannon were from a Parker Brothers war-based game that failed on the market; the premade pieces were recycled into Monopoly usage. Hasbro recently adopted the battleship and cannon for Diplomacy.
Early localized editions of the standard edition did not include pewter tokens but instead had generic plastic head-shaped tokens (not unlike the MSN Messenger logo). These plastic tokens can be seen in the German Monopoly set pictured at the beginning of this article.
Also included in the standard edition are:
- A pair of six-sided dice.
- A Title Deed for each property. A Title Deed is given to a player to signify ownership, and specifies purchase price, mortgage value, the cost of building houses and hotels on that property, and the various rent prices depending on how developed the property is. Properties include:
- * 22 streets, divided into 8 color groups of two or three streets. A player must own all of a color group (have a monopoly) in order to build houses or hotels. A player can also be considered to have a monopoly by having both utilities and/or all four railroads (or stations) during gameplay. However, the utilities and railroads cannot be improved or have houses and/or hotels built on them.
- * 4 railways. Players collect higher rent if they own more than one railway. Hotels and houses cannot be built on railways. These are usually replaced by railway stations in non-U.S. editions of Monopoly.
- * 2 utilities. Players collect higher rent if they own both utilities. Hotels and houses cannot be built on utilities.
- A supply of paper money. The supply of money is theoretically unlimited; if the bank runs out of money the players must make do with other markers, or calculate on paper. Additional paper money can be bought at certain locations, notably game and hobby stores.
- 32 wooden or plastic houses and 12 wooden or plastic hotels. (The original and the current 'Deluxe Edition' have wooden houses and hotels; the current 'base set' uses plastic buildings.) Unlike money, houses and hotels have a finite supply. If no more are available, no substitute is allowed.
- A deck of 16 Chance cards and a deck of 16 Community Chest cards. Players draw these cards when they land on the corresponding squares of the track, and follow the instructions printed on them.
In 1978, retailer Neiman Marcus manufactured and sold an all-Chocolate edition of Monopoly through their "Christmas Wish Book" for that year. The entire set was edible, including the money, dice, hotels, properties, tokens and playing board. The set retailed for $600.
The F.A.O. Schwarz store in New York City sold a custom version in 2000 called "One-of-a-kind Monopoly" for USD$100,000. [Archived article] from Business Wire, stored at Findarticles.com. Accessed 1 January 2006. This special edition comes in a locking attaché case made with Napolino leather and lined in suede, and features include:
- 18-carat (75%) gold tokens, houses and hotels
- Rosewood board
- street names written in gold leaf
- emeralds around the Chance icon
- sapphires around the Community Chest
- rubies in the brake lights of the car on the Free Parking Space
- the money is real, negotiable United States currency
Rules
Two to eight people may play Monopoly, but the game dynamics are ideal with six players. With more than six players, it is too likely that an individual will not have the opportunity to buy significant property and be bankrupted without ever having been in contention. With four or fewer players, there are not as many possible combinations of property ownership, and the importance of astute trading and negotiation is diminished.Each player begins the game with his token on the Go square, and $1500 (£1500, €1500, etc.) in cash divided as follows, per the U.S. standard rules:
- 2 each of:
- *$500 bills
- *$100 bills and
- *$50 bills
- 6 $20 bills
- 5 each of:
- *$10 bills
- *$5 bills
- *$1 bills
- 2 x £500
- 4 x £100
- 1 x £50
- 1 x £20
- 2 x £10
- 1 x £5
- 5 x £1
Official rules
House rules
- Free Parking jackpot, which usually consists of an initial stake plus collection of fines and taxes that would otherwise be paid to the bank. A player who lands on Free Parking wins the jackpot, which may then be reset with the initial stake (if any). The jackpot is usually put in the center of the board.
- Players in jail are not allowed to build, trade, or collect rent.
- A bonus amount for landing directly on GO (commonly an additional $200).
- A $686 bonus for rolling snake eyes (a pair of ones). $686 is one of each bill.
- Unlimited houses and hotels. A variant on this is to declare that houses cost $50 each, and hotels cost $100 each.
- No "build evenly" restriction on improving properties.
- Not having auctions when a player passes on his chance to buy the property he lands on or neglects to stake his claim.
- Delayed Start: Players must pass GO before they can buy property.
- Properties are auctioned as soon as they are landed on, without the chance for the player who landed on the property to buy it outright. This is actually carried over from "auction monopoly" rules that were popular in the 1920s.
- All properties are handed out evenly to all players before the game begins, or one or two are dealt to each player.
- The fourth house step in building is skipped. In other words, after building a third house, the next step is building a hotel.
- No income tax on weekends and after 4 p. m. because the "income tax office" is closed.
- A 'get out of jail free' card means that you can stay where you are on the board.
- No need to roll a double when in jail.
Strategy
Property square probabilities
The layout of the "special" squares on the board (that is, the non-property squares), as well as the dice-roll probabilities, mean that not all squares have an equal probability of being landed upon. In consequence, some properties are landed upon more than others and the owners of those properties get more income from rent. The board layout factors include the following:
- Jail: Since players are frequently directed to Go To Jail, they will move through the purple, orange and red property groups immediately after leaving Jail. The two properties with the highest probability of being landed upon after leaving jail are the two cheaper orange properties (St James Place and Tennessee Avenue for Americans, Bow Street and Marlborough Street for the English). This makes the orange property set highly lucrative.
- Go to…: One square — Go To Jail — plus a number of Chance and Community Chest cards will cause the player to advance a distance around the board. Thus, the squares immediately following Go To Jail and the take-a-card squares have a reduced probability of being landed upon. The least-landed upon property in this situation is the cheaper dark blue property (Park Place or Park Lane) because it sets in the lee of both Go to Jail and one of each take-a-card.
- Go to (property): Several properties are blessed with Chance cards which draw players to them. St Charles Place (Pall Mall), Illinois Avenue (Trafalgar Square), Boardwalk (Mayfair), each of the railroads, and both of the utilities benefit from this feature.
- Advance to Go: A player may be directed to the Go square by a Chance or a Community Chest card, thus lowering the probability of being landed-upon of every square in-between. The properties most affected by this are the yellow, green, and dark blue sets. It also marginally raises the probability for each square in the wake of Go, including the purple and orange sets which will be reached two or three rolls after being on Go.
- Go Back Three Spaces: This directive comes from a Chance card. A quick look at the board shows that there are three Chance squares and hence three other squares which are 3 spaces behind. The leading orange property (New York Avenue or Vine Street) gains the most benefit from this card since the Chance square nestled amongst the red properties is itself the most landed-upon Chance square.
Dealing and bargaining
Much of the skill comes from knowing how to make the best use of a player's resources and above all knowing how to strike a good bargain. Monopoly is a social game where players often interact and must "deal" with each other in ways not unlike "real world" real estate bargaining. Note that the best deal is not always for the most expensive property; it is often situational, dependent on money resources available to each player and even where players happen to be situated on the board. When looking to deal, a player should attempt to bargain with players who not only possess properties he or she needs but also needs property the player has. In fact, offering relatively fair deals to other players can end up helping the player making the offer by giving him or her a reputation as an honest broker, which can make players less wary of dealings in the future. What is more, most people play Monopoly with the same group repeatedly. For this reason, such a reputation can have effects far beyond the game being played.
The end game
One common criticism of Monopoly is that it has carefully defined yet almost unreachable termination conditions. This is not generally the view of experienced Monopoly players, who are often able to finish the game in under two hours. Many players' childhood memories of Monopoly involve giving up playing the game after a seemingly endless series of hours playing. This problem can be resolved by playing with a time limit and counting each player's net worth when the time is up. In fact, tournament play calls for a 90-minute time limit. [US Tournament Guide], PDF file. Two hour time limits are used for international play. [Tournament rules for Canada], from 2003. PDF file.
Played strictly to the rules, many games will be effectively decided when one player succeeds in bankrupting another because the bankrupt player gives all his property to the one to whom he could not pay his debt. A player who thus gains a fistful of properties will virtually control the game from that point onwards since other players will be constantly at risk. On the other hand, if a player is bankrupted by being unable to meet his debt to the bank (eg, a fine or tax or other debt that is not rent), then his property is auctioned off; this can open up new possibilities in a game which was evenly set or in which a lot of property sets were divided among the players.
Another path to a faster ending is by a key property bargain, whether it be a very shrewd trade which sets one player up with a well-positioned set or a very rash trade where an inexperienced player gives his experienced opponent an underpriced gem. Either way, a deal which pays off for one player is most often the turning point of the game.
Add-ons
Numerous official and unofficial add-ons have been made for Monopoly, both before its commercialization and after. The best-known expansion to the game is the Stock Exchange Add-On, published by Parker Brothers in 1936. The Stock Exchange add-on was later redesigned and rereleased in 1992 under license by Chessex, this time including a large number of new Chance and Community Chest cards. [BoardGameGeek.com page] for the original Monopoly Stock Exchange add-on. Accessed 1 January 2006.In the Stock Exchange add-on, the Free Parking square is replaced with the Stock Exchange. The add-on also contained three each of Chance and Community Chest cards directing the player to advance to the Stock Exchange. The 1992 add-on also included seven other Chance cards and eight Community Chest cards (to play with the 1992 add-on, one Community Chest card - "From sale of stock you get $45" - is removed).
The add-on also included thirty stock certificates, five for each of the six different stocks, differing only in its purchase price, ranging from $100 to $150. Shares, like properties, can be considered to be tradeable material, and could also be mortgaged for half their purchase price. Shareholders could increase the value of their shares by buying up more of the same company's shares.
When a player moves onto Free Parking, stock dividends are paid out to all players with any unmortgaged shares. The amount to be paid out to each player is determined based on the number and kind of shares owned. Specifically, a player receives dividends from each stock based on the following mathematical formula:
- (purchase price of share / 10) × (number of shares owned)2
The Stock Exchange add-on serves to inject more money into the game, in a similar manner to railroad properties, as well as changing the relative values of properties. In particular, the Yellow and Green properties are more valuable due to the increased chance of landing on Free Parking, at the expense of the Light Purple and Orange groups.
A Monopoly Stock Exchange Edition was released in 2001, this time adding an electronic calculator-like device to keep track of the complex stock figures. This was a full edition, not just an add-on, that came with its own board, money and playing pieces. Properties on the board were replaced by companies on which shares could be floated, and offices and home offices (instead of houses and hotels) could be built. [BoardGameGeek.com page] for the Monopoly Stock Exchange edition that came with a specialized calculator. Accessed 1 January 2006.
"Playmaster", another add-on, kept track of all player movement and dice rolls as well as what properties are still available. It then uses this information to call random auctions and mortgages that will be advantageous for some players and a punishment for others, making it easier to free up cards of a color group. It also plays eight short tunes when key game functions occur, for example when a player lands on a railroad it will play I've Been Working on the Railroad. [BoardGameGeek.com page] for the Monopoly Playmaster electronic accessory. Accessed 1 January 2006.
There have also been several unofficial Monopoly addons, some of which are able to be played on their own as well as in addition to Monopoly.
Spinoffs
Monopoly Tycoon is a PC game in the Tycoon series that makes strategy and speed into determining factors for winning the game, eliminating completely the element of luck inherent in the dice rolls of the original. The game uses the U.S. standard Atlantic City properties as its basis, but the game play is unique to this version. The game also allows for solo and multiplayer online games.Parker Brothers has also sold several games which are spinoffs of Monopoly. These are not add-ons as they don't function as an addition to the Monopoly game, but are simply additional games in the flavor of Monopoly.
- Monopoly Junior board game, a simplified version for young children
- Advance to Boardwalk board game
- Express Monopoly, a card game released by Hasbro/Parker Brothers and Waddingtons in the U.K. in the 1990s, now out of print.
- [[Monopoly: The Card Game]], an updated card game released by Winning Moves Games under license from Hasbro.
- Free Parking card game
- Don't Go To Jail The MONOPOLY Dice Game
- Monopoly Express A 2006 monopoly game in the UK which uses dice
- Monopoly Express Casino A 2006 monopoly game in the UK which uses dice
In North America, a variety of slot machines have been produced with a Monopoly theme. In Europe, there were also Monopoly "fruit machines", some of which remain popular through emulation. The British quiz machine brand itbox also supports a Monopoly trivia and chance game, which, like most other itbox games, costs 50p to play and has a £20 jackpot, although this is very rarely won.
There is also a live, online version of monopoly. Six painted taxis, drive around London picking up passengers. When the taxis reach their final destination, the region of London that they are in is displayed on the online board. This version takes far longer to play than board-game monopoly, with one game lasting 24 hours. Results and position are sent to players via e-mail at the conclusion of the game.
Variants
Because Monopoly evolved in the public domain before its commercialization, Monopoly has seen many variant games. Most of these are exact copies of the Monopoly games with the street names replaced with locales from a particular town, university, or fictional place. National boards have been released as well. Many of these are listed at Localized versions of the Monopoly game. Details, including box cover art, can be seen in the List of licensed Monopoly game boards. Over the years, many speciality Monopoly editions, licensed by Parker Brothers/Hasbro, and produced by them, or their licensees (including USAopoly and Winning Moves Games) have been sold to local and national markets worldwide. Two well known "families" of -opoly like games, without licenses from Parker Brothers/Hasbro, have also been produced.Late for the Sky
Late for the Sky Production Company produce a huge range of Monopoly based games with similar rules and board layout as Monopoly but with a large selection of special themes. They also offer Monopoly based games based on your own theme. Major product lines of theirs include nearly sixty titles based on US college and university campuses and the City in a Box line. [Late for the Sky] Official Website Late for the Sky has also licensed many of their -Opoly products to Outset Media in Canada for sales there. Outset Media has also produced further games exclusively for the Canadian market that build upon the Late for the Sky product lines.Help On Board
Help On Board is a company that specializes in creating fundraising board games for various charities. Many of these have been made in an "-opoly" style using locales within a variety of communities in the United States and Canada. Proceeds from sales of the games go to various local causes. A gallery of images of some of these fundraising board games can be seen on their website. [Help On Board] gallery of custom created -opoly style games for communities in the United States and Canada.Monopoly Records
According to the Monopoly Companion by Philip Orbanes:
- The longest game ever played was 1,680 hours.
- The longest game played in a bathtub was 99 hours.
- The longest game played underwater was 1,080 hours.
- The longest game played in a moving elevator was 384 hours.
- The longest game played upside down (on a ceiling) was 36 hours.
- The longest game played on the back of a fire truck was 101 hours.
- The longest game played in a tree house was 240 hours.
- The largest outdoor game played was played on a 938-by-765 foot game board.
- The largest indoor game played was played on a 122-by-122 foot game board.
- The smallest game played was played on a 1-inch-square game board and was played for 30 hours.
Related games
Some games have been published which take after Monopoly, but have variations in rules which affect game play. Some of these include:
- Anti-Monopoly, written by Ralph Anspach in 1974.
- Atlantik is a Monopoly-based computer game for KDE on Linux, again, with the street names changed. It maintains the same set of rules for Monopoly while adding multiplayer support across a LAN or the internet.
- Dinosauropoly, a version using prehistoric motifs and rules.
- Dogopoly: The Game of High Steaks and Bones, created by Spahits Games in 1977 with a 25th anniversary edition released in 2002. Not to be confused with the Dog-opoly published by Late for the Sky. [Dogopoly] Official Website
- Fast Food Franchise is a board game by TimJim games which shares Monopoly's core mechanic, but through careful design guarantees that it will actually end.
- Galactic Magnate, a version modified to minimize the impact of luck and having reachable termination conditions. [Galactic Magnate] Official Website
- Ghettopoly, released in 2003, caused considerable offense upon its release. The game, intended to be a humorous rendering of ghetto life, was decried as racist for its unflinching use of racial stereotypes, so much that Hasbro sought and received a court ordered injunction against Ghettopoly's designer. The game and its sequel, however, are available directly from the designer's website.
- The Mad Magazine Game, a Mad Magazine themed board game in which the object of the game is to lose all your money, play is counter-clockwise, and the dice must be rolled with the left hand. Released by Parker Brothers in 1979.
- Make Your Own-opoly is a game set sold by TDC Games of Itasca, Illinois. Using a Microsoft Windows-based PC, a person can print out his or her own property cards, labels to place on the board and the box, and game currency. [TDC Games'] homepage for Make Your Own-opoly
- Solarquest, a popular space-age adaptation, was released by Golden in 1986.
Popular culture
- A common dismissive comment about a currency is to call it "Monopoly money", for instance as Americans sometimes refer to the more colourful Canadian banknotes, or a criticism to the recolored US $20 bill, introduced in 2003.
- McDonald's Monopoly is a sweepstakes run by the fast-food chain, with a theme based on the board game where you receive a prize if you collect all the properties of one color section. The playing pieces are often found on medium to large drinks and french fries, as well as other selected menu items. For example, in the autumn 2005 incarnation, game pieces could be found on their "Premium Chicken" items.
- CNBC TV anchor James Cramer, a Monopoly fan who was a co-host with Lawrence Kudlow on Kudlow & Cramer, has referred to railroad stocks as "the Readings and the Short Lines" on his TV program Mad Money. Like Monopoly patentor Charles Darrow, Cramer is from southeastern Pennsylvania, specifically Wyndmoor, Pennsylvania.
- The arch rival of The Simpsons' character C. Montgomery Burns (in addition to Aristotle Amadopolis) is Uncle Pennybags, who has been featured in a few episodes. Also, in another episode titled "Brawl in the Family", the Simpsons try to decide what game to play, going through a list of Monopoly clones including: Edna Krabappoly, Gallipolopoly, and Star Wars Monopoly. [Simpsons Archive page] for the Brawl in the Family episode. Accessed 1 January 2006. Later a family fight breaks out when they discover Bart using red Lego pieces as hotels; one of the police officers later said: "Another Monopoly-related violence, chief. How do those Parker Brothers sleep at night?" In "Who Shot Mr. Burns", Mr. Burns states that he owns "the electric company and the water works, plus the hotel on Baltic Avenue," to which Principal Skinner replies "That hotel's a dump and your monopoly's pathetic!"
- The Monopoly Pub Crawl is a popular pub crawl of London (or any city having a Monopoly Board).
- "Do not pass go; do not collect 200 (dollars, pounds, etc.)" has entered popular culture as a phrase used with various meanings.
- In March 2006, thieves robbed a van on its way to Heathrow Airport in England and stole £75 million in Monopoly money. They apparently believed the van to be carrying real currency.
- In the Jackie Chan Adventures episode "Relics of Demons Past", when Drago breaks out of jail, Jade tries to stop him and says, "There are no Get Out of Jail Free cards in here!"
- One of Larry the Cable Guy's stand-up routines involves him tipping a stripper with monopoly money because she has fake breasts so she deserves fake money.
Notes
See also
- Anti-Monopoly
- Atlantik, an open source game based on monopoly released under the GPL.
- Dogopoly
- Galactic Magnate
- List of licensed Monopoly game boards
- Localized versions of the Monopoly game
- Monopoly (game show)
Further reading
- Monopoly as a Markov Process, by R. Ash and R. Bishop, Mathematics Magazine, vol. 45 (1972) p. 26-29.
External links
- Official sites
- [The official U.S. Monopoly web site]
- [Hasbro's Fun Facts Page] on Monopoly
- [Official Monopoly Quiz] (used to be the "Monopoly National Championship Quiz"; same quiz)
- [The official UK Monopoly web site]
- [U.S. Patent 748626] - Patent for the first version of The Landlord's Game
- [U.S. Patent 1509312] - Patent for the second version of The Landlord's Game
- [Patent filed by C.B. Darrow for "monopoly" -- Dec. 31. 1935]
- [Early history of Monopoly]
- [Atlantic City 150th Anniversary] series of articles from the newspaper CourierPost, which describe the streets of Atlantic City that appear on Monopoly
- [History of Monopoly] - A Timeline
- [History of Monopoly] - History Detectives, PBS, 2004
- [Monopoly 3] 3rd version of the official PC classic
- [Monopoly INT] freeware Windows version
- [Monopoly PC Game] the classic board game for your PC, free download.
- [Monopoly Live], Online monopoly game based on the positions of real taxis in London
- [World of Monopoly] Worldwide versions
- [The Anti-Monopoly web site]
- [The Galactic Magnate web site] Online Monopoly with revised rules
- [The Dogopoly web site]
- [USAopoly web site], makers of official licensed editions of Monopoly and other games
- [A list that includes many versions and similar games]
- [Another list of almost all versions, including both official and non-official versions]
- [Monopoly and Mathematics]
- [Probabilities in the Game of Monopoly] by Truman Collins
- [The Economics of Monopoly]
- [Monopoly National Championship Quiz Answers]
- Reviews and pictures of
- [Monopoly games and places from around the world]
- [Monopoly images]
- [House Rules apparently once used by regular Monopoly players at Netscape]
- [Monopoly House Rules] by Jasper Fforde
- [Contributed Monopoly House Rules on the] Nuklear Power Forums.
- [More Monopoly House Rules at BellaOnline.com]
- [Monopoly House Rules]
- Crazy Clare's Real pictures of the UK Monopoly Board [The Monopoly Run]
- [Serpentine Running Club's 15.7 mile Monopoly board running route]
From Wikipedia, the Free Encyclopedia. Original article here. Support Wikipedia by contributing or donating.
All text is available under the terms of the GNU Free Documentation License See Wikipedia Copyrights for details.
