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New Super Mario Bros.

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New Super Mario Bros. is a side-scrolling platform game, inspired by the original Super Mario Bros. and Super Mario Bros. 3, developed by Nintendo for the Nintendo DS. It is the first new sidescrolling Mario platformer since . It was first shown during the 2004 Electronic Entertainment Expo.[IGN videos] The North American version was released on May 15, 2006.[Official site] As is common for Nintendo DS games, the Japanese release was set for the later date of May 25.[Nintendo of Japan website] The European version was released on June 30th.

Gameplay

Single-player

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The game plays similarly to the earlier Super Mario Bros. games, albeit with some changes. Mario grabs coins, stomps on his enemies, and grabs Super Mushrooms from blocks, causing him to grow (and earn a Hit Point). Flying, which was a power in both Super Mario Bros. 3 and Super Mario World, is absent however, making levels more platform-focused. The game also features world map elements from Super Mario Bros. 3 and Super Mario World. New to the series is Mario's ability to recover coins and items merely by throwing a shell at them. Additionally, the game's graphics are made up of 3-dimensional characters, enemies and objects on 2-dimensional backgrounds, resulting in a 2.5D effect.

Goals

The goal of each level, as in most 2D Mario games, is to reach the flag goal at the end of side-scrolling levels. Tower levels, where a miniboss is fought having reached the end of the level, appear at the midpoint of each world (except worlds 6 and 8, where 2 tower levels appear). A castle level comes at the end of each world, where the world's main boss is fought.

New Super Mario Bros. rewards the player for completing additional tasks, with up to three stars on the file select screen. The requirements for each star are:

  1. Find all secret exits
  2. Use all cannons
  3. Collect and spend all star coins.

Levels

The game spans 80 levels, divided between eight worlds(Plains, Desert, Tropical Island, Forest, Ice, Mountains, The Sky, and Bowser's Lair). Each world has a map resembling those in Super Mario Bros. 3, with alternate pathways and secrets littering them. Not all the worlds have to be cleared to reach the ending. Special "warp cannons" and "warp pipes" allow the player to skip entire worlds, reducing the number of levels necessary to beat the game by three-quarters. The player must find alternate exits in levels to unlock these shortcuts. Collecting and spending "Star Coins" that are scattered throughout the stages unlock paths and bonuses.

Elements

Although the game draws heavy inspiration from the Super Mario Bros. games, there are many elements taken from Mario's more recent 2D and 3D games. Specifically, the addition of the ability to ground-pound, triple jump, and wall-jump, the former originating from and the latter two taken from Super Mario 64. Some enemies have also been carried over, such as eels and sharks in the underwater stages, as well as homages, such as Dorrie from Super Mario 64.

Map elements include:

Defeating the boss grants access to the next world. In World 8, it grants access to the second half of the world, where Bowser's Lair is located.
  • Ghost Houses - From Super Mario World, ghost houses have confusing pathways and multiple exits. The map that normally appears on the bottom screen is replaced by Boos.
  • Warp Cannons - These serve as the warp zones in the game, advancing players worlds ahead. Players can save their game after using a cannon for the first time.
  • Pipes - These transport players to other areas on the same world map.
  • Flying ? Blocks/Hammer Bros. - These appear in the level on which they're positioned on the world map. They appear at beginnings or checkpoints and provide random powerups when hit/defeated.
  • Toad Houses - Red mushroom houses that resemble Super Mushrooms provide powerups. Green ones that resemble 1-Up Mushrooms provide 1-Ups, while orange mushroom houses that resemble Mega Mushrooms provide mega mushrooms. After the player beats the game, a blue house that looks like a Mini Mushroom in World 1 sells wallpapers for the bottom screen for 20 star coins each.
  • Bowser's Lair - The green castle at the end of World 8 contains rotating rooms, lava, and a homage to the castle mazes in the original Super Mario Bros. The level map only indicates when the half way point and the boss room are reached.
  • *Final Boss: Bowser and Bowser Jr. - The Bowser Jr. battle (with shells) and the World 1 Bowser battle are combined. The resurrected Bowser is much larger than Mario. While Bowser Jr. fights, Bowser fires singular blue homing fireballs. When Bowser Jr. is defeated, Bowser switches to firing three homing fireballs.
  • Star Coin Signs - These block access to Toad houses and additional levels and can be removed for the price of five star coins each. Players can save after removing a sign.
  • Power-ups

    Mario rampages through a stage with the power of a Mega Mushroom power-up.
    Enlarge
    Mario rampages through a stage with the power of a Mega Mushroom power-up.

    All the original power-ups from the first title return. Like in Super Mario World, the player can save one power-up for later use. Unlike SMW, however, the current item is never "sent to the box" (for example, if the player has a mushroom and grabs a flower, the mushroom does not become stored and the flower takes over). The only way that this can be accomplished is to already have the power-up in effect, and grab another power-up like it (e.g.: be Mini Mario and grab a Mini Mushroom). However, grabbing a Super Mushroom in Fire or Shell Mario form stores the Super Mushroom.

    Multiplayer

    The game supports two players, one being Mario and the other Luigi, as they fight it out over one of five stages, trying to lay claim to a set number of Power Stars before the other player. Both players can attack each other to try and steal the stars the other player grabbed. Ground-Pounding a player will make him or her lose three Power Stars instead of one.

    In addition, many of the minigames in previously found in Super Mario 64 DS now offer a multiplayer option (along with totally new minigames), for added replay value.

    Both modes can be played multiplayer with one DS game cartridge and two handhelds for the fight stages or up to four handhelds for the minigames, via the DS Download Play feature.

    Mini games

    Mini games are split into four categories: Action, Puzzle, Table and Variety. Many of the mini games are from Super Mario 64 DS, new mini games will be specified. Several of the old mini games are also altered slightly.

    Action

    Puzzle

    Table

    Variety

    Vs. Exclusives

    These mini games are only available when the player is playing over the Nintendo Wireless Connection. The mini games mentioned above may also play differently on multi-player.

    Music

    New Super Mario Bros. features original music composed by Asuka Ota and Hajime Wakai, under the direction of original Super Mario Bros. composer Koji Kondo. The game also features new arrangements of some of Kondo's themes from previous Mario games. Mario and Luigi are voiced by Charles Martinet.

    Some enemies dance to the background music. At certain riffs in the songs, certain enemies perform a dance move. For example, Goombas and powerup items hop, Koopa Troopas do the Twist, Cheep-Cheeps perform a barrel roll, and Spinies do an about face. This adds a slight twist in the game's difficulty level, since the characters and items may "dodge" the player. The background music of the towers and castles contain no 'move points'.

    Reception

    The game met a massive success upon launching in Japan, selling near 420,000 units in its first day of availability, for a total of nearly 900,000 copies in its first four days of availability, making it the best debut for a Nintendo DS game. In addition, most mainstream video game sites gave New Super Mario Bros. very positive reviews (see External links).

    The game reached the half a million mark in the United States in little over a month, selling at a rate of one copy every 20 minutes.

    Trivia

    Voices

    Awards

    References

    External links

    Reviews

    Videos

     


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