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New product development

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In business and engineering, new product development is the complete process of bringing a new product to market. There are two parallel aspects to this process : one involves product engineering ; the other marketing analysis. Marketers see new product development as the first stage in product life cycle management, engineers as part of Product Lifecycle Management.

Types of new products

There are several types of new products. Some are new to the market, some are new to the firm, and some are new to both. Some are minor modifications of existing products while some are completely innovative. These are displayed in the following diagram.

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Types of new products

The process

There are several stages in the new product development process:
  1. Idea Generation
  2. *ideas for new products obtained from customers, the R&D department, competitors, focus groups, employees, or trade shows
  3. *formal idea generating techniques include attribute listing, forced relationships, brainstorming, morphological analysis, problem analysis, virtual prototyping, and rapid prototyping
  4. Idea Screening
  5. *eliminate unsound concepts
  6. *must ask three questions:
  7. **will the target market benefit from the product
  8. **is it technically feasible to manufacture the product
  9. **will the product be profitable
  10. Concept Development and Testing
  11. *develop the marketing and engineering details
  12. **who is the target market
  13. **what benefits will the product provide
  14. **how will consumers react to the product
  15. **how will the product be produced
  16. **what will it cost to produce it
  17. *test the concept by asking a sample of prospective customers what they think of the idea
  18. Business Analysis
  19. *estimate likely selling price
  20. *estimate sales volume
  21. *estimate profitability and breakeven point
  22. Beta Testing and Market Testing
  23. *produce a physical prototype or mock-up
  24. *test the product in typical usage situations
  25. *make adjustments where necessary
  26. *produce an initial run of the product and sell it in a test market area to determine customer acceptance
  27. Technical Implementation
  28. *New program initiation
  29. *Resource estimation
  30. *Requirement publication
  31. *Engineering operations planning
  32. *Department scheduling
  33. *Supplier collaboration
  34. *Resource plan publication
  35. *Program review and monitoring
  36. *Contingencies - what-if planning
  37. Commercialization
  38. *launch the product
  39. *produce and place advertisements and other promotions
  40. *fill the distribution pipeline with product
  41. *critical path analysis is useful at this stage
These steps may be iterated as needed. Some steps may be eliminated. To reduce the time the process takes, many companies are completing several steps at the same time (referred to as concurrent engineering or time to market). Most industry leaders see new product development as a proactive process where resources are allocated to identify market changes and seize upon new product opportunities before they occur (in contrast to a reactive strategy in which nothing is done until problems occur). Many industry leaders see new product development as an ongoing process (referred to as continuous development) in which a new product development team is always looking for opportunities.

For the more innovative products indicated on the diagram above, great amounts of uncertainty and change may exist, which makes it difficult or impossible to plan the complete project before starting it. In this case, a more flexible approach may be advisable.

Because this process typically requires both engineering and marketing expertise, cross-functional teams are a common way of organizing a development project. The team is responsible for all aspects of the project, from initial idea generation to final commercialization, and they usually report to senior management (often to a vice president). In those industries where products are technically complex, development research is expensive, and product life cycles are short, strategic alliances among several organizations helps to spread the costs, provide access to a wider skills set, and speeds the process.

Also, notice that because engineering and marketing expertise are usually both critical to the process, choosing an appropriate blend of the two is important. Observe (for example, by looking at the See also or References sections below) that this article is slanted more toward the marketing side. For more of an engineering slant, see the Ulrich and Eppinger reference below.

People respond to new products in different ways. The adoption of a new technology can be analyzed using a variety of diffusion theories such as the Diffusion of innovations theory. The unicist approach helps to understand the speed of introduction of an innovation.

Protecting new products

When developing a new product many legal questions arise, including: How do I protect the innovation from imitators?; Can the innovation be legally protected?; For how long?; How much will this cost?. The answers are complicated by the fact that several legal concepts may apply to any given innovation, product, process, or creative work. These include patents, trademarks, service marks, tradenames, copyrights, and trade secrets. It is necessary to know which are applicable and when each is appropriate. This varies somewhat from jurisdiction to jurisdiction. The advice of a lawyer that specializes in these matters is essential.

Generally, copyrights are fairly easy to obtain but are applicable only in certain instances. Patents on the other hand, tend to involve complex claims and approval processes, tend to be expensive to obtain, and even more expensive to defend and preserve.

Fuzzy Front End

The Fuzzy Front End is the messy "getting started" period of new product development processes. It includes all activities from the search for new opportunities over the formation of a germ of an idea to the development of a precise concept. The Fuzzy Front End ends when a firm begins development.

Although the Fuzzy Front End may not be an expensive part of product development, it can consume 50% of development time (see Chapter 3 of the Smith and Reinertsen reference below), and it is where major commitments are typically made involving time, money, and the product’s nature. Consequently, this phase should be considered as an essential part of development rather than something that happens “before development,” and its cycle time should be included in the total development cycle time.

The Fuzzy Front End is also described in literature as "Front End of Innovation", "Phase 0" or "Pre-Project-Activities".

See also

References

External links

 


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