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Q-Zar

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Q-Zar (called Quasar in the UK and Republic of Ireland) is a type of lasertag that was developed in Ireland.

Basic rules

Green Q-Zar Packs hanging the in the Vesting Room
Green Q-Zar Packs hanging the in the Vesting Room

Like other lasertag games, Q-Zar is played with a gun (or "phaser") that fires harmless beams of light that are detected by equipment worn by the players. The basic mechanism of the game revolves around shooting (called tagging) each other or stationary objects.

The standard game of Q-Zar involves two teams: the red team and the green team. Each team has a Headquarters (or HQ) to defend from the other team. The goal of the game is to score the most points for the team. The fastest way to do this is to deactivate the opponent's HQ. This is done by entering the opponent's HQ and tagging it twice. Players may also tag members of the other team for points. Whichever team has the most points at the end of the game wins.

If a player is tagged by an opponent, a few things happen. The pack vibrates, makes a special noise and the player who has been tagged has a window of one second to fire off a shot (called a Reflex Shot) before the penalty sequence kicks in. After the one second has passed, the six second penalty sequence starts. The phaser says "Defense Shield, Active Active" for the first 3 seconds. For this period, the player may not be tagged and may not tag other people. For the final three seconds, the phaser says "Warning, Warning, Warning." For this period, a player may be tagged, but may not tag other people. If a player is tagged during Warning, the entire process starts over (including getting a 1 second reflex tag).

The back of the phaser has a simple LCD display. When a pack is off, there is a number over a "U" showing. The number is the pack's ID number. The U means that the pack is "Un-energized." When a pack is on during normal play, the top number is the number of lives remaining, the bottom is the number of shots (when a player is out of shots, they lose a life, also, getting a "Good Shot" resets the shot counter). When a player re-energizes, the display shows how many times the player has energized. When a player is out of lives, the display flashes the amount of time left in the game. If a player holds the trigger down for three seconds, the display will show the time remaining. Doing this can also trigger a "bomb" that can deactivate all vests around the player, including those on the same team.

Q-Zar History

The game of Q-Zar/Quasar was created by Geoff Haselhurst around 1987 in Sydney, Australia. The original system was sold to Irish investors and named Quasar (The name still in use today in the UK and Ireland). Due to trouble securing the name Quasar in other countries the company was renamed Q-Zar for world-wide operations. As part of the international expansion of Q-Zar the company relocates to the USA, however manufacturing remains in Ireland. In 1996 they join the NASDAQ. During the 90's they were in companion with CEC Entertainment (Chuck E. Cheese). But in the late 90's Q-Zar took the turn for the worst they were seeking protection of bankruptcy but in 1997 when they filed for bankruptcy. In 2000 Will Low own some of the assets of Q-Zar calling it Q-Zar World Wide. In 2003, JR Robles, and Tim Foster purchased the Q-ZAR assets from Jarvis Entertainment calling it Q-Zar Systems. Quasar in the UK and Ireland remains supported by Quasar UK and Meno Electonics (Q2000). In 2005 Quasar UK (A separate company to the original Quasar company) released a new version named [Quasar Elite] with revised software and hardware. All the remaining centers in the US and around the world are almost exclusively privately owned.

Quasar vests have gone through a number of revisions. The original system used a strap based vest, metal housed front and back sensor areas and a hand-held pistol. The back sensor contained the battery, the front sensor contained the CPU and speaker. The pistol was small and contained few parts.

A major revision was the Mark IIIB system which moved most of the electronics in to a larger (quite heavy) two handled gun. The speaker, battery, display and CPU were all moved to the gun, leaving the front and back as sensor only areas. The strap based vest was retained.

Prior to the international launch of Quasar as Q-Zar the vests were redesigned again. The gun shape was retained, however it was remoulded in a lighter plastic greatly reducing the weight of the gun. In addition the strap based vest was dropped in favour of brightly coloured plastic body armour style vests.

Two different systems were developed for Q-Zar as its next generation system. Neither of these systems made it to production, the first is believe to be due to Q-Zar defaulting on a payment - the reason for the non-payment is not clear. The second system - IQ, was in development when the company collapsed, by all accounts it was horrendously bug-ridden.

With the release of Quasar Elite the gun size was reduced due to advances in laser technology reducing the space requirements of the laser. Other changes to the gun were made to improve reliability and ease of servicing. The coloured body armour was retained, however the size was slightly reduced and straps changed from elastic to seat-belt style.

Parts of the Q-Zar system

Types of Q-Zar games

Q-Zar game options

The Q-Zar software has many built in options that can be used in combination with the main game types above to create many different types of games.

Q-Zar tips and tricks

Q-Zar's tips and tricks are common knowledge to advanced players.

External links

 


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