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Quori

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In the Eberron campaign setting for the Dungeons & Dragons role-playing game, the quori are nightmarish beings from the plane of Dal Quor, the Region of Dreams. The quori lifecycle is somehow connected to Eberron, specifically each new Age on Eberron brings forth a new dream.

History

40,000 years ago, the quori of that age invaded Eberron in an attempt to prevent the dawning of a new age and but were repelled by the giants of Xen'drik, who managed to sever all connections between Eberron and Dal Quor using immensely powerful magic.

The current quori are servants of a potent evil, called “the Dreaming Dark”, which dwells within the heart of Dal Quor. Though their power is unchallenged on their home plane for thousands of years the quori were incapable of reaching beyond the plane of dreams and could only observe from the Dal Quor. Possibly motivated by the escape of a rogue group of quori who opposed the Dreaming Dark to Eberron (which led the creation of the Kalashtar); the quori were able to guide the creation of “the Inspired”.

During a period of great upheaval several hundred years ago (presumably engineered by quori) the Inspired appeared among the nations of Sarlona, and presented themselves as ambassadors of powerful and beneficient gods. They quickly established order and dominated all of the continent save Adar where the Kalashtar and their human associates resisted their advances from fortified monasteries high in the mountains.

The Inspired

The Inspired are the psionically gifted rulers of Sarlona and willing hosts of their quori overlords. They are human-like in appearance, possessed of great physical beauty and were created over hundreds of years through the mixing of human stock with blood of demons and elves by the quori. As the ruling caste of the nations of Sarlona and loved and respected by the overwhelming majority of their subjects. To be selected as a host is a tremendous honor and the sole goal of virtually all Inspired. Though they have recently acquired the ability to possess willing hosts of any type quori find the Inspired to be their preferred hosts; likewise an Inspired can never resist possession of the quori it was bred to host (in game terms Inspired are never allowed to make Will saves vs. possession attempts by their master). Over the decades that an Inspired is possessed it develops a portion of the quori’s considerable psionic power (represented by gaining levels in psychic classes) even as its personality shifts to completely match that of its master.

While the recent trend in Dungeons & Dragons has been towards allowing players to play any race the Inspired are an exception. Players who wish to play a psionic race or focus on the quori/kalashtar conflict are encouraged to play kalashtar.

 


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