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Resident Evil Outbreak

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Resident Evil Outbreak (Japanese: Biohazard Outbreak) is a single player game with online playability for the PlayStation 2 initially released in 2003. This game is the first in the Resident Evil series to feature online multi-player support. However, online support was not available for European and Australian players.

Plot overview

Resident Evil: Outbreak takes place during the beginning of the outbreak, immediately preceding the point when the various incidents across an already violated Raccoon City fall into complete chaos. Events lead to the final moments when Raccoon City is destroyed via surgical missile strike. The player controls one of eight survivors or numerous inferior NPCs during the T-Virus outbreak in Raccoon City. Although the game takes place in the same Resident Evil universe, its relevance to the official plotline has been fiercely debated amongst fans of the series.

Main characters

Supporting Characters By Scenario

Outbreak

Below Freezing Point

The Hive

Hellfire

Decisions, Decisions

Greg, moments before his death
Enlarge
Greg, moments before his death

Development History

Resident Evil Outbreak (Biohazard Outbreak in Japan) was originally known as Resident Evil Online. Capcom released various pieces of media under this name in 2002, including pictures featuring the eight main characters wandering around the Arklay Mountains and a trailer demonstrating the AdLib system and character communication.

The title was later changed to Resident Evil Network and information was given that the game included over twenty scenarios. The title was changed again to Resident Evil Outbreak with reduction in the number of scenarios to five.

Communication

Resident Evil Outbreak received low ratings from various websites and gaming magazines for its use of an ad-lib communication system. As opposed to using USB headphones or a Computer keyboard, players would use an ad-libbing system which consisted of ten key phrases and a button which shot out lines depending on the situation (E.g. Announce the status of the player).

Several of these phrases include:

The player can select items from their teammate's inventory and request it, or ask them to use it. While some people preferred this type of system, many despised it with people claiming the phrases would not cover enough during gameplay.

The ad-libs themselves only covered the basics. (E.g. if a character was using a stronger weapon on a weaker enemy, the player has no option telling the player Stop using it. The player could only shout various phrases such as No or Wait hoping the player would understand.) The system was also criticized on how the ad-libs were integrated into the control scheme, with the player often removing their fingers from the controls to give these commands.

DVD and HDD

Resident Evil Outbreak can be played on either DVD or through a Hard disk drive. DVD mode loads everything off the DVD-ROM and is the only way to play if a PS2 hard drive is not available. HDD mode installs around one gigabyte's worth of files onto the hard drive so that the game loads characters, items, textures and such off the Sony Hard Disc Drive while sounds are spooled from the DVD-ROM.

The DVD-ROM version takes a long time to load; the average loading screen is well over 12 seconds. This becomes a problem in the networking mode, where a player will go to save someone in another room, but end up stuck in a loading screen for a long period of time.

With HDD mode, the rooms load at an average rate of four seconds, making the game much faster.

The player can host both of these versions online, and switch between the two (if they own the HDD).

Weapons

Resident Evil: Outbreak presents the first time in the series that players have been given multiple melee weapons, and even their own bodies (via kicks, shoves and punches), to use against enemies. However, many such weapons are very weak and still no match for a firearm of some kind, and should only be considered a last resort. Weapons and physical strikes can also be used to break down doors instead of opening them manually, although zombies have the capacity to do the same.

Healing Items

Herbs Pills Note: All health items stop the T-Virus gauge from rising, the anti-virus pills just stop it for a longer period of time.

Scenarios

Resident Evil Outbreak doesn't progress like standard Resident Evil titles. Instead of choosing a character and following a straight path, the player chooses a scenario, difficulty, and a character. The difficulty is strongly tied to what enemies and items the player sees as he or she progresses through the game. Each scenario has an event checklist which consists of special actions the player must perform to reach 100% completion. Upon doing so, the player will unlock Infinity Mode, where all weapons never break or run out of ammo.

Each scenario also has its own fair share of SP Items. These are invisible items hidden throughout the level. They are randomly generated on two paths - A and B. If the player finds them all, they receive special items for their gallery. There are twenty scenario items for each scenario, and twenty items specific for each and every character hidden across the five levels. They are hidden around the levels, and if acquired, unlock new costumes and the option to listen to their ad-libs.

The scenarios do not follow a basic format. They tend to swap places a lot. Many players think that the stages were chosen out of the original twenty from the beta version of Resident Evil Online. This helps explain why the story isn't linear. The game's sequel, , includes levels which can be used to bridge the original five together.

Outbreak: The first scenario in the game, the player starts out in J's Bar, and must race against time and the flesh eating undead (or the Scissor Tails in the Very Hard mode) to join the police officers leading evacuated citizens out of the city. This scenario has two ways to be finished: the player can either destroy a street with a bomb, taking several hundred zombies with it, or escape via a van which follows a trail back down the alley. This scenario was copied and reused as "Training Grounds" in .

Below Freezing Point: The player and companions explore the Umbrella lab from Resident Evil 2. Yoko is an important part of this chapter; thus she will always appear with the team regardless of which character(s) the player(s) choose from the start. If she is not directly controlled, Yoko will separate from the team early on, only to reappear later in the level as a zombie.

The Hive: Seeking refuge in Raccoon City Hospital, the player(s) and companions desperately seek a way out while being constantly harassed by the "Leechman." At the end of the scenario, the player(s) face off against a queen leech after attempting to escape via boat down a sewer tunnel. The Raccoon City Hospital was originally seen in Resident Evil Nemesis.

Hellfire: Seeking refuge in the Apple Inn, the player(s) must battle fire, zombies, and a new, fearsome brand of Licker. There are two ways to finish this scenario. The player(s) can collect the dog-tags of two firefighters and give them to a friend of theirs. This alters a scene during the ending.

Decisions, Decisions: When George receives a message, the survivors head to Raccoon University, oblivious to the horror that awaits. The player(s) find documents which show that Peter, George's friend, was betrayed by the current head scientist on campus. The player(s) find Peter dead in his secret office, and depending on the difficulty, he may come back to life and attack the player(s). There are different ways to complete this scenario, depending on the actions taken during the last few minutes. The player, if he or she chooses to do so, may take a cure (called Daylight) for the T-Virus and use it on themselves. This cures them of the virus. However, if they take an extra Daylight, the ending is changed to that of a better one, where the player acts as if they plan to give the cure away for mass production. If the player does not cure his or herself, they end up transforming in the helicopter and the camera cuts just as they attack. However, certain endings shows two characters (the player's and another character). There are two conditions: You must have a specific character in your team alive at the end of the scenario and you must not have taken the cure. The ending depicts them talking or watching the sky as Mission Code Double X (the destruction of the city using nukes) is carried out. Examples include Kevin realizing his impending doom while being annoyed by Jim's constant whinning, moments before discovering that the Tyrant whom they fought is still alive. Another example is a farewell plan elaborated by Mark and David to repair an abandoned tank and use it to crush as many zombies before dying in the "sanitation" of the city.

Network Mode

If the player wishes to do so, he or she can connect to the internet using a broadband connection and a network adapter. When he or she connects for the first time, they must register an account using the in-game web browser. This account is based on the SNAP system, and can be used on all Capcom online titles, which are (as of Feb. 4 2006) - Auto Modellista, Monster Hunter, Resident Evil Outbreak, Resident Evil Outbreak File 2.

Once the player connects and logs on, they can then choose between Free Mode and Scenario Mode. Free Mode takes place in a lobby and allows the player to create their own game, scenario, and difficulty. Scenario Mode chooses the scenario and players automatically. When the player first starts out, they begin on the Outbreak scenario and go off from there. If the player wishes to stop playing, they can save their data and start off from the scenario they were to play. If the player beats the scenarios, they acquire a star by their name.

The network portion is considered poor and low in quality. The game lags with just four players (as opposed to most shooters that run 16 without a problem). There is a full second pause when a player goes to pick up an item, leaving them open for attack. And because of the long loading times, if a player falls to the ground, it can be a while before they are saved.

Another point made by the Outbreak community is how the enemies lag. If an enemy lags and attacks the player, the player takes full damage. Meaning, if an enemy lags onto the player and hurts them, when the enemy resumes their actual position, there is a chance the player can be struck again. However, if the player attacks and lags, their damage doesn't count at all, leading to quick ammo loss and frustration.

Trivia


Resident Evil by Capcom
Series
Main Series: Zero | 1 | 2 | ' | ' | 4 | 5
Other: Outbreak | ' | ' | ' | ' | Gaiden | Wii (Working Title)
Media
Films: 4D Executer | Resident Evil | ' | ' | Resident Evil 4
Soundtracks: Resident Evil | | Biohazard 4
Novels: Zero Hour | Umbrella Conspiracy | ' | City Of The Dead | ' | ' | '
Characters
Main: Chris Redfield | Jill Valentine | Barry Burton | Rebecca Chambers | Claire Redfield | Leon S. Kennedy | Ada Wong | Carlos Oliveira
Supporting: Steve Burnside | Billy Coen | Ashley Graham | Luis Sera | Annette Birkin | Sherry Birkin | George Trevor | Minor S.T.A.R.S. Characters | Minor Characters | HUNK | Nicholai Ginovaef | Mikhail Victor
Outbreak: Kevin Ryman | Mark Wilkins | George Hamilton | Cindy Lennox | David King | Alyssa Ashcroft | Jim Chapman | Yoko Suzuki
Villians: Albert Wesker | Alfred Ashford | Alexia Ashford | Jack Krauser | James Marcus | Lisa Trevor | Nemesis | Ozwell E. Spencer | Osmund Saddler | Bitores Mendez | Ramon Salazar | William Birkin
Film: Alice | Angela | Carlos | Dr. Ashford | Claire Redfield | Jill Valentine | L.J. | Lisa | Matt | Nemesis | Nicholai | Peyton | Rain | Red Queen | Dr. Isaacs | Spence | Terri | Major Cain | Dr. Birkin | Yuri
Universe
Locations: Arklay Facility | Arklay Mountains | Ecliptic Express | Raccoon City | Rockfort Island | Salazar's Castle | Sheena Island | The Hive
Viral Agents: Progenitor Virus | T-Virus | G-Virus | T-Veronica | T-G Virus | Las Plagas | B.O.W. | Hunter | Tyrant | RE4 creatures | Other creatures
Organisations: Umbrella Corporation | R.P.D. | S.T.A.R.S. | U.B.C.S. | Los Illuminados
Miscellaneous: Glossary | Samurai Edge

 


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