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Retransmission (data networks)

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Retransmission refers to one of the basic mechanisms used by protocols operating over a packet switched computer network to provide reliable communication (such as that provided by a reliable byte stream, for example TCP).

Such networks are usually 'unreliable', meaning they offer no guarantees that they will not delay, damage, or lose packets, or deliver them out of order.

Protocols which provide reliable communication over such networks use a combination of acknowledgements (i.e. an explicit receipt from the destination of the data), retransmission of missing and/or damaged packets (usually initiated by a time-out), and checksums to provide that reliability.

There are several forms of acknowledgements which can be used alone or together in networking protocols:

Retransmission is a very simple concept. Whenever one party sends something to the other party, it retains a copy of the data it sent until the recipient has acknowledged that it received it. In a variety of circumstances, e.g.: the sender simply retransmits the data (which it still has a copy of).

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