Run
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RUN was an American computer magazine published monthly by IDGE Communications with its first issue debuting in January 1984. Bi-monthly publishing began in April 1990, and went on until the magazine folded in November/December 1992. In its heyday, Run's monthly circulation was in the 200,000-300,000 range. Folio, the magazine of the magazine industry, rated it as the second fastest-growing U.S. magazine of 1985.
The magazine contained articles about Commodore 8-bit computers and peripherals. In addition, every issue featured several type-in programs written in BASIC and/or machine language.
RUN columns included the following:
- Magic, perhaps the magazine's most distinctive feature, was a collection of short programs, programming tips, and tricks, mostly submitted by readers. Several dozen were published each month, and they were all numbered in hexadecimal, with each issue's numbering taking over where the last one had left off. Readers could write to Magic at P.O Box 101011, which was a real box number chosen for its binary appearance. Often, a "special issue" published at the end of the year would collect the year's Magic entries and augment them with many unpublished ones. This column, created and compiled by Louis F. Sander, debuted in the first issue and was run during the entire life of the magazine.
- Mega-Magic was a monthly column that included type-in programming utilities larger and more powerful than those in the standard Magic columns.
- Commodore Clinic, a letters column, allowed users to write in with questions about hardware and software issues, which would then be answered in the magazine.
- RUN Amok was an errata column that published corrections to previous type-in programs and articles.
- Software Gallery reviewed various commercial software packages.
- 128 Mode, taken over from Commodore's own magazine when it was purchased by RUN, included programming advice and short type-ins for the Commodore 128.
- Gold Mine was another Louis F. Sander column taken over from Commodore's magazine. It featured tips and tricks for commercial games.
See also
- List of magazines
- Compute!'s Gazette - a contending magazine at the time
- Commodore Magazine - another contender, published by Commodore
- Power/Play - published by Commodore, emphasizing games
- Ahoy! magazine - another contender
- Commander magazine - and another
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