Satellaview
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The Satellaview was a satellite modem add-on for Nintendo's Super Famicom system in Japan. It retailed for ¥14,000.
The name "Satellaview" is assumed to be a portmanteau of satellite and view. However the console's full name is seldom used; the official abbreviation seen everywhere is BS-X; BS stands for Broadcast Satellaview, and X is literally "unknown" or "nameless".
It seems that [at some point in time] someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
The BS-X titles fell into several categories:
- exclusive releases, new entries in established series available only on the BS-X; indeed they are still exclusive, as none have ever been rereleased as yet.
- rereleases, exact replicas of the cartridge data of normal Super Famicom games, except in a format for broadcast over the satellite
- remakes of previous Famicom games, often hugely enhanced, as in the cases of BS Zelda and BS Mario ExciteBike
- remixed Super Famicom titles were occasionally released, as in the case of
- original creations; there were a handful of BS-X games that were not part of any established series.
The basic system contains:
- Satellaview adapter, attached to the bottom of Super Famicom and plugged into the (previously unused) expansion port
- L-shaped bracket; this supplied power to the Satellaview via the Super Famicom
- Application cartridge "BS-X : Soreha namae o nusumareta machi no monogatari" (translates as The Story of The Town Whose Name Has Been Stolen)
The deluxe system contains all the above, plus:
- 8 Mega-bits Memory Pak - (downloaded games are saved on this memory cart if you put it in)
The BS-X was developed and released by Nintendo, and St. GIGA was responsible for the file servers and the maintenance side of things after each game had been added.
Interactive features
The system required a subscription to the St. GIGA satellite radio station, and during a limited time (between 4:00 and 7:00 PM), one could download games and receive news about the gaming world (as well as see some ads), and save it on a memory cart that plugged into the Satellaview. It was also possible to play quizzes, and also at the end of each game you got a score readout. By submitting your game or quiz hiscores (probably by mail, but perhaps via the interface) your score would be recorded, and if you scored high enough you might get a free gift, such as a phonecard or flash-cart.Live Voice
Some games, such as the two BS Zeldas, featured "Live Voice" (streaming voice data), where a "narrator" would guide the players through the game and give helpful hints and advice.As a Nintendo-console first, in all cutscenes were fully voice acted (probably live), much like a radio play.
Because of the inclusion of Live Voice, the clock, and other live elements, the BS Zeldas could not be played at any time like some of the other BS-X games, but only during the set hours.
Broadcast dates
Contrary to rumour, the Satellaview was not a failure. Satellaview was broadcast from April 23, 1995 to June 30, 2000. It continued receiving new games up until March 1999. The first game on the system was BS Zelda, a remake of the Famicom game Zelda no Densetsu (aka. The Legend of Zelda). It was followed closely after by .See also
- Intellivision's PlayCable
- Sega Genesis's Sega Channel
External links
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