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Shared universe

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A Shared universe is a literary technique in which several different authors share settings and characters which appear in their respective works of fiction, often referring to events taking place in the other writers' stories. It can also be called a "shared setting." It can be a metafictional device. Shared fictional universes tend to appear more frequently in fantasy and science fiction than in other genres.

Some of the largest shared universes come from American comic books. The concept of a shared universe in comics involves writers, editors and artists, who together create a series of titles where events in one book would have repercussions in another title, and serialized stories would show characters grow and change. Headline characters in one title would make cameo or guest appearances in other books. This idea was strongly developed in the Marvel Universe in the early 1960s, and seen also in other publishers in recent years, but it was pioneered by the DC Comics (originally known as National Periodical Publications) and in particular by writer Gardner Fox, who laid the groundwork for much of the DC Universe.

Corporate examples

Professional examples

Posthumous retroactive shared worlds

Amateur examples

The Internet boom in the 1990's made it possible for amateur authors with similar interests to write stories in the same shared universes. Since these authors mostly came from the role-playing game, furry fandom, and fanfiction geek subcultures, the resulting shared universes tend toward those themes and genres most prevalent in those subcultures.

While professional/corporate shared universes usually attempt to maintain overall continuity, the sheer number of amateur writers working in any given shared universe make for less stringent continuity between writers. This is particularly true in fanfiction; because fanfiction stories draw heavily on canonical characters and events, such elements will inevitably be written about by many different authors, making some contradictions inevitable. A subgroup of writers may strive for continuity with one another, while disregarding others working within the same setting.

There is no clear dividing line between authors who use online methods to coordinate shared universe stories, and roleplayers who rely on player consensus in preference to gamemaster or dice to determine the course of events. The use of online chat and forums for roleplaying purposes has given rise to a great deal of collaborative story-writing, of varying literary merits. Some newsgroups play host to long-running shared-universe stories created in this way.

Shared-universe etiquette

Originally, shared universe stories were typically written by a small group of authors (most commonly, only two) who were already on friendly terms. With online stories, material may be written by a large number of authors who are strangers to one another.

This state of affairs often gives rise to friction between authors with conflicting visions; one of the most common points of disagreement is when authors seek to promote their favorite characters over those of other authors.

To avoid these conflicts, online forums frequently develop codes of etiquette that govern interaction. These codes vary according to the forum, but often include variants on these elements:

Threaded time

The threaded nature of some forums, and the fact that such stories are usually visible to readers before they are complete, can present a difficulty in keeping events in a linear chronology. If unchecked, story time can 'branch' in the same way as threaded conversations do. Approaches to this problem include:

See also

External links

 


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