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Sid Meier's Gettysburg!

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Sid Meier's Gettysburg! is a real-time tactics computer game designed by Sid Meier the co-founder of Firaxis Games, then was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998.

The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. The game is very detailed and realistic. It can be played as a single scenario, or as a campaign of linked scenarios, either recounting the original history or exploring alternate possibilities.

It is also worth mentioning that there was a rather large online following that the game acquired while being hosted on Mplayer (a multi-player game network that was bought by Gamespy industries). Since moving to Gamespy the game has dwindled in popularity for online players; however a few players can still be challenged to online play at the Gamespy lobby.

Gettysburg had a large mod community as well. Players could customize uniforms, maps, sounds, and units. This aspect of tweaking the game proved vital to civil war buffs who were looking for the most historically accurate model. This ultimately led to the creation of other famous battles such as Fredericksburg, Petersburg, and more.

At the pinnacle of online play there were many groups (aka clans) that were formed with some spectacular players. A competitive ladder (league) was also a fixture of this time, where the hall of fame can still be viewed at ["Case's Ladder"]

Clans of note from this time: Dr, AOV, JGG, 1M, Carrier, Team Puy, GAR, GSC, REB, DFA, LMH, and Gun.

Another game that was created in the spirit of Gettysburg, besides Antietam (it's immediate followup by Firaxis), done in 3-D, is by ["Mad Minute Games"]titled: Bull Run. The game is named so after the American Civil War's first major Battle, The Battle of First Bull Run. Another ambitious project is by ["Walker Boy Studio"] and is set to be released in 2006.

The engine was also used for the Napoleonic game Waterloo

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