SimCopter
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SimCopter is a 1996 computer game from Maxis. This game is a 3D offshoot from Maxis's normal fare, putting the player into a 3D city. Like Streets of SimCity, SimCopter also lets the user import SimCity 2000 maps into the game.
Objective
As the name implies, SimCopter puts the player in the role of a helicopter pilot.There are two modes of play. The free mode lets the player import and fly through cities of their own or any of the 30 cities supplied with the game. However, user cities sometimes need to be designed with SimCopter in mind, and most of the time the player must increase the number of police stations, fire stations, and hospitals to allow for speedier dispatches. The second mode is the heart of the game, the career mode. This puts the player in the shoes of a pilot doing various jobs around the city. These jobs include:
- Rescuing sims from burning buildings, runaway trains, and capsized boats - requires rescue harness
- Clearing traffic jams - requires megaphone
- Aerial firefighting - requires bambi bucket, water cannon optional
- Catching criminals - no requirements
- Riot control - requires megaphone, tear gas optional
- MEDEVAC - no requirements
- Transporting VIPs - requires empty seats
- If none of the above jobs are available, the player can earn some cash and points by seeking out speeding drivers by commanding them to pull over and dispatching the police to charge them. You can tell if a car is speeding if it's tyres are squeaking around corners. For the player to earn the points, they must stay where the speeder is until the police arrive or else the speeder will just drive off.
Jobs will be randomly spawn around the city, but the player's actions can also create jobs. Landing on a street will create traffic jams and collisions with boats and sims will create medevac opportunities.
The Apache is a special helicopter and cannot be bought from the hanger. It is found on military bases and has a machine gun and missiles in place of the water cannon and tear gas respectively. This helicopter has no seats and cannot be upgraded making it useless for jobs. Its machine gun is capable of injuring sims and destroying cars, boats, and planes. Cars part of a traffic jam, however, are immune. Missiles are capable of doing the above as well as setting buildings on fire. Firing a missile at a nuclear power plant will result in an explosion which destroys the whole city and your helicopter. Both weapons have unlimited ammo.
Maps which have an Apache in them will also occasionally have an UFO appear that flies around. 10 missle hits from the Apache will destroy the UFO and award you with 1000 points and 4000 dollars.
The player is assisted by paramedics and police which will ride in the helicopter and can be deployed when necessary. The player can also dispatch police cars, fire engines, and ambulances.
There are five virtual radio stations that can be listened to while in the helicopter: classical, rock, jazz, techno and a mix station featuring all songs from every other station. All stations occasionally play spoof commercials and public service announcements, of which there are more than 100 in the game. The file format of the audio is low quality WAV (uncompressed 8-bit, 11,025hz, mono). If a user wants, they can import their own music and commercials into the game as long as the audio uses an uncompressed WAV format.
It is also possible for the user to make custom videos for the drive-in movie theaters. The user would have to insert a specially edited Smacker video file somewhere in the SimCopter installation directory.
The game became controversial when a designer inserted sprites of men in trunks kissing each other that appear on certain dates, which was caught shortly after release and edited from future copies. He cited his actions as a response to the intolerable working conditions he suffered at Maxis [link]. The designer, Jacques Servin, was fired afterwards. He would later become a leading member of The Yes Men, a culture jamming activist group, under the alias Andy Bichlbaum.
SimCopter contains some bizarre, if endearing, quirks. For example, even though the helicopter modeling, air physics, and building modeling are all well-done (considering the time during which it was made and the budget), certain other aspects of the game seem like they were added at the last minute with little or no testing or effort going into their creation. The most obvious of these quirks are the civilian models, which appear normal while in the air but are actually borderline grotesque when seen up-close. The "faces" of the civilians seem to wrap the wrong direction around their heads, as there is usually a line that runs down the front of their faces. They speak in a bizarre, grunting language that almost seems like a precursor to Simlish. Car modeling, as seen in the opposite screenshot, is very, very basic, with little or no actual textures.
SimCopter runs by default at 640x480 at 256 colors with a combination of 3D rendering and 2D sprites and at full screen mode (which can be changed by adding command line parameters). The game uses Smacker (.smk) video files, 256 color bitmap images, and uncompressed wave audio as their corresponding file formats. A patch (1.02) was later released and featured a demonstration of what SimCopter would run with Voodoo 3Dfx acceleration and enhanced joystick controls.
SimCopter contains a special tweak program hidden within the SimCopter installation directory which allows the users to change many paramters of the game engine like helicopter parameters, physics, and triggers.
Maxis released two update patches for the game. The first patch, version 1.01 was later recalled by Maxis. The second 1.02 patch was the official and supported patch released by Maxis. Version 1.02 is contained in the EA Classics release of SimCopter.
To this day the game still has many easter eggs, bugs, and left over content that the developers never implemented. For example, when browsing the SimCopter installation directory, one may see that the ability to have a fireman onboard is possible, however, this will never happen while playing the game.
The format of the game would serve as a precursor to the U-Drive-It mode of the SimCity 4 expansion pack, Rush Hour.
Helicopters
- Schweizer 300 - starting helicopter
- Bell 206 JetRanger
- MD 500
- MD 520N
- Bell 212
- Agusta A 109 A
- Dauphin 2
- MD Explorer
- Apache -found on military bases
Equipment
- Rescue harness
- Bambi bucket
- Water cannon
- Megaphone
- Tear gas
Equipment of the AH-64 Apache
External link
| The Sim Universe and Maxis |
|---|
| City games |
| SimCity > SimCity 2000 | SimCity 3000 | SimCity 4 |
| The Sims |
| The Sims > The Sims 2 | The Sims Online |
| Other Sim games |
| SimEarth > SimAnt | SimLife | SimFarm | SimTower | SimHealth | SimIsle | SimCopter | SimGolf | Streets of SimCity |
| Youth Sim games |
| SimTown > SimPark | SimSafari | SimTunes |
| Sim related |
| A-Train > El-Fish | Sid Meier's SimGolf | Spore | Widget Workshop |
| Cancelled Sim games |
| SimMars > Simsville |
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