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Squirrel programming language

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Squirrel is a high level imperative/OO programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.

Language features

Syntax

Squirrel uses a C-like syntax

Factorial in Squirrel:

function factorial(x)

else 
}

Random numbers using generators:
function gen_random(max) 
}

local randtor = gen_random(100);

for(local i = 0; i < 10; i += 1) print(">"+resume randtor+"\n");

Classes and inheritance:

class BaseVector 
}

x = 0; y = 0; z = 0; }

class Vector3 extends BaseVector function Print() }

local v0 = Vector3(1,2,3) local v1 = Vector3(11,12,13) local v2 = v0 + v1; v2.Print();

History

The language was made public in 2003 under the zlib/libpng license. It is developed and maintained by Alberto Demichelis.

See also

External links

 


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