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StarCraft: Ghost

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StarCraft: Ghost is a tactical action game for video game consoles developed by Blizzard Entertainment and set in the same science fiction milieu as its popular StarCraft title. Blizzard announced the game in 2002, but on March 24, 2006 announced it would "indefinitely postpone" development[Blizzard Postpones StarCraft: Ghost Indefinitely], Gamespy March 24, 2006 (retrieved March 25, 2006). Soon afterward, Blizzard removed StarCraft: Ghost from its list of games currently under development, and deleted the official Ghost home page; the URL for that page now redirects to Blizzard's Web site[link] (like [StarCraft2.com]). Information is still available at [Blizzard Europe], however. As of now, its status is in question, and many fans and analysts are predicting that it has been cancelled. IGN has it listed as cancelled, but has given no statement on the designation. One could say that the game is in a sort of "development hell."

Blizzard, a game developer mostly known for computer games, was taking a step in a different direction by producing Ghost exclusively for the Xbox and PlayStation 2 video game consoles. Instead, they have now chosen to reorient themselves on the seventh generation consoles. Earlier, a GameCube version was also planned, but it was already cancelled in November 2005. Many in the gaming community were under the assumption that the game was being developed by Blizzard when it has in fact been a third-party project since its inception, starting with Nihilistic (Marvel Nemesis, ') and officially moved over to Swingin' Ape Studios (') in July 2004. On May 16, 2005, Blizzard Entertainment acquired Swingin' Ape Studios.

Storyline

This article is related to StarCraft and the StarCraft storyline.
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The main character of the game is a Terran Ghost (psionic espionage agent) codenamed in the employment of the Terran Dominion squadron, Nova Squadron.

Nova's role when the game starts is as an officer in the Terran Dominion, working for Colonel Jackson Hauler in his Ghost squad.

 shooting downward inside a Terran complex.
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shooting downward inside a Terran complex.

The story takes place four years after the Brood War campaign. Emperor Arcturus Mengsk has rebuilt much of his empire, the Terran Dominion, and built up a new military, despite having to face the Zerg.

The Dominion has not heard from Kerrigan in years, though they believe she could easily eradicate all of her opposition. The Zerg have been quiet, however, and there is something of an uneasy peace.

Mengsk and his new advisor, General Horace Warfield, have begun a secret project codenamed Shadow Blade, which uses covertly acquired Protoss technology. The program uses terrazine gas to alter the genetic makeup of Terran Ghosts, amplifying their psychic potential. These Ghosts are transformed into Spectres - shadowy superhuman beings bent on executing the will of their true master.

A rebel group called the Koprulu Liberation Front seeks to put an end to Mengsk's actions and the reign of the Terran Dominion.

is about to embark upon a perilous mission to uncover the frightening truth behind Project: Shadow Blade - this conspiracy will cause her to question her own identity while embroiled in a struggle between the Terran Dominion and the rebel Koprulu Liberation Front.
During the course of the story, she will visit Mar Sara, Ash 'Arak, [Abaddon] and Vyctor 5 (the latter introduced in ).

Meanwhile, Arcturus Mengsk has succeeded in retaking a number of Terran worlds with a ramshackle army, augmented by robotic and Protoss technology. Artanis attempts to merge the two Protoss societies together on Shakuras, but many Dark Templar resent the presence of other Protoss on their world. Infested Kerrigan continues to mass troops on Char but has not struck against the Terrans or Protoss as of yet. [#endnote_Warboard]

New and changed units

Terran Grizzly bomber
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Terran Grizzly bomber

Several new units are being added which were not part of the original StarCraft game

Protoss Vindicator
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Protoss Vindicator

In addition, a number of original StarCraft units will also be changed, some to better suit the multiplayer version of StarCraft: Ghost.

Trouble during development

Reports indicate that most of the people responsible for the development of the original StarCraft have left the company#redirect , and the repeated setbacks and delays for release — it was to have been released in 2003 — have prompted many to question whether the game will be worth the wait. Most StarCraft fans seem to be pushing for the cancellation of StarCraft: Ghost in favor of a StarCraft II. Blizzard is unwilling to create another StarCraft RTS at present; however they "...fully intend to revisit the world of StarCraft on PC at some point in the future" [Official StarCraft General F.A.Q.]

Release of the game has been postponed six times already, although this is not entirely unusual with Blizzard Entertainment games. Game development started in mid-2001, with a release date of the 2002-2003 winter. During the summer of 2002, the entire Nihilistic Software development team, the original developer of the game, quit en masse after an internal power struggle with Blizzard Entertainment. At the time, Slashdot and Penny Arcade reported that the team had already completed more than 85% of the game engine and 40% of all level design.

Following the resignation, Blizzard pushed back the release date of the game to January of 2003, only to push it back to "early summer 2003" in October of 2002. Blizzard went out on the market to look for a new development team, while reassuring their customers that there was nothing to worry about, that Nihilistic Software had merely finished the job they were hired for, that there were no power struggles inside the company and that the game will be delivered on time.

By Christmas 2003, they had found their new development team, but they pushed the date even further backwards to "second quarter of 2004". Penny Arcade posted a comic on their [site] comparing the development timeline of StarCraft: Ghost to that of Duke Nukem Forever.

The game was announced at E3 2005, and the web page was updated for the first time in a year. Blizzard Entertainment also acquired Swingin' Ape Studios as part of a console-dominating strategy. These announcements seemed to have improved fan opinion of the game, but pushed the release date even further back to 2006.

In late March 2006, Blizzard Entertainment announced that the game has been "indefinitely postponed", following a focus on seventh-generation consoles.

Platform controversy

The absence of a personal computer version, and the change of genre from real-time strategy to action/stealth, has aroused considerable protest from StarCraft fans. Blizzard has repeatedly pointed out that the company is trying to return to its console roots by excluding a PC version; however these claims have had mixed results, as many fans feel that the StarCraft universe, founded as it is on a computer fanbase, is an inappropriate series to introduce a console only game.

Initially, GameCube, Xbox and Playstation 2 versions of the game were in development, however the GameCube version was cancelled in November 2005 when an online multiplayer component was being developed for the game, seeing as the GameCube does not support online play. The Xbox and PS2 versions were later put on an indefinite hiatus to allow Blizzard to explore the next-gen platforms. It has not been confirmed whether or not the game has been officially canceled and whether or not it will appear on any of the next-generation platforms.

Status in question

On March 27, 2006, Blizzard announced that they will "indefinitely postpone production". [link] Most of the fan community has speculated that the game is cancelled, since the game was previously removed from the "in development" list at the official Blizzard website, and the official page for Ghost now redirects to the Blizzard main page. In addition, IGN has stated that it has been cancelled. However, there has been no official statement from Blizzard as of yet. Cancelling an in-development game that is nearly complete is not new to Blizzard; the same thing happened in 1998, when Blizzard cancelled the highly-anticipated adventure game after nearly a year in development.

Note

The Former Ghost site is saved and can be accessed at this location: [link]

See also

External links

Fansites

Press Coverage

  1.   *[Warboards storyline update]

References

StarCraft
StarCraft Universe

Gameplay of StarCraft • StarCraft storylineStarCraft units and structures • Psionic technology (StarCraft)>Psionic technology
Factions and Organizations

Dark Templar • Judicator CasteKel-Morian CombineKhalai CasteProtossProtoss Conclave • StarCraft Pirate Militias>Pirate Militias • Raynor's RaidersSons of KorhalTemplar CasteTerranTerran ConfederacyUmojan ProtectorateUnited Earth DirectorateXel'NagaZergZerg Brood
Locations

Aiur • Antiga PrimeBraxis • Char (StarCraft)>Char • Chau SaraKorhalMar SaraMoriaShakurasTalematrosTarsonisUmojaZerus
Characters

Aldaris • Artanis • Admiral DuGalle>Gerard DuGalle • Edmund DukeSamir DuranFenixSarah KerriganArcturus Mengsk • • RaszagalJim RaynorAlexei StukovTassadarZeratulZerg OvermindMinor Characters

 


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