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Star Fox 64

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Star Fox 64, also known as Lylat Wars in Europe and Australia (due to trademark issues), is the second game in Nintendo's Star Fox series. It was released for the Nintendo 64 in 1997, and later ported to the China-only iQue in 2003.

The planned second game in the series for the SNES Star Fox 2, was scrapped, but a good deal of it was in Star Fox 64. Star Fox 64 was the first game to introduce support for the Rumble Pak"Star Fox 64 was the first game to feature Rumble Pak support." [GameSpy: Star Fox 64], GameSpy. URL last accessed 26 June 2006.. The game received very positive ratings from reviewers praising its smooth animation, detailed visuals, and use of multiple gameplay paths.[Star Fox 64 Reviews], GameRankings. URL last accessed 13 June 2006.[Star Fox 64 for Nintendo 64 Review], Gamespot.com. URL last accessed 13 June 2006. It was one of the top-selling games of 1997, second only to Mario Kart 64.

New features

Among the new features is the vastly hyped in-game sampled voice speech that has replaced the chatter from the original game. However, the original chatter referred to as Lylat in the language option-screen can be enabled. This feature is not available in the US-version of the game. The game relies much more heavily on dialogue than the original, and together with the cinematic sequences they drive the story forwards. This dialogue has also become the target of parody in recent years, especially the repetitive phrases of Peppy Hare.

One route through the game
One route through the game

Instead of the fixed series of levels of the original (determined by the difficulty level chosen), many of the levels branch out to two different levels, with the "upper" branch requiring the player to accomplish a certain task. If this task is not accomplished, then the player must take the "downward" route. The levels correspond loosely to the original difficulty levels, with routes colour coded blue, yellow and red to represent the easiest, medium and hardest levels of difficulty, respectively.

As well as the forced progression of the main game, some levels have an "all range mode", where the player can move freely around the rectangular arena, and engages in combat with various enemies. The Arwing has two new maneuvers as well: it can now perform a loop to get the drop on pursuing enemies, and, in all-range mode, it can Immelmann up-and-over to change direction (called a U-turn in the game.)

The game features the first appearance of the Star Wolf team, rivals of the Star Fox team, who were originally planned to be in the scrapped Star Fox 2.

Finally, to add replay challenge, the game features awardable "medals," which are earned by accomplishing a mission (not just surviving to the end of it) with all wingmen intact and having achieved a certain kill total (hits). These totals are often a high percentage of the total enemies on the stage, leaving little room for error. Obtaining medals would result in unlocking bonus features, such as a sound test and the ability to fight on tank and foot in multiplayer mode. Acquiring all medals would unlock a new "Expert" mode in which there were more enemies per level, the player's Arwing would take more damage (a direct collision with solid obstacles will destroy any of the Arwing's wings in one hit), and Fox would wear sunglasses similar to his father's; acquiring all medals on Expert mode would unlock a new title screen for the game.

Story

Corneria City.
Corneria City.

The wicked scientist Andross has been sent to exile on the deserted planet Venom, and one day strange activity is spotted from the planet, Corneria. An Arwing-team, the original Star Fox, consisting of Pigma Dengar, Peppy Hare, and led by James McCloud are sent to investigate. Upon their arrival, Pigma betrays the team and James and Peppy are captured by Andross. Peppy barely escaped, but James did not survive. Peppy then heads back to Corneria to tell James' son Fox about his father's fate. (Depending on the player's path, James' spirit (or possibly James himself) might be set free at the end of the game and he will help Fox escape from Venom.)

Upon learning the news of Pigma's betrayal a new Star Fox team is assembled consisting of Fox McCloud (the player), Falco Lombardi, Slippy Toad and Peppy Hare. Fox is the final hope of putting an end to Andross' madness and thereby securing the peace of the Lylat System.

A notable difference from the original game's story is that the Star Fox team, albeit being mercenaries in both games, already possess Arwings when they are called to help defend Corneria whereas in the original game they are recruited to act as pilots for the newly developed Arwings. However, in the Nintendo Power Official Player's Guide, the Arwings are referred to as four prototypes.

Multiplayer

The game features multiplayer support for up to four players simultaneously. Users can choose to play using either the Arwing spaceship, the Landmaster tank or as the pilot equipped with a bazooka. The two latter modes, however, have to be unlocked.

Stages

The secret boss on Corneria. In some levels, performing a certain action will enable the player to fight an alternate boss, opening up a different route to Venom.
The secret boss on Corneria. In some levels, performing a certain action will enable the player to fight an alternate boss, opening up a different route to Venom.

There are a total of sixteen stages in Star Fox 64; ten of these stages are planets, three of them are sectors, one of them is the asteroid field "Meteo" and two of them are Andross-controlled defense systems:

It should be noted that, while the above list contains only fifteen areas and nine planets, the planet Venom is actually two different stages (Venom 1 and Venom 2); visiting it from Bolse triggers an on-rails shooter level, whereas visiting from Area 6 triggers an all-range-mode level where Star Fox must battle Star Wolf in their new form.

Vehicles

The Landmaster tank on Titania.
The Landmaster tank on Titania.

Trivia

Star Fox 64 contains a few references to other works, mainly movies.

World Speed Record

Mike 'TSA' Damiani of America holds the world's fastest time of completion of Star Fox 64 in normal mode on August 18, 2005 — 27 minutes and 29 seconds. [Star Fox 64], Speed Demos Archive. URL last accessed 8 May 2006. Aleks 'SuperCoolAl' Lukic of the UK set the world's fastest time of completion of the PAL version of Star Fox 64, in expert mode, on July 2, 2005, — 33 minutes and 16 seconds. [Star Fox 64], Speed Demos Archive. URL last accessed 8 May 2006.

Promotion

Star Fox 64 was promoted in a Taco Bell kids meal toy[Star Fox 64 Merchandise], Arwing Landing. URL last accessed 14 May 2006.. There might have been more than one kind of toy for the promotion.

Nintendo Power subscribers received a promotional video prior to Star Fox 64's release (the same tactic was used to promote Donkey Kong Country for the SNES) that advertised the game's cinematic presentation, as well as new features like the Rumble Pak and voice acting. It revolves around two agents of Sega and Sony (who, at the time, were Nintendo's biggest competitors) kidnapping Nintendo employees and forcing them to reveal information about the upcoming Star Fox title by "torturing" a Mario doll. A copy of the video can be viewed [here] in its entirety.

References

External links

 


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