Super Mario 64 2
Encyclopedia : S : SU : SUP : Super Mario 64 2
Super Mario 64 2 was a rumored expansion and sequel to Super Mario 64.
Description
It was said to be developed on the Nintendo 64DD, but ended up being cancelled. To quote an N-Sider interview with Shigeru Miyamoto in November 1999, "Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system." The game only had a demo of one level made for it, and nothing was done beyond that. Miyamoto claimed that multiplayer was the first aspect of the game that he wanted to include, but all it ended up as was a one level multiplayer demo. Rumor has it that elements from Super Mario 64 2 were eventually transferred over to Super Mario Sunshine. Another rumor is that SM64DS had elements from SM64:2. For more information, also refer to Super Mario 128.
From Nintendo Power, December 1998: An interview with Shigeru Miyamoto
Nintendo Power: How about the sequel to Super Mario 64?
Miyamoto: We've been thinking about the game, and it may be something that could work on a completely new system.
Nintendo Power: Are you planning on making a two-player game with simultaneous, cooperative play?
Miyamoto: We've actually been considering a four-player game with simultaneous play, but each screen would need to be very small, and we would have to implement new camera work. But it's these sort of problems that I like to tackle.
From Wikipedia, the Free Encyclopedia. Original article here. Support Wikipedia by contributing or donating.
All text is available under the terms of the GNU Free Documentation License See Wikipedia Copyrights for details.
