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Twelve Colonies

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The Twelve Colonies of Man or Twelve Colonies of Kobol constitute the main human civilization in the fictional universe of the original 1978 science fiction film and television series Battlestar Galactica, and in the subsequent miniseries (2003) and series remake (2004).

The colonies

The Twelve Colonies were founded by settlers from Kobol, the birthplace of all humans. In the original series, the twelve tribes of humans settled twelve different planets across several star systems.

All Colonial planets were depopulated by the Cylons during The Destruction of the Twelve Colonies.

The names of the colonies are taken from the signs of the Zodiac:

Zodiac sign Name in the Original Series Name in the 2003 Series
Aquarius Aquaria Aquaria
Aries Aeries Aerelon
Cancer unrevealed Canceron
Capricorn Caprica Caprica
Gemini Gemoni Gemenon
Leo unrevealed Leonis
Libra Libris Libran
Pisces Picon Picon
Sagittarius Sagitaria Sagittaron
Scorpio Scorpinon Scorpia
Taurus Tauron Tauron
Virgo Virgon Virgon

People of Gemenon are deeply religious and believe in the literal translation of the scriptures.

In the original series, the people of Picon spoke a different language to that of Caprica.

In the reimagined series, Sagittaron was seen as a neglected (former) member of the colonies.

Relative locations

Executive producer Ron Moore has stated that as a nod to the original series, each of the Twelve Colonies is one of 12 planets in a single solar system.

In the Battlestar Galactica video game, published in 2003, just prior to the release of the reimagined series, the colonies were in one star system called "Cyrannus". The name "Cyrannus" was used in the original series episode "The Long Patrol", but was used by the character Starbuck as the name of the galaxy, not a single star system. As yet, the name "Cyrannus" has not been used in the reimagined series.

In the novelization of the pilot for the 1978 series, the Twelve Colonies are referred to as "The Twelve Colonies of the Three Suns."

Colonial government (1978 series)

The Quorum of the Twelve (sometimes called the "Council of the Twelve") is the main governing body of the Twelve Colonies. There are twelve members, each representing one colony. There is a president of the Twelve Colonies, who acts as the head of state. There is also a Commander in Chief of the armed forces. The President and civilian government lead the Colonies, unless martial law is declared. After the death of President Adar and the death of the Quorum of the Twelve, the Colonial remnants, under the protection of the Battlestar Galactica were placed under martial law by Commander Adama, the last surviving member of the pre-Destruction Quorum. Count Baltar, a member of the Quorum who survived due to his treachery, was presumably stripped of his rank for his gross betrayal of humanity. The Quorum has the power to repeal martial law itself, but after a disastrous attempt at reestablishing civilian rule in the "rag-tag fleet," such matters were dropped for the present.

There is no death penalty, even for treason. The maximum punishment is life imprisonment. Officers of the court include 'Opposers' (prosecuting attorneys) and 'Advocates' (defense).

The Colonial military

The Colonial military is divided into three branches:

Colonial Government (2003 Series)

In the 2003 remake of Battlestar Galactica, the Colonial government is somewhat different. There is a Presidency, and a "Political Cabinet" (which include the ministries of Defense and Education), with each ministry headed by a secretary. The Secretary of Education is the 43rd in the order of succession. There is a death penalty, and treason is punishable by it. Local government includes mayors, of whom President Adar was one before his first term as President of the Twelve Colonies. The Colonial Government appears to include some form of civil religion.

The Quorum of the Twelve (see Quorum of Twelve)does exist in the series (an interim one is established a month into the exodus) but its structure and purpose is different. The Quorum's sessions are presided by the President of the Twelve Colonies, who may cast a vote in case of a draw. Each Colony gets a single vote. The functions of the Quorum of Twelve include taking nominations for and electing the Vice President - whether this is common practice or an emergency attribution in the case of a vacant Vice Presidency is not known. Quorum members may run for the Vice Presidency, but must resign their Quorum seat if elected. Given that the Colonies used to be independent nations until a few decades before the Cylon Attack, the Quorum of Twelve is described as a mixture between the United States Senate and the UN Security Council.

In his blog, Battlestar Galactica's producer Ronald D. Moore has indicated that the Colonial government presumably included a larger, still unnamed representative body (most likely the People's Council mentioned in Lay Down Your Burdens, Part II) and an independent judiciary system, as well as another (also unnamed) religious body with an advisory function.

The differences in Colonial government in the 2003 remake stem from the fact that Cylons were created by Man as servants and soldiers, though there are no alien races. The production team has established that the Cylons were used as soldiers in wars between the Twelve Colonies. Indeed, while the Exodus from Kobol was 2,000 years before the final Cylon defeat of the Twelve Colonies in the TV series, the "Articles of Colonization" are stated as being only 52 years old (predating the First Cylon War--which was 40 years ago--by only 12 years). As such, the Colonial Government made up of the Presidency and the Quorum was meant to be less of a unified one as seen in the original series and more of an alliance of independent members, like NATO or the United Nations. This is evidenced by statements that different colonies had entirely different governments and laws; for example, Sagittaron was ruled by a corrupt military dictatorship. Further, it is stated that Sagittaron law allows a convict that has served their sentence to regain citizenship, implying that all of the colonies were not ruled by the same law.

Colonial Military

The Colonial military appears to be made of at least two branches. Due to a lack of a police force within the fleet, both Naval and Marine personnel also serve as law enforcement officials as necessary. It is not known if members of the plainclothed Presidential Security Force are members of the military.

External links

 


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