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Ultimate Mortal Kombat 3

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Ultimate Mortal Kombat 3 is a fighting game in the Mortal Kombat series, released in arcades in 1995. It is an update of Mortal Kombat 3 and was later updated into Mortal Kombat Trilogy. Midway has also announced an online version of Ultimate Mortal Kombat 3, called Ultra Mortal Kombat 3, for the Xbox Live Arcade on the Xbox 360 due for release sometime in 2006.

Characters and cast

UMK3 has all of the Mortal Kombat 3 fighters plus some of the characters that were left out from Mortal Kombat and Mortal Kombat II: The following characters were hidden unlockable characters: Hidden opponents:

New to UMK3

Other mentionable changes

Stryker's new "riot gun" special move.
Enlarge
Stryker's new "riot gun" special move.

Kombat zones

Including all of the original backgrounds from the Mortal Kombat 3, minus The Bank (which was removed), UMK3 includes several new backgrounds:

Layers

The following displays the Kombat Zones where a character can be uppercutted into different backgrounds.

Storyline

Ultimate Mortal Kombat 3 is assumed to be the same as the Mortal Kombat 3 story, except with more added characters. Mortal Kombat Trilogy later overrides the UMK3 story.

Character bios and endings

Note: This only pertains to new bios/endings not found in the original Mortal Kombat 3.

Unlike the original MK3, UMK3 did not feature graphics illustrating the character's endings, instead superimposing their "versus" image on top of a background showing a portal. Also, the only bios that were featured in the original arcade version of UMK3 were for Kitana, Jade, Reptile and Scorpion. The console ports included the rest of the character bios not featured in the arcade game.

Classic Sub-Zero

Bio: Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.

Ending: Having been killed in the first tournament, Sub-Zero somehow seems to have emerged to win the third tournament. However, upon removing his mask both the Outworld and the Earth-born warriors...

Are shocked to discover the true identity of this warrior. A warrior who has long been missing from a previous Mortal Kombat, and one who will return in the fourth tournament.

Ermac

Bio: An enigma to all who come into contact with him. Ermac's past remains shrouded in mystery. It's believed that he exists as a life force brought together by the souls of extinguished Outworld warriors. Shao Kahn has managed to take possession of these souls and use them to fight on the side of tyranny.

Ending: Having been in hiding since the first Mortal kombat, neither the Earth nor the Outworld has recognized this elusive ninja. Ermac uses his victory in the tournament to prove his existence...

As well as a warning that he will return as an unstoppable force in the fourth Mortal Kombat.

Jade

Bio: When the renegade Princess Kitana makes her escape into the unknown regions of Earth, Jade is appointed by Shao Kahn to bring his daughter back alive. Once a close friend of the Princess, Jade is faced with the task of betraying her friend or disobeying her Emperor.

Ending: Jade makes the decision to assist her longtime friend, Kitana. She thwarts an assassination attempt by Reptile against the princess and fends off their other Outworld enemies.

This clears the path for Kitana to turn Sindel against the Emperor Shao Kahn. With Sindel removed as an enemy Jade finds herself facing the Emperor in Kombat.

She defeats him and both Earth and her former homeland of Edenia are transformed to their original states. Jade has earned herself a place alongside the great heroes of Mortal Kombat.

Kitana

Bio: Kitana is accused of treason by the High Courts of the Outworld after murdering her evil twin Mileena. Shao Kahn takes it upon himself to appoint a group of warriors specifically to catch his daughter and bring her back alive. But Kitana must find a way to reach the newly crowned Queen Sindel first and warn her of their true past.

Ending: Kitana evades the evil clutches of Shao Kahn and escapes into the unknown regions of Earth. She survives an assassination attempt by the vile creature Reptile, and allies herself with her onetime comrade - Jade.

Together with the help of Earth's Warriors, Kitana reaches Sindel and turns the Queen against her Emperor. With Shao Kahn defeated the Earth is changed back to its original state, as is Kitana's realm of Edenia.

She will be forever in debt to her friends from Earth as she rules the new realm of Edenia at Queen Sindel's side.

Mileena

Bio: Murdered by her twin sister Kitana, Mileena finds herself brought back to life by Shao Kahn himself. Her skills as a vicious fighter will be needed to defeat Earth's chosen warriors. Her ability to read the thoughts of her twin sister will enable Kahn to stay one step ahead.

Ending: Winning the third tournament enables Mileena to reclaim her role as the Outworld Queen. With the help of Baraka she then takes both Sindel and her daughter Kitana hostage.

Together they threaten Shao Kahn with their lives unless he lures the Earth-born warriors into a fourth Mortal Kombat where Baraka can return regain his title as the Ultimate Mortal Kombat Champion

Reptile

Bio: Always a reliable servant to Shao Kahn, Reptile is chosen to assist Jade in the capture of Kitana. In contrast to Jade's instructions, Reptile is ordered to stop the renegade Princess at all costs... Even if it means her death.

Ending: Reptile is ordered by Shao Kahn to find and kill Kitana. He is successful in completing his task, but upon returning, finds himself shunned by the Emperor.

Shao Kahn promised Reptile that if he was successful that he would resurrect Reptile's race. Shao Kahn never had any intentions of fulfilling his promise.

Enraged, Reptile turns against his master and defeats him in battle but by killing his master, Reptile destroys the one chance to ever know his true race.

Scorpion

Bio: When Shao Kahn makes a failed attempt at stealing the souls which occupy Earth's hell, Scorpion is able to escape from the nether region. Free to roam the Earth once more, Scorpion holds allegiance with no one. He's a wild card in Earth's struggle against the Outworld.

Ending: Scorpion is inadvertently released from his damnation in hell when Kahn's Plan to overtake that realm goes awry. Free to roam Earth, Scorpion is enlisted by the Emperor to aid him in his quest to destroy the chosen warriors.

But, his allegiance to Shao Kahn falters when he discovers one of the chosen warriors to be Sub-Zero. Scorpion has vowed to protect the former ninja as restitution for killing his brother.

Shao Kahn finds himself the victim of his own scheme as Scorpion is forced to turn against him, he destroys the Emperor and the Earth is returned to normal.

Scorpion finds himself once again roaming the pits of Hell, only to one day rise again.

Smoke

Human Smoke bio: In his human form, Smoke was a lethal assassin working for the Lin Kuei. But when they decided to automate their ninjas, Smoke is caught in the middle. He became a cyborg assassin, whose human form would exist as a memory forever more.

Human Smoke ending: Winning the tournament enables Smoke to escape his artificial body. He then devotes his life to study the fighting skills of his counter part ninjas: Scorpion, Sub-Zero and Reptile. Without warning, Smoke once again vanishes...

He retreats into the hidden forest to continue his study, and will remain there until he has perfected the skills of the remaining ninjas and can compete in Mortal Kombat 4.

Arcade vs. consoles

Like most Mortal Kombat games of its time, Ultimate Mortal Kombat 3 made its debut in the arcade. When it was ported to home consoles, it underwent several changes.

Sega Saturn changes

SNES changes

Mega Drive/Genesis changes

Ultimate Mortal Kombat 3 Wave Net

Ultimate Mortal Kombat 3 Wave Net was a rare network version of Ultimate Mortal Kombat 3. It was only tested in the Chicago and San Francisco areas and many people do not know about it. No one seems to have the ROMs. One outlet that stocked it still had the jack for. There was extra stuff in the game that you could use even in local play. It ran over a T1 line that was directly connected back to Midway HQ in Chicago.

You would be better off playing vanilla MK3 via a MAME networking kit like Kaillera. The T1 line was one of the reasons WAVENet didn't really take off. This was long before the age of cablemodems and DSL. T1 was the only guaranteed way to get broadband into an arcade.

Times have changed, but it still is kind of hard to get net service in a lot of places. The internet jukeboxes are starting to drive the adoptance of broadband, which is a good sign.

The game didn't use much of the T1. Midway picked up the cost of the line during the tests. You can get a T1 installed anywhere you want, as long as you pay what Ameritech wants. It's just a dedicated copper pair that's specially installed at the telco.

WAVENet was never publicly released. It's highly unlikely any of those test games were ever sold to the public after WAVENet was dismantled so it's unlikely the ROMs are out there.

There were also a few minor differences such as playable Noob Saibot.

Game Play

After you coined the game and started it you had a choice of vs. cpu or wavenet If you picked wave net it started to look for an open player. If it did not find one after 30 seconds, you started vs. cpu while it was still looking. Once I was playing against someone over wavenet, and I got resigned by Shao Kahn. Then, the game started to look for a new player.

Trivia

See also

Ultimate Mortal Kombat 3 Wave Net

External links


 


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