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Unintended consequence

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An unintended consequence comes about when a mechanism that has been installed in the world with the intention of producing one result is used to produce a different (and often conflicting) result. The notion of "gaming the system" illustrates the idea of an unintended consequence. One "games a system" (for example, the tax code) when one acts in such a way that one gains tax advantages by exploiting a tax rule that was intended for some other purpose. Similarly, computer viruses, worms, and other such plagues are unintended consequences of the way certain computer systems are designed. And spam is an unintended consequence of the way the email system works.

It's important to distinguish between unintended consequences in this sense and simple historical contingencies. It would not be appropriate to characterize—as this page does below—a negative side effect of a drug as an unintended consequence. It certainly is true that negative side effects are consequences that were not intended. But much of what happens in the world is not (directly) intended. The term unintended consequence should be reserved for the exploitation of a deliberately designed and deployed mechanism to produce an effect that the mechanism is capable of producing but which it was not intended to produce. See the [Museum of Unintended Consequences] for more examples.

Much of the rest of this page takes a broader view of unintended consequence and would (inappropriately) apply the term to virtually any (unexpected) historical contingency.

Unintended consequences, or situations where the final outcome is unexpected, can be classed into roughly three groups:

The Law of Unintended Consequences holds that almost all human actions have at least one unintended consequence. In other words, each cause has more than one effect, including unforeseen effects. The idea dates to the Scottish Enlightenment, which influenced people such as Thomas Jefferson.

In the twentieth century, sociologist Robert K. Merton once again popularized the concept, sometimes referred to as the Law of Unforeseen Consequences. Merton (1936) spoke of the "unanticipated consequences" of "purposive social action", emphasizing that his term "purposive action… [is exclusively] concerned with "conduct" as distinct from "behavior". That is, with action which involves motives and consequently a choice between various alternatives" (p.895).

Causes

Possible causes of unintended consequences include the world's inherent complexity (parts of a system responding to changes in the environment), perverse incentives, human stupidity, self-deception or other cognitive or emotional biases.

Robert K. Merton listed five causes of unanticipated consequences:

  1. Ignorance (It is impossible to anticipate everything)
  2. Error (Incomplete analysis of the problem, or following habits that worked in the past but may not apply to the current situation)
  3. Immediate interest which may override long-term interests
  4. Basic values may require or prohibit certain actions, even if the long-term result might be unfavorable (these long-term consequences may eventually cause changes in basic values)
  5. Self-defeating prophecy (Fear of some consequence drives people to find solutions before the problem occurs, thus the non-occurrence of the problem is unanticipated)
Merton also stated that "no blanket statement categorically affirming or denying the practical feasibility of all social planning is warranted."

Examples

Of course, unintended consequences are common in everybody's life, but some can impact the greater society. Here are some examples:

See also

References

 


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