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Vampire (Buffyverse)

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In the fictional world of the television series Buffy the Vampire Slayer and Angel, a vampire is a demon of a species which inhabits and animates a human corpse.

Origins

According to Rupert Giles (The Harvest), before leaving our world the last of the Old Ones mixed their blood with that of a human, creating the first vampire.

To create another of its kind, a vampire drains a human of blood and, when the victim is near death, causes him or her to drink some of the vampire's blood. The new vampire "rises" after the human has lain dead for an interval which seems to be a few hours.

Illyria is familiar with vampires, indicating that they already existed during the time of the Old Ones.

Turok-Han vampire

The final season of Buffy the Vampire Slayer introduces a species called Turok-Han, described by Rupert Giles thus:

"As Neanderthals are to human beings, the Turok-Han are to vampires. They're a primordial, ferociously powerful killing machine, as single-minded as animals. They are the vampires that vampires fear. An ancient and entirely different race, and until this morning, I thought they were a myth." (Bring on the Night)
This last phrase suggests that Giles's information is somewhat uncertain. The Turok-Han definitely share some traits with the common vampire: when killed by decapitation or the sun, they go to dust as common vampires do. However, their armored chest cavity is nearly impervious to stakes.

It is possible that the demonic powers that create a vampire become diluted as generations pass and Turok-Han are simply a more pure breed than modern vampires. All the Turok-Han seen are minions of the First Evil; thus they may be the First's direct creations, rather than sired by other Turok-Han.

Vampire psychology

"You listen to me! Jesse is dead! You have to remember that when you see him, you're not looking at your friend; you're looking at the thing that killed him." —Giles to Xander in "The Harvest"
Unlike many other species of demon, the demon component of a vampire appears to have no more intelligence than that of solitary hunting animals such as tigers; whenever we see a "purer" vampire, it is incapable of language. Other than the Turok-Han the principal evidence on this question comes from Angel's visit to the demon world Pylea; when he took on "vampire face" (see below) in that world, he unexpectedly became a mindless demon.

For this reason, an ordinary vampire shares many qualities with its human predecessor, including his or her memories; though it lacks a human soul and thus a conscience. As Darla puts it (The Prodigal), "What we were informs what we become". A vampire's personality can be the corrupt, opposite version of its human predecessor, or an expression of the human's hidden potential, as well as his/her fantasies and desires, held unchecked by the human soul.

Examples

The demon within

The demon that possesses and animates the vampire's body is not the main factor that outlines the vampire's personality. The demon, which Pyleans call "Van-Tal" (Drinker of Blood), is little more than a bestial, hematophagous creature that only adds the bloodlust and killer instinct to the vampire. The true evilness comes from the human side of the vampire.

The Van-Tal has green skin and rows of spines on its forehead and skin. It also has clawed hands and red eyes. It cannot speak nor walk erect.

In a line cut from the script of Through the Looking Glass, Wesley Wyndam-Pryce states that such a demon could have been the one that created the first vampire.

Vampire's siring and rebirth

As mentioned above, the blood exchange is required to create a new vampire. Victims of vampire attacks do not turn into new vampires unless they consume the sire's blood when near death. Yet if the vampire drains all of the victim's blood, he or she will simply die. Vampires obtain pleasure from the act of siring, and sometimes they might sire new vampires by instinct, which would explain why many vampires are abandoned.

Vampires' Rebirth

Following the blood exchange, the victim dies of blood loss and will reawaken as new vampires after an undetermined time (there are examples of vampires rising again after a day or after hours). No special preparations, such as burial, are required for the vampire's rebirth. Vampires mostly rise from graves because they spent a time between death and rebirth as corpses and were buried.

In any event, new vampires often awake with a sensation of disorientation, in which most vampires are highly violent and feral, before recovering and realizing their new status. This clarity usually "kicks in" after the vampire rises from the grave or at least after the first feeding. In any event, when the vampire overcomes the confusion, they experience a sensation of clarity that is new and unique, and which they will express in different ways:

All the examples show that the new vampire is commonly astonished by the new sensation of power and the connection to the "all-consuming evil" (presumably the First Evil itself), a sensation in stark contrast to humanity's existential loneliness.

The Sire's Psychic Link

Vampires, or perhaps some of them, also share a psychic link to those they have sired. This link only acts for the benefit of the sire and allows him or her to sense the presence of their descendants, and sometimes implant thoughts or commands when they arise from death.

Vampire Society

Like humans, vampires are social beings, often living in groups organized like packs or prides. These groups are commonly organized with the purpose of protection and feeding

The leading vampire is known as "Master", usually the sire of the group, or the eldest and most powerful. However, there are some cases in which the leading position is occupied by a dominant couple, like Spike and Drusilla or James and Elisabeth.

The followers are commonly known as "minions" or "lackeys", though sometimes they can also be referred as "acolytes". These are commonly the progeny of the master vampire, or vampires that fall under the authority of the master due to their own weakness or youth. While minions are expected to follow the commands of their master and are punished when failing, there are examples of vampires rebelling against their masters, or even choosing to serve a new one.

Vampire clans, packs and cults

Vampire minions of non-vampires

There are cases, though, in which vampires wind up in the service of non-vampires, such as very powerful sorcerers or demons, even though vampires are commonly rejected by other demons who regard them as the ultimate filth since they have human bodies.

Vampire master, non-vampire minions

Also, there are special cases in which a powerful vampire requires the service of human minions and lackeys, and sometimes even demons:

Vampire Physiology

Vampires are commonly described as "dead". Death can be defined as a status in which the body lacks living physiological functions, such as having a pulse or breathing. However, vampires are able to move, feed, talk and feel despite inhabiting dead bodies. The term "undead" seems much more fitting as the vampire, while not living, isn't dead either.

When a human is sired, a demon spirit takes possession of the corpse, reanimating it and altering its physiology. The demon within the vampire causes these alterations:

Strength

Vampires possess superhuman strength. The exact limits of this strength are debatable and often vary from individual to individual. Some vampires have been shown capable of deforming metal with their hands (The Harvest), while others have been held back by wooden doors. Chains have had varying success at restraining vampires; Angel was able to break out of them after hours of trying, while others found them unbreakable. They have also been shown to throw human bodies anywhere from 5 to 25 ft away.

This strength appears to be largely metaphysical, as it does not appear to add to their body mass, as they do not immediately sink in water. Furthermore, waif-like vampires such as Drusilla, Darla and Gunn's sister have shown great feats of strength with no apparent added muscle mass. Finally, the vampire's strength is also derived from the blood of the sire, so the stronger or older the sire is, the stronger the new vampire can potentially be, leading some vampires to organize by their siring history (which some fans term "bloodline").

The blood of enhanced human and human-like beings augments their strength in great levels either temporary or possibly permanently (though no solid evidence has yet come forth). Vampires also derive pleasure from the act of feeding off such humans; likely an endorphin release for eating something "tasty". Examples of vampires feeding on superhumans and gaining a charge include:

Slayer (Buffy's) blood also provided enough temporary strength to enable the Master to escape his mystical prison, although the strength may have only been primarily mystical rather then physical.

Age

Being "dead", vampires do not age as living humans do, but the passing of centuries does affect them.

Senses

Being primarily noctural, vampires have enhanced hearing, smell and night vision (though Angel is on one occasion seen wearing photomultiplier goggles). They are especially sensitive to the smell of blood, and can distinguish individual humans and vampires by scent. Spike in particular has an acute sense of smell, one which, in the later seasons, he uses to help the Scoobies find enemy hideouts, demons, etc. On one occasion Angel tells by scent that Wesley had sex with a bleached blonde the night before.

However, several vampires (Dalton, Penn, Marcus) are seen wearing eyeglasses; this could be due to eye problems that were carried on from their human lives.

Breathing

Vampires do not require oxygen to survive, allowing them to survive in poisonous atmospheres, underwater and resist strangling. Angel was unaffected by gas (Out of Mind, Out of Sight) and was even able to survive in the poisonous atmosphere of the home dimension of Jasmine's zealots. He was also able to survive underwater for 3 months.

However, vampires do maintain some sort of breathing reflex, which allows them to smoke, and gag reflex, which can affect them when choked, though they can learn to ignore it, such as Darla when Angel strangled her (Offspring). While unable to perform CPR, vampires are capable of smoking.

Eating and drinking

A vampire's normal diet consists solely of blood, and Angel says other food has little flavor. However, Spike enjoys beer, whisky, Weetabix (which he mixes into blood for texture), ate a box of chocolates from a present meant for Buffy, Buffalo wings and onion blossoms; and even Angel drinks coffee.

Vampires do not die of starvation like humans, yet they can suffer certain effects if they do not feed for prolonged periods:

Drugs and poisons

Vampires can be affected by any kind of drugs and poisons just like humans, though lethal drugs and human poisons do not kill them:

Injuries

Vampires can suffer severe injuries and require a long time to recuperate.

Mental health

Vampires suffering from some sort of insanity as humans will keep it as vampires. This insanity will also be central for the formation of the vampire's persona:

Vampire's weaknesses

Vampires die when impaled in the heart with a wooden object, beheaded, exposed to direct sunlight or consumed by fire.

When vampires die, their bodies and clothing turn to ashes in a matter of seconds.

Wood

Whether the wooden object is a stake, an arrow, a tree branch (When She Was Bad) or a pencil (Choices; All the Way), it doesn't matter. If the heart of the vampire is pierced with a wooden object, the vampire will immediately die.

Materials such as metal, plastic wood grain or synthetic wood do not work. Bullets and blades can cause great pain, but will not kill the vampire, unless, of course, they result in decapitation (such as a beheading by a sword, or a shotgun literally blowing the head off).

The vampire's flesh seems to be specially vulnerable to wood, which would explain why it is relatively easy for Cordelia to stake a vampire minion during the Graduation Battle, how Candy Gorch gets dusted by a spatula (Homecoming), or why Jesse is accidentally dusted when pushed against the stake Xander was holding (The Harvest).

The amount of wood also seems to be another factor to consider when analysing vampires' weaknesses. A vampire as ancient as Kakistos barely even feels pain when stabbed with a common stake, but dies when impaled with a large beam of wood (Faith, Hope, & Trick) while other, newly born vampires were, on multiple occasions, staked with a wooden pencil.

Fire and sunlight

When set on fire, the body of the vampire will be consumed in a relatively short time. The more powerful the vampire is, the longer it will take for their bodies to be properly destroyed, which explains why Darla and Drusilla are able to survive being set on fire (Redefinition) while an anonymous vampire is quickly consumed when Spike lights him with his Zippo lighter (Bargaining, Part One).

Should a vampire survive the fire, the healing process will regenerate the charred flesh, skin and hair. The time required also depends on the age of the vampire: Following their inmolation at Angel's hands, Drusilla healed faster than Darla because she was now the older vampire.

The light emitted by the earth's sun (Sol) is extremely hazardous to vampires, should they be exposed directly to it. When exposed to direct natural sunlight, the body of the vampire starts to combust and will quickly be consumed by the resulting flames. However, older and more powerful vampires like Spike or Angel can resist sunlight better than younger, weaker vampires like Boone's buddies (Who Are You?), who are consumed almost instantly.

Filtered and/or indirect sunlight may not cause any kind of injury to vampires. If protected from direct exposure to sunlight, vampires can be active in the middle of the day. To protect its vampire employees, the Los Angeles offices of Wolfram & Hart employ "necro-tempered" tinted glass to filter the components of light that are dangerous to vampires, while leaving brightness intact.

Also, the light of other stars or suns, so far as is known, does not injure vampires in any way. The twin suns in Pylea and the sun in Wolfram & Hart's suburban prison dimension are safe for vampires (although this may be due to slightly different laws of physics in other dimesions; it may very well be that a space-travelling vampire could be burned just as easily by another sun (star) in our dimension).

Decapitation

It is also possible to kill a vampire through decapitation. This can be done with use of any tool such swords, knives, scythes, a properly aimed shotgun (which would decapitate or entirely destroy the head) or even a car door. It is however not known whether it's the severing of the spine, the separation of flesh between head and body, or some kind of mystical reason that actually is the cause of their death.

Crosses and Holy Water

Crosses and holy water (water blessed by a priest) burn vampires on contact, producing smoke but not flames. The sight of a cross appears to cause pain even without contact. One vampire who swallowed holy water was burned to death from within (Helpless).

It is conjectured that a priest once attached an anti-vampire charm to the Platonic ideal of the Cross, rather than to any physical cross. (Unlike in some canons, e.g. the Marvel Universe, the cross need not be held by a believer.) The substance of the cross is apparently irrelevant: wood and metal crosses have the same effect. However, two rods temporarily held in the shape of a cross are insufficient.

Turok-Han are vulnerable to Holy Water but not affected by crosses.

Absolute Invulnerability

Vampires can achieve invulnerability to all their weaknesses mentioned above in at least two ways:

In either case, the vampire is immune to the effects of sunlight and instantly regenerates wounds, such as those caused by staking or even an attempted beheading: the flesh heals immediately behind the passing blade.

Invitations

Vampires can enter a private residence only if invited; otherwise they will hit an invisible barrier. However:

Reflections

Vampires can't be seen on reflective surfaces like mirrors, glass or water. The source for the lack of reflection is unknown; traditionally, it was due to a vampire's lack of a soul (as mirrors were believed to reflect a person's soul) but that is not true in the Buffyverse, as Angel doesn't cast a reflection either. However, vampires can be seen in photographs, daguerreotypes and video tapes. This happens for the same reason why vampires can be seen with the naked eye.

The lack of reflection also works on telepathy: a vampire's thoughts and memories can't be read. However, a vampire's mind is still susceptible to other sorts of mystical links, which allowed Buffy to be put into Angel's dreams and Darla to experience the Three Trials through Angel's eyes.

Psychic Powers

Some vampires have been displayed possessing certain psychic abilities. While this may be the result of the vampire having psychic powers since before turning, it is also possible that some vampires do develop psychic powers.

Vampires with psychic abilities:

External links

See also

PLEASE DISCUSS CHARACTER ADDITTIONS/REMOVALS BEFORE MAKING CHANGES AT (http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Buffyverse#Buffyverse-box_character_inclusions)

This box cannot/shouldn't be including every Buffyverse character. Some suggested guidelines are:

"The people who appeared in the opening credits (Scooby Gang & Fang Gang/FG) appear in the box, and the most important villains/friends who had a significant emotional impact on multiple of those opening credits characters - as long as they have a significant episode count, and preferably if they appear in three or more seasons."

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Buffyverse
Main Canon | Index

Chronology: Ancient | Modern | BS1 | BS2 | BS3 | BS4/AS1 | BS5/AS2 | BS6/AS3 | BS7/AS4 | AS5 | Future | Flashbacks

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Comics | Film | Pilot (unaired) | Promo: History.. | Novels | Promos: Pre-"Bargaining"

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Comics | Corrupt (unaired) | Novels | Pilot (unaired)

Spin-offs Comics | Fan made productions | Fray | Novels | Spike movie | Undeveloped productions

Buffy Animated | Card Game | RPGs | Tales of Slayer (prose) | Tales of Slayers | Tales of Vampires | Toys | Video Games

Upcoming: Blackout | | | | | | Portal Through Time | Spike vs Dracula |

Powers Angel Investigations | Circle of the Black Thorn | Order of Aurelius | The First Evil | The Initiative | Monsters | Old Ones | The Powers That Be | Ra-Tet | Scooby Gang | Senior Partners | Watchers' Council | Wolfram & Hart
People Adam | Amy | Andrew | Angel | Anya | Buffy | Caleb | Connor | Cordelia | Dawn | Darla | Doyle | Dru | Eve | Faith | Fred | Giles | Glory | Gunn | Harmony | Holtz | Illyria | Jasmine | Jenny | Joyce | Jonathan | Kate | Kennedy | Lilah | Lindsey | Lorne | The Master | Mayor Wilkins | Oz | Professor Walsh | Riley | Spike | Tara | Warren | Wesley | Willow | Xander
Places L.A. | Sunnydale
Bronze | Caritas | Hellmouth | Hyperion | Library | Magic Box | Pylea | Sunnydale High
Music Complete Tracklist | Use of Music in Buffy & Angel

| Dingoes Ate My Baby | Film | | | Once More, With Feeling

Key Terminology "Demon" | "Slayer" | "Vampire" | "Watcher" | "Werewolf" | "Witch"

"Child of Senior Partners" | Shanshu | Sunnydale Syndrome | Tro-Clon

 


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