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Vvardenfell

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The Island of Vvardenfell
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The Island of Vvardenfell

Vvardenfell is a fictional island featured in the computer game [[The Elder Scrolls III: Morrowind]].

Regions of Vvardenfell

The island of Vvardenfell is divided into nine distinct regions, each with its own plant and animal life:

Politics of Vvardenfell

Vvardenfell politics is a dance between the three Houses of Hlaalu, Telvanni, and Redoran, as well as the Temple, both Imperial and Dunmer, and the Empire itself. The houses maintain the air of peace, and although hostility is not open with them, constant incursions, especially by 'rogue Telvanni' keep tensions high. Adding to this, there is the dominant influence of the Tribunal, or Dunmer temple, which controls much of Vvardenfell, and the twin influences of the Empire, and the Imperial Temple, which wish to keep stability in the area, to preserve the empire.

Morrowind was the only province where slavery was still legal, until sometime after the events of [[The Elder Scrolls III: Morrowind|Morrowind]] but before the events of [[The Elder Scrolls IV: Oblivion|Oblivion]].

Major towns of Vvardenfell

See also


Important towns and locations in Morrowind
Ald Velothi | Ald'ruhn | Balmora | Caldera | Dagon Fel | Ebonheart | Fort Frostmoth | Ghostgate | Gnisis | Khuul | Maar Gan | Molag Mar | Mournhold | Pelagiad | Raven Rock | Sadrith Mora | Seyda Neen | Suran | Tel Fyr | Tel Vos | Vivec | Vos


Regions of Vvardenfell and its vicinity
Ascadian Isles | Ashlands | Azura's Coast | Bitter Coast | Grazelands | Molag Amur | Red Mountain | Sheogorad | Solstheim | West Gash

 


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